Player Matchup

Cerberus
Cerberus
DarkHeartsFade
Cerberus
Level 125
God Stats
2W - 0L
1,855 SR
Queue Stats
34W - 23L
1,671 Elo+
Party 1
Amaterasu
Amaterasu
SirRoachalot
Amaterasu
Level 147
God Stats
1W - 0L
1,612 SR
Queue Stats
5W - 7L
1,408 Elo+
Party 1
Scylla
Scylla
chestbalanque
Scylla
Level 126
God Stats
4W - 3L
1,241 SR
Queue Stats
242W - 246L
1,534 Elo+
Party 1
Team Averages
Level 133
1,569 SR
1,537 Elo+

VS

Team Averages
Level 127
1,544 SR
1,556 Elo+
Raijin
Raijin
Mik3Playz
Raijin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,485 Elo+
Solo
King Arthur
King Arthur
Sabre x Acey
King Arthur
Level 87
God Stats
15W - 13L
1,485 SR
Queue Stats
33W - 26L
1,530 Elo+
Solo
Horus
Horus
ninoxsantana
Horus
Level 194
God Stats
0W - 1L
1,647 SR
Queue Stats
113W - 83L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 1 / 10
7,963
995
5,246
9,411
6,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
SirRoachalot
Amaterasu
13
8 / 2 / 4
8,231
1,029
7,171
7,476
5,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
2 / 0 / 11
7,458
932
6,934
2,084
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Mik3Playz
Raijin
10
2 / 5 / 1
6,211
776
2,044
5,829
1,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Sabre x Acey
King Arthur
10
1 / 6 / 0
6,130
766
5,214
10,828
7,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 2 / 3
5,812
727
3,348
6,129
3,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
10
8
L
Raijin
Mik3Playz
Raijin
2
5
1
0.5
L
King Arthur
Sabre x Acey
King Arthur
1
6
0
0.17
W
Amaterasu
SirRoachalot
Amaterasu
8
2
4
5
W
2
0
11
7.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,351
Damage
10,606
18,971
Taken
22,786
12,591
Mitigated
12,437
4,705
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,246
474
0
1,822
9,411
6,782
0
986
8,253
27,233
0
L
Raijin
Mik3Playz
Raijin
2,044
421
0
238
5,829
1,503
0
3,259
2,265
10,388
0
L
King Arthur
Sabre x Acey
King Arthur
5,214
672
0
204
10,828
7,663
0
5,521
4,643
0
20,688
W
Amaterasu
SirRoachalot
Amaterasu
7,171
2,860
0
2,883
7,476
5,129
582
845
6,399
0
22,282
W
6,934
641
0
0
2,084
680
433
236
1,815
22,543
0
L
3,348
1,679
965
1,750
6,129
3,271
0
2,470
3,175
0
7,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,652
Gold Earned
18,153
123
Minions Killed
65
0
Camps Cleared
0
475,098
Distance Traveled
362,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,963
995
37
5
0
159,824
0
L
Raijin
6,211
776
22
3
0
115,222
0
L
King Arthur
6,130
766
31
4
0
137,693
0
W
Amaterasu
8,231
1,029
40
5
0
162,117
0
W
Scylla
7,458
932
46
6
0
153,157
0
L
Horus
5,812
727
12
2
0
109,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role