Player Matchup

Susano
Susano
GALACTUS61620
Susano
Level 109
God Stats
2W - 2L
1,595 SR
Queue Stats
51W - 52L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
GRIZZLE703
Ao Kuang
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,430 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NOOB SLAYER T1
Kumbhakarna
Level 114
God Stats
3W - 4L
1,466 SR
Queue Stats
597W - 583L
1,497 Elo+
Solo
Freya
Freya
Nick-a-los
Freya
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,295 Elo+
Party 1
Hades
Hades
Shogun83
Hades
Level 109
God Stats
3W - 2L
1,705 SR
Queue Stats
115W - 127L
1,366 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,411 Elo+

VS

Team Averages
Level 63
1,575 SR
1,398 Elo+
Khepri
Khepri
Iron ObJay
Khepri
Level 40
God Stats
2W - 0L
1,581 SR
Queue Stats
7W - 9L
1,378 Elo+
Solo
Bellona
Bellona
JARUSELEM
Bellona
Level 95
God Stats
1W - 0L
1,556 SR
Queue Stats
28W - 28L
1,446 Elo+
Party 2
Anubis
Anubis
SilverOFKing
Anubis
Level 45
God Stats
12W - 3L
1,535 SR
Queue Stats
282W - 284L
1,371 Elo+
Solo
Nut
Nut
SoulReaperJose
Nut
Level 107
God Stats
2W - 0L
1,701 SR
Queue Stats
173W - 188L
1,430 Elo+
Party 2
Athena
Athena
Trumps Orders
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,084
622
10,265
11,551
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
GRIZZLE703
Ao Kuang
13
1 / 8 / 3
7,639
588
6,456
12,955
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kumbhakarna
NOOB SLAYER T1
Kumbhakarna
17
2 / 3 / 4
9,649
742
6,593
19,251
13,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
14
1 / 8 / 3
8,692
669
8,387
13,793
5,303
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hades
Shogun83
Hades
16
2 / 6 / 3
8,930
687
10,549
15,550
9,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Iron ObJay
Khepri
17
1 / 1 / 22
10,956
843
8,142
13,806
7,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
JARUSELEM
Bellona
17
10 / 1 / 12
11,042
849
16,518
15,703
14,730
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
17
5 / 3 / 17
10,811
832
15,483
9,484
5,975
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
10 / 1 / 16
11,935
918
19,260
5,623
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 20
9,982
768
4,588
13,145
11,792
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
116
7
Kills
29
29
Deaths
8
16
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Ao Kuang
GRIZZLE703
Ao Kuang
1
8
3
0.31
W
Khepri
Iron ObJay
Khepri
1
1
22
12
W
Bellona
JARUSELEM
Bellona
10
1
12
16
L
Kumbhakarna
NOOB SLAYER T1
Kumbhakarna
2
3
4
1.33
L
Freya
1
8
3
0.31
L
Hades
Shogun83
Hades
2
6
3
0.58
W
Anubis
5
3
17
4.5
W
10
1
16
18
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
63,991
73,100
Taken
57,761
39,952
Mitigated
42,472
21,194
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,265
799
1,498
2,199
11,551
4,610
0
3,931
7,403
0
18,432
L
Ao Kuang
GRIZZLE703
Ao Kuang
6,456
2,038
801
1,461
12,955
6,910
0
4,482
8,258
12,052
0
W
Khepri
Iron ObJay
Khepri
8,142
204
4,888
3,093
13,806
7,568
857
9,091
4,596
16,862
0
W
Bellona
JARUSELEM
Bellona
16,518
5,399
2,021
5,979
15,703
14,730
1,374
8,255
7,306
0
24,587
L
Kumbhakarna
NOOB SLAYER T1
Kumbhakarna
6,593
960
3,016
6,570
19,251
13,650
0
5,313
13,602
21,230
190
L
Freya
8,387
2,046
388
1,035
13,793
5,303
0
6,999
6,542
20,697
0
L
Hades
Shogun83
Hades
10,549
595
1,658
2,568
15,550
9,479
0
6,584
8,816
21,747
0
W
Anubis
15,483
130
69
2,137
9,484
5,975
837
3,835
5,572
41,025
1,461
W
19,260
7,663
1,225
547
5,623
2,407
2,966
4,454
1,169
0
44,588
W
4,588
1,529
373
1,178
13,145
11,792
986
5,782
7,175
7,550
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,994
Gold Earned
54,726
112
Minions Killed
138
0
Camps Cleared
0
1,020,790
Distance Traveled
1,263,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,084
622
17
1
0
221,140
0
L
Ao Kuang
7,639
588
13
1
0
169,566
0
W
Khepri
10,956
843
14
1
0
277,665
0
W
Bellona
11,042
849
21
2
0
289,104
0
L
Kumbhakarna
9,649
742
17
1
0
211,395
0
L
Freya
8,692
669
23
2
0
205,826
0
L
Hades
8,930
687
42
3
0
212,863
0
W
Anubis
10,811
832
49
4
0
223,133
0
W
Nut
11,935
918
43
3
0
216,301
0
W
Athena
9,982
768
11
1
0
256,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role