Player Matchup

Arachne
Arachne
Bunior0828
Arachne
Level 125
God Stats
1W - 1L
1,221 SR
Queue Stats
12W - 11L
1,461 Elo+
Party 1
Nox
Nox
SunofaBeach777
Nox
Level 105
God Stats
1W - 0L
1,202 SR
Queue Stats
22W - 18L
1,448 Elo+
Party 1
Achilles
Achilles
firedad29
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,430 Elo+
Party 1
Team Averages
Level 86
1,308 SR
1,446 Elo+

VS

Team Averages
Level 96
1,592 SR
1,492 Elo+
Xbalanque
Xbalanque
DMBubble
Xbalanque
Level 114
God Stats
2W - 2L
1,388 SR
Queue Stats
29W - 23L
1,526 Elo+
Solo
Medusa
Medusa
DrExplosives
Medusa
Level 45
God Stats
51W - 37L
1,643 SR
Queue Stats
191W - 196L
1,466 Elo+
Solo
Aphrodite
Aphrodite
EnlightenUrMind
Aphrodite
Level 129
God Stats
6W - 2L
1,743 SR
Queue Stats
275W - 288L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bunior0828
Arachne
15
7 / 0 / 2
9,384
1,043
7,352
9,220
3,567
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

15
2 / 0 / 6
9,013
1,001
4,221
4,500
1,841
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
firedad29
Achilles
12
1 / 1 / 2
7,382
820
3,087
9,725
7,855
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DMBubble
Xbalanque
13
1 / 4 / 0
7,493
833
6,690
7,072
2,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
7
0 / 2 / 0
5,924
658
2,390
2,935
813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
EnlightenUrMind
Aphrodite
13
0 / 4 / 1
6,766
752
2,053
7,438
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bunior0828
Arachne
7
0
2
8
L
Xbalanque
DMBubble
Xbalanque
1
4
0
0.25
L
Medusa
0
2
0
0
L
Aphrodite
EnlightenUrMind
Aphrodite
0
4
1
0.13
W
2
0
6
5
W
Achilles
firedad29
Achilles
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,660
Damage
11,133
23,445
Taken
17,445
13,263
Mitigated
6,378
3,783
Healing
3,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bunior0828
Arachne
7,352
5,362
0
2,350
9,220
3,567
889
926
8,294
0
27,723
L
Xbalanque
DMBubble
Xbalanque
6,690
3,148
0
0
7,072
2,518
90
406
6,626
0
31,300
L
Medusa
2,390
901
0
351
2,935
813
0
808
2,127
0
7,022
L
Aphrodite
EnlightenUrMind
Aphrodite
2,053
98
1,209
2,308
7,438
3,047
0
2,934
4,466
13,930
0
W
4,221
253
200
347
4,500
1,841
755
626
3,874
32,347
688
W
Achilles
firedad29
Achilles
3,087
471
0
886
9,725
7,855
252
586
9,139
0
21,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,779
Gold Earned
20,183
150
Minions Killed
100
0
Camps Cleared
0
546,430
Distance Traveled
391,861
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,384
1,043
47
5
0
200,353
0
L
Xbalanque
7,493
833
58
6
0
156,733
0
L
Medusa
5,924
658
8
1
0
76,006
1
L
Aphrodite
6,766
752
34
4
0
159,122
1
W
Nox
9,013
1,001
70
8
0
177,125
3
W
Achilles
7,382
820
33
4
0
168,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role