Player Matchup

Janus
Janus
RoG AlanMR
Janus
Level 123
God Stats
0W - 1L
1,709 SR
Queue Stats
11W - 9L
1,543 Elo+
Party 1
Chaac
Chaac
Yochi Aka
Chaac
Level 6
God Stats
1W - 3L
1,424 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 1
Hachiman
Hachiman
xXRikuSpardaXx
Hachiman
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,631 Elo+
Party 1
Team Averages
Level 96
1,544 SR
1,517 Elo+

VS

Team Averages
Level 156
1,562 SR
1,531 Elo+
Xing Tian
Xing Tian
B3ASTG0ALIE22
Xing Tian
Level 137
God Stats
9W - 5L
1,547 SR
Queue Stats
16W - 17L
1,470 Elo+
Solo
Scylla
Scylla
MessItUpMike
Scylla
Level 139
God Stats
25W - 21L
1,561 SR
Queue Stats
87W - 84L
1,477 Elo+
Solo
Heimdallr
Heimdallr
SIRDI0S
Heimdallr
Level 192
God Stats
14W - 7L
1,578 SR
Queue Stats
176W - 88L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 9 / 3
8,792
799
8,095
10,098
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Yochi Aka
Chaac
13
0 / 3 / 3
7,817
711
2,544
12,943
9,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
13
3 / 4 / 1
8,827
802
7,189
9,007
3,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
B3ASTG0ALIE22
Xing Tian
16
6 / 1 / 8
10,096
918
7,176
15,839
17,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
16
7 / 1 / 7
10,598
963
13,864
6,940
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SIRDI0S
Heimdallr
16
3 / 2 / 11
9,718
883
7,717
7,750
4,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
16
16
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
B3ASTG0ALIE22
Xing Tian
6
1
8
10
W
Scylla
7
1
7
10.5
L
Janus
1
9
3
0.28
W
Heimdallr
SIRDI0S
Heimdallr
3
2
11
4.25
L
Chaac
Yochi Aka
Chaac
0
3
3
0.5
L
Hachiman
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,828
Damage
28,757
32,048
Taken
30,529
15,842
Mitigated
24,348
3,108
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
B3ASTG0ALIE22
Xing Tian
7,176
603
0
2,038
15,839
17,578
142
2,905
12,480
19,740
2,718
W
Scylla
13,864
726
0
2,348
6,940
2,720
477
3,101
3,517
47,460
0
L
Janus
8,095
325
0
132
10,098
3,429
0
6,061
3,459
25,886
0
W
Heimdallr
SIRDI0S
Heimdallr
7,717
2,650
0
1,694
7,750
4,050
2,779
1,659
5,915
0
31,720
L
Chaac
Yochi Aka
Chaac
2,544
311
0
1,266
12,943
9,234
0
8,074
4,000
0
9,732
L
Hachiman
7,189
4,978
0
1,710
9,007
3,179
150
5,460
3,032
0
26,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,436
Gold Earned
30,412
112
Minions Killed
146
0
Camps Cleared
0
495,735
Distance Traveled
627,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,096
918
19
2
0
227,362
0
W
Scylla
10,598
963
88
8
0
200,644
0
L
Janus
8,792
799
36
3
0
170,115
0
W
Heimdallr
9,718
883
39
4
0
199,667
0
L
Chaac
7,817
711
22
2
0
163,877
0
L
Hachiman
8,827
802
54
5
0
161,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role