Player Matchup

Horus
Horus
BadonkaShizzle
Horus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,344 Elo+
Party 1
King Arthur
King Arthur
Humble Loyalty
King Arthur
Level 22
God Stats
0W - 3L
1,169 SR
Queue Stats
16W - 22L
1,344 Elo+
Party 1
Neith
Neith
SnorlaxLR
Neith
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,226 Elo+
Party 1
Nu Wa
Nu Wa
Wampirito
Nu Wa
Level 119
God Stats
1W - 4L
1,453 SR
Queue Stats
30W - 22L
1,482 Elo+
Solo
Poseidon
Poseidon
xTDAx UNC4LIFE
Poseidon
Level 158
God Stats
23W - 16L
1,554 SR
Queue Stats
212W - 211L
1,422 Elo+
Solo
Team Averages
Level 97
1,435 SR
1,364 Elo+

VS

Team Averages
Level 98
1,525 SR
1,428 Elo+
Cupid
Cupid
Aonix_Optic01
Cupid
Level 108
God Stats
4W - 3L
1,661 SR
Queue Stats
294W - 282L
1,470 Elo+
Party 2
Loki
Loki
Cannon_G41
Loki
Level 113
God Stats
3W - 9L
1,243 SR
Queue Stats
64W - 81L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
MrSharpe007
Baron Samedi
Level 86
God Stats
8W - 7L
1,426 SR
Queue Stats
149W - 140L
1,444 Elo+
Solo
Ymir
Ymir
ZEEkandDESTROY
Ymir
Level 53
God Stats
3W - 3L
1,795 SR
Queue Stats
89W - 116L
1,419 Elo+
Solo
Nox
Nox
stws_matt
Nox
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 162L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,976
498
4,390
11,567
7,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

King Arthur
Humble Loyalty
King Arthur
12
1 / 4 / 2
6,704
479
4,274
12,388
8,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SnorlaxLR
Neith
11
0 / 1 / 0
5,920
423
3,118
4,787
1,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
Wampirito
Nu Wa
10
1 / 3 / 1
6,418
458
4,851
5,550
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
13
1 / 4 / 1
6,847
489
4,341
9,202
2,262
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
7,872
562
6,504
6,866
2,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 0 / 5
7,131
509
4,800
8,538
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
MrSharpe007
Baron Samedi
14
5 / 2 / 0
8,822
630
6,247
7,937
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 1 / 4
6,714
480
1,964
10,011
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 2 / 1
8,375
598
5,116
6,765
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
14
15
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
2
3
1
0.83
W
1
0
5
3.5
L
King Arthur
Humble Loyalty
King Arthur
1
4
2
0.5
W
Baron Samedi
MrSharpe007
Baron Samedi
5
2
0
2.5
L
Neith
SnorlaxLR
Neith
0
1
0
0
L
Nu Wa
Wampirito
Nu Wa
1
3
1
0.5
W
0
1
4
2
W
3
2
1
1.75
L
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,974
Damage
24,631
43,494
Taken
40,117
21,813
Mitigated
18,456
9,315
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,504
3,561
81
4,326
6,866
2,142
148
1,547
5,319
0
53,472
L
4,390
2,014
410
3,218
11,567
7,644
0
1,345
10,182
743
17,053
W
4,800
934
412
4,998
8,538
2,782
35
1,432
7,106
0
43,116
L
King Arthur
Humble Loyalty
King Arthur
4,274
519
0
658
12,388
8,872
0
5,541
6,017
0
32,424
W
Baron Samedi
MrSharpe007
Baron Samedi
6,247
626
0
2,556
7,937
3,793
0
414
7,523
51,184
1,847
L
Neith
SnorlaxLR
Neith
3,118
915
0
1,121
4,787
1,464
628
723
4,064
0
30,605
L
Nu Wa
Wampirito
Nu Wa
4,851
1,708
0
1,473
5,550
1,571
0
2,941
2,609
35,439
760
W
1,964
322
90
2,679
10,011
7,707
150
1,298
8,713
18,663
1,750
W
5,116
608
0
1,613
6,765
2,032
0
4,753
2,012
66,886
1,259
L
Poseidon
4,341
241
0
2,435
9,202
2,262
519
1,700
7,502
60,621
1,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
38,914
297
Minions Killed
436
0
Camps Cleared
0
1,240,951
Distance Traveled
1,348,228
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,872
562
90
6
0
291,382
0
L
Horus
6,976
498
17
1
0
243,482
0
W
Loki
7,131
509
75
5
0
318,833
0
L
King Arthur
6,704
479
50
4
0
259,426
0
W
Baron Samedi
8,822
630
116
8
0
238,815
0
L
Neith
5,920
423
76
5
0
262,179
0
L
Nu Wa
6,418
458
65
5
0
188,290
4
W
Ymir
6,714
480
31
2
0
216,438
0
W
Nox
8,375
598
124
9
0
282,760
0
L
Poseidon
6,847
489
89
6
0
287,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role