Player Matchup

Tiamat
Tiamat
Cloncho
Tiamat
Level 183
God Stats
100W - 106L
1,501 SR
Queue Stats
445W - 410L
1,549 Elo+
Solo
Nemesis
Nemesis
Marsguy2049
Nemesis
Level 73
God Stats
120W - 94L
1,583 SR
Queue Stats
358W - 351L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
THELVADAAM25
Gilgamesh
Level 96
God Stats
41W - 49L
1,490 SR
Queue Stats
627W - 636L
1,474 Elo+
Solo
Charybdis
Charybdis
TrueS0N1C89
Charybdis
Level 84
God Stats
33W - 40L
1,493 SR
Queue Stats
241W - 220L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Yahshua241
Cthulhu
Level 157
God Stats
24W - 14L
1,671 SR
Queue Stats
278W - 285L
1,437 Elo+
Solo
Team Averages
Level 119
1,548 SR
1,495 Elo+

VS

Team Averages
Level 96
1,526 SR
1,503 Elo+
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
EVO_JuanJoJM
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 108L
1,453 Elo+
Solo
Janus
Janus
Notable99
Janus
Level 107
God Stats
9W - 4L
1,596 SR
Queue Stats
174W - 170L
1,559 Elo+
Solo
Hel
Hel
Sollipop_
Hel
Level 149
God Stats
1W - 1L
1,533 SR
Queue Stats
57W - 49L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
ThtAlbanyNyCharm
Erlang Shen
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cloncho
Tiamat
12
2 / 0 / 1
6,442
644
3,626
4,457
2,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
Marsguy2049
Nemesis
11
4 / 1 / 3
6,254
625
4,394
5,620
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
THELVADAAM25
Gilgamesh
11
5 / 0 / 1
7,236
724
5,950
8,278
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
TrueS0N1C89
Charybdis
11
6 / 0 / 3
6,686
669
7,959
5,517
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Yahshua241
Cthulhu
11
1 / 0 / 8
6,592
659
4,262
7,858
4,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 6 / 0
5,288
529
4,616
10,559
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
10
0 / 5 / 0
4,816
482
3,336
9,348
2,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Notable99
Janus
12
0 / 2 / 0
6,066
607
1,701
4,536
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
4,553
455
1,785
7,635
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Erlang Shen
ThtAlbanyNyCharm
Erlang Shen
7
1 / 2 / 0
4,809
481
2,830
8,134
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
18
Kills
1
1
Deaths
18
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
6
0
0
W
Tiamat
Cloncho
Tiamat
2
0
1
2.5
L
Hou Yi
0
5
0
0
W
Nemesis
Marsguy2049
Nemesis
4
1
3
5.5
L
Janus
Notable99
Janus
0
2
0
0
L
0
3
0
0
W
Gilgamesh
THELVADAAM25
Gilgamesh
5
0
1
5.5
L
Erlang Shen
ThtAlbanyNyCharm
Erlang Shen
1
2
0
0.5
W
Charybdis
TrueS0N1C89
Charybdis
6
0
3
7.5
W
Cthulhu
Yahshua241
Cthulhu
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,191
Damage
14,268
31,730
Taken
40,212
17,671
Mitigated
12,667
12,119
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,616
1,249
0
1,777
10,559
3,744
0
232
9,646
0
31,575
W
Tiamat
Cloncho
Tiamat
3,626
125
0
2,905
4,457
2,366
0
1,181
3,146
42,620
2,546
L
Hou Yi
3,336
1,075
0
2,398
9,348
2,821
0
2,168
7,180
0
28,958
W
Nemesis
Marsguy2049
Nemesis
4,394
1,984
0
899
5,620
1,984
0
506
5,052
0
37,138
L
Janus
Notable99
Janus
1,701
52
0
1,228
4,536
1,273
0
2,764
1,458
41,579
0
L
1,785
39
1,553
3,199
7,635
1,870
0
1,596
6,039
20,865
396
W
Gilgamesh
THELVADAAM25
Gilgamesh
5,950
1,525
0
1,566
8,278
7,331
0
0
8,278
826
38,672
L
Erlang Shen
ThtAlbanyNyCharm
Erlang Shen
2,830
1,511
197
3,171
8,134
2,959
0
811
7,294
0
28,451
W
Charybdis
TrueS0N1C89
Charybdis
7,959
3,165
0
2,903
5,517
1,698
703
570
4,947
0
46,824
W
Cthulhu
Yahshua241
Cthulhu
4,262
534
1,796
2,050
7,858
4,292
0
1,508
6,350
29,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,210
Gold Earned
25,532
351
Minions Killed
291
0
Camps Cleared
0
1,105,418
Distance Traveled
966,476
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,288
529
47
5
0
198,779
0
W
Tiamat
6,442
644
88
9
0
226,602
3
L
Hou Yi
4,816
482
43
4
0
196,706
2
W
Nemesis
6,254
625
67
7
0
248,948
0
L
Janus
6,066
607
113
11
0
208,045
0
L
Hel
4,553
455
36
4
0
182,711
0
W
Gilgamesh
7,236
724
62
6
0
201,435
0
L
Erlang Shen
4,809
481
52
5
0
180,235
0
W
Charybdis
6,686
669
82
8
0
200,431
2
W
Cthulhu
6,592
659
52
5
0
228,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role