Player Matchup

Cerberus
Cerberus
BrudasDad
Cerberus
Level 88
God Stats
2W - 0L
1,297 SR
Queue Stats
440W - 432L
1,404 Elo+
Solo
Hou Yi
Hou Yi
DrGizmo5896
Hou Yi
Level 122
God Stats
4W - 3L
1,586 SR
Queue Stats
370W - 352L
1,439 Elo+
Solo
Anubis
Anubis
JayAspen32
Anubis
Level 140
God Stats
14W - 12L
1,516 SR
Queue Stats
178W - 177L
1,409 Elo+
Solo
Nu Wa
Nu Wa
OmniscientOracle
Nu Wa
Level 110
God Stats
84W - 41L
1,710 SR
Queue Stats
513W - 462L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
WakeUpCrucified
Erlang Shen
Level 105
God Stats
19W - 15L
1,375 SR
Queue Stats
224W - 215L
1,459 Elo+
Solo
Team Averages
Level 113
1,497 SR
1,432 Elo+

VS

Team Averages
Level 86
1,379 SR
1,337 Elo+
Hachiman
Hachiman
AFROTHUDER97
Hachiman
Level 36
God Stats
1W - 8L
1,164 SR
Queue Stats
1W - 10L
1,131 Elo+
Party 1
Freya
Freya
Banski801
Freya
Level 27
God Stats
1W - 8L
1,164 SR
Queue Stats
1W - 9L
1,151 Elo+
Party 1
Ix Chel
Ix Chel
ItyBtyWtyTty
Ix Chel
Level 140
God Stats
12W - 12L
1,506 SR
Queue Stats
577W - 565L
1,473 Elo+
Solo
Bakasura
Bakasura
MrGil44
Bakasura
Level 104
God Stats
11W - 6L
1,601 SR
Queue Stats
311W - 290L
1,384 Elo+
Solo
Thor
Thor
XΞNON
Thor
Level 125
God Stats
18W - 21L
1,461 SR
Queue Stats
191W - 185L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrudasDad
Cerberus
16
0 / 3 / 7
10,812
515
5,779
19,188
14,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
19
11 / 7 / 2
13,280
632
19,250
18,272
6,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
JayAspen32
Anubis
17
6 / 4 / 2
12,177
580
9,705
12,734
5,740
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

19
7 / 1 / 11
13,689
652
25,414
8,316
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
WakeUpCrucified
Erlang Shen
17
2 / 3 / 10
11,407
543
6,538
17,756
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AFROTHUDER97
Hachiman
15
1 / 4 / 6
8,718
415
7,274
17,124
3,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Freya
Banski801
Freya
17
5 / 9 / 6
10,712
510
10,244
22,598
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
ItyBtyWtyTty
Ix Chel
11
2 / 6 / 1
8,420
401
6,741
15,434
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
MrGil44
Bakasura
17
5 / 2 / 1
10,088
480
7,043
19,372
7,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thor
XΞNON
Thor
17
3 / 5 / 5
9,651
460
9,317
19,880
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
26
Kills
16
18
Deaths
26
32
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AFROTHUDER97
Hachiman
1
4
6
1
L
Freya
Banski801
Freya
5
9
6
0.89
W
Cerberus
BrudasDad
Cerberus
0
3
7
1.17
W
Hou Yi
11
7
2
1.71
L
Ix Chel
ItyBtyWtyTty
Ix Chel
2
6
1
0.42
W
Anubis
JayAspen32
Anubis
6
4
2
1.75
L
Bakasura
MrGil44
Bakasura
5
2
1
2.75
W
7
1
11
12.5
W
Erlang Shen
WakeUpCrucified
Erlang Shen
2
3
10
2.33
L
Thor
XΞNON
Thor
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,686
Damage
40,619
76,266
Taken
94,408
37,279
Mitigated
24,938
23,979
Healing
25,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AFROTHUDER97
Hachiman
7,274
3,684
0
4,159
17,124
3,643
483
6,846
9,826
0
50,019
L
Freya
Banski801
Freya
10,244
4,038
0
4,474
22,598
5,943
295
6,613
15,642
52,303
0
W
Cerberus
BrudasDad
Cerberus
5,779
584
2,526
4,266
19,188
14,330
1,591
4,808
13,290
45,339
1,758
W
Hou Yi
19,250
9,849
0
5,070
18,272
6,417
2,115
4,934
13,110
0
106,698
L
Ix Chel
ItyBtyWtyTty
Ix Chel
6,741
452
80
2,232
15,434
2,219
0
10,380
4,514
47,925
0
W
Anubis
JayAspen32
Anubis
9,705
104
582
4,396
12,734
5,740
1,390
1,447
11,147
88,767
3,059
L
Bakasura
MrGil44
Bakasura
7,043
4,875
0
9,855
19,372
7,216
0
6,828
12,211
0
51,859
W
25,414
5,899
0
335
8,316
2,788
4,787
2,178
6,068
103,616
373
W
Erlang Shen
WakeUpCrucified
Erlang Shen
6,538
2,906
0
6,804
17,756
8,004
4,676
4,375
13,381
0
74,723
L
Thor
XΞNON
Thor
9,317
2,010
0
4,858
19,880
5,917
0
7,793
11,724
2,564
68,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,365
Gold Earned
47,589
633
Minions Killed
498
0
Camps Cleared
0
1,999,831
Distance Traveled
1,809,878
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,718
415
75
4
0
383,398
0
L
Freya
10,712
510
78
4
0
373,137
0
W
Cerberus
10,812
515
96
5
0
366,684
2
W
Hou Yi
13,280
632
152
7
0
350,800
2
L
Ix Chel
8,420
401
102
5
0
250,714
0
W
Anubis
12,177
580
112
5
0
334,862
0
L
Bakasura
10,088
480
141
7
0
437,976
0
W
Nu Wa
13,689
652
167
8
0
437,948
2
W
Erlang Shen
11,407
543
106
5
0
509,537
3
L
Thor
9,651
460
102
5
0
364,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role