Player Matchup

Thoth
Thoth
Platinum III
 
Thoth
Platinum III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold II
DirtyDab
Artio
Gold II
Level 154
God Stats
89W - 69L
1,606 SR
Queue Stats
109W - 104L
1,523 MMR
Party 1
Thanatos
Thanatos
Diamond III
F4yEr
Thanatos
Diamond III
Level 152
God Stats
3W - 0L
1,592 SR
Queue Stats
66W - 57L
1,966 MMR
Solo
Medusa
Medusa
Diamond IV
Wiegisilllam
Medusa
Diamond IV
Level 72
God Stats
131W - 82L
1,766 SR
Queue Stats
288W - 271L
2,154 MMR
Solo
Xing Tian
Xing Tian
Silver III
mi-nouuuu
Xing Tian
Silver III
Level 157
God Stats
1W - 1L
1,190 SR
Queue Stats
26W - 34L
1,385 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,531 SR
1,706 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,510 SR
1,622 MMR
Danzaburou
Danzaburou
Diamond III
 
Danzaburou
Diamond III
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
 
Tsukuyomi
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
Hoodrich_Playboi
Ao Kuang
Platinum III
Level 112
God Stats
4W - 5L
1,645 SR
Queue Stats
554W - 560L
1,712 MMR
Party 2
Eset
Eset
Gold II
dumbgoth
Eset
Gold II
Level 123
God Stats
3W - 3L
1,493 SR
Queue Stats
198W - 211L
1,719 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
ib2laizy
Kuzenbo
Platinum III
Level 121
God Stats
9W - 18L
1,411 SR
Queue Stats
549W - 544L
1,678 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 0 / 2
7,026
703
3,771
1,423
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
DirtyDab
Artio
12
3 / 1 / 5
6,830
683
4,549
8,078
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
F4yEr
Thanatos
11
6 / 1 / 3
6,206
621
3,408
7,179
2,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Medusa
12
4 / 2 / 3
6,534
653
8,037
6,152
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
mi-nouuuu
Xing Tian
10
2 / 1 / 4
6,334
633
4,655
8,796
5,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
BastetThorCthulhu

VS

Bans
ZeusPoseidonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 4 / 3
5,557
556
3,400
7,729
2,333
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
 
Tsukuyomi
8
0 / 6 / 1
4,465
447
3,303
8,257
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 4 / 0
5,444
544
3,519
9,746
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Eset
12
0 / 2 / 0
5,805
581
1,092
3,323
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ib2laizy
Kuzenbo
8
1 / 2 / 3
5,793
579
4,580
8,306
6,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
4
5
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
0
2
4
L
Danzaburou
 
Danzaburou
1
4
3
0.63
L
Tsukuyomi
 
Tsukuyomi
0
6
1
0.08
W
Artio
DirtyDab
Artio
3
1
5
5.5
W
Thanatos
F4yEr
Thanatos
6
1
3
7.5
L
2
4
0
0.5
W
Medusa
4
2
3
2.75
L
Eset
0
2
0
0
L
Kuzenbo
ib2laizy
Kuzenbo
1
2
3
1.25
W
Xing Tian
mi-nouuuu
Xing Tian
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,420
Damage
15,894
31,628
Taken
37,361
14,859
Mitigated
16,450
12,569
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
3,771
111
0
330
1,423
388
0
218
1,183
57,453
1,141
L
Danzaburou
 
Danzaburou
3,400
1,191
0
1,981
7,729
2,333
0
1,519
6,210
0
32,747
L
Tsukuyomi
 
Tsukuyomi
3,303
716
0
2,518
8,257
3,961
0
3,017
4,772
0
16,992
W
Artio
DirtyDab
Artio
4,549
177
120
3,688
8,078
4,357
0
1,510
6,253
32,257
3,263
W
Thanatos
F4yEr
Thanatos
3,408
883
0
5,962
7,179
2,584
0
1,849
5,228
0
34,150
L
3,519
986
0
3,922
9,746
2,512
0
2,525
7,133
32,560
0
W
Medusa
8,037
3,325
0
784
6,152
1,884
0
3,126
3,026
0
53,585
L
Eset
1,092
0
0
331
3,323
650
0
1,715
1,608
34,653
0
L
Kuzenbo
ib2laizy
Kuzenbo
4,580
2,110
0
2,982
8,306
6,994
0
2,904
5,307
18,956
0
W
Xing Tian
mi-nouuuu
Xing Tian
4,655
277
0
1,685
8,796
5,646
0
2,342
6,289
18,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
27,064
360
Minions Killed
276
0
Camps Cleared
0
1,136,214
Distance Traveled
1,050,284
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,026
703
116
12
0
233,775
5
L
Danzaburou
5,557
556
75
8
0
226,852
4
L
Tsukuyomi
4,465
447
26
3
0
153,607
0
W
Artio
6,830
683
74
7
0
205,495
0
W
Thanatos
6,206
621
59
6
0
269,181
0
L
Ao Kuang
5,444
544
54
5
0
231,361
0
W
Medusa
6,534
653
91
9
0
214,138
1
L
Eset
5,805
581
98
10
0
213,999
2
L
Kuzenbo
5,793
579
23
2
0
224,465
1
W
Xing Tian
6,334
633
20
2
0
213,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role