Player Matchup

Serqet
Serqet
 
Serqet
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BIZcombobulate90
Amaterasu
Level 183
God Stats
4W - 9L
1,374 SR
Queue Stats
513W - 546L
1,449 Elo+
Solo
Chernobog
Chernobog
Its Just Katt
Chernobog
Level 119
God Stats
5W - 3L
1,607 SR
Queue Stats
142W - 148L
1,447 Elo+
Solo
Bakasura
Bakasura
Lucio l 3 l
Bakasura
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,487 Elo+
Solo
Izanami
Izanami
Mousk420
Izanami
Level 105
God Stats
3W - 5L
1,597 SR
Queue Stats
354W - 373L
1,484 Elo+
Solo
Team Averages
Level 138
1,516 SR
1,473 Elo+

VS

Team Averages
Level 115
1,503 SR
1,538 Elo+
Discordia
Discordia
CAD086
Discordia
Level 112
God Stats
5W - 2L
1,493 SR
Queue Stats
39W - 24L
1,590 Elo+
Party 2
Athena
Athena
DerangedGorrila
Athena
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 117L
1,547 Elo+
Party 2
Nike
Nike
Rtiky
Nike
Level 121
God Stats
1W - 0L
1,373 SR
Queue Stats
13W - 11L
1,540 Elo+
Party 1
Ah Puch
Ah Puch
The_Kamoi
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,538 Elo+
Party 1
Ishtar
Ishtar
brandon1904
Ishtar
Level 163
God Stats
10W - 5L
1,648 SR
Queue Stats
216W - 212L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 4 / 5
7,342
816
3,204
7,226
7,429
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
15
3 / 1 / 6
8,256
917
5,832
14,720
14,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
Its Just Katt
Chernobog
14
2 / 4 / 6
7,408
823
7,934
7,910
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
Lucio l 3 l
Bakasura
8
0 / 3 / 5
6,001
667
862
5,918
4,672
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Mousk420
Izanami
12
3 / 4 / 2
7,168
796
5,012
6,088
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CAD086
Discordia
14
1 / 1 / 8
7,383
820
6,435
2,095
803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 2 / 11
7,825
869
4,428
10,279
13,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
Rtiky
Nike
14
5 / 1 / 10
8,133
904
10,520
8,685
11,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
The_Kamoi
Ah Puch
15
4 / 1 / 9
8,339
927
8,058
4,245
2,222
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
13
3 / 4 / 11
7,549
839
7,649
7,479
3,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
9
Kills
16
16
Deaths
9
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
5
0.88
L
Amaterasu
3
1
6
6
W
Discordia
CAD086
Discordia
1
1
8
5
W
3
2
11
4.25
L
Chernobog
Its Just Katt
Chernobog
2
4
6
1.25
L
Bakasura
Lucio l 3 l
Bakasura
0
3
5
0.83
L
Izanami
Mousk420
Izanami
3
4
2
1
W
Nike
Rtiky
Nike
5
1
10
10
W
Ah Puch
The_Kamoi
Ah Puch
4
1
9
8.5
W
Ishtar
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,844
Damage
37,090
41,862
Taken
32,783
32,665
Mitigated
30,923
15,446
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,204
526
330
911
7,226
7,429
0
2,502
4,724
596
3,694
L
Amaterasu
5,832
1,387
837
9,881
14,720
14,550
0
5,647
9,073
0
10,704
W
Discordia
CAD086
Discordia
6,435
158
303
246
2,095
803
0
35
1,982
17,018
0
W
4,428
1,034
1,101
1,959
10,279
13,155
42
0
9,955
8,608
0
L
Chernobog
Its Just Katt
Chernobog
7,934
2,658
168
429
7,910
3,527
0
4,371
3,539
0
27,233
L
Bakasura
Lucio l 3 l
Bakasura
862
210
681
1,006
5,918
4,672
0
2,518
3,400
0
1,641
L
Izanami
Mousk420
Izanami
5,012
2,881
685
518
6,088
2,487
0
3,706
2,382
0
15,278
W
Nike
Rtiky
Nike
10,520
1,032
691
1,312
8,685
11,420
0
101
8,217
0
14,830
W
Ah Puch
The_Kamoi
Ah Puch
8,058
539
49
727
4,245
2,222
38
50
4,081
21,333
177
W
Ishtar
7,649
2,760
382
389
7,479
3,323
1,297
35
7,287
0
18,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,175
Gold Earned
39,229
115
Minions Killed
95
0
Camps Cleared
0
762,366
Distance Traveled
877,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,342
816
6
1
0
167,466
0
L
Amaterasu
8,256
917
11
1
0
202,076
0
W
Discordia
7,383
820
17
2
0
202,727
0
W
Athena
7,825
869
8
1
0
188,967
0
L
Chernobog
7,408
823
41
5
0
156,672
0
L
Bakasura
6,001
667
8
1
0
97,995
0
L
Izanami
7,168
796
49
5
0
138,157
0
W
Nike
8,133
904
16
2
0
193,518
0
W
Ah Puch
8,339
927
37
4
0
156,477
0
W
Ishtar
7,549
839
17
2
0
135,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role