Player Matchup

Ymir
Ymir
Abu nassso
Ymir
Level 64
God Stats
23W - 16L
1,484 SR
Queue Stats
119W - 150L
1,417 Elo+
Party 1
Loki
Loki
Blesus_BLM
Loki
Level 119
God Stats
6W - 5L
1,592 SR
Queue Stats
11W - 11L
1,461 Elo+
Solo
Anubis
Anubis
Excessivly
Anubis
Level 85
God Stats
12W - 7L
1,590 SR
Queue Stats
57W - 58L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Nsoov
Danzaburou
Level 124
God Stats
38W - 22L
1,665 SR
Queue Stats
318W - 335L
1,428 Elo+
Party 1
Mulan
Mulan
st0mpa
Mulan
Level 53
God Stats
11W - 10L
1,557 SR
Queue Stats
90W - 89L
1,520 Elo+
Solo
Team Averages
Level 89
1,578 SR
1,454 Elo+

VS

Team Averages
Level 121
1,487 SR
1,534 Elo+
Mercury
Mercury
GianY1995
Mercury
Level 132
God Stats
41W - 38L
1,584 SR
Queue Stats
318W - 311L
1,502 Elo+
Solo
Anubis
Anubis
catchinwreck89
Anubis
Level 119
God Stats
12W - 7L
1,500 SR
Queue Stats
178W - 169L
1,450 Elo+
Party 2
Hel
Hel
hazy_ipas228
Hel
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
81W - 76L
1,718 Elo+
Party 2
Apollo
Apollo
iiTHAMERR
Apollo
Level 142
God Stats
7W - 8L
1,366 SR
Queue Stats
203W - 213L
1,497 Elo+
Solo
Hercules
Hercules
seagate2424
Hercules
Level 127
God Stats
5W - 8L
1,484 SR
Queue Stats
533W - 537L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
8,965
560
3,504
7,675
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
3 / 1 / 2
9,056
566
4,172
9,214
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Excessivly
Anubis
16
4 / 1 / 2
10,329
646
3,223
4,908
2,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Nsoov
Danzaburou
16
4 / 1 / 1
8,743
546
9,893
8,414
3,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
st0mpa
Mulan
16
8 / 0 / 2
10,451
653
12,392
15,685
14,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GianY1995
Mercury
15
3 / 3 / 0
8,131
508
6,601
10,703
4,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 0
6,667
417
947
5,344
2,061
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 2
6,539
409
778
9,890
6,984
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
iiTHAMERR
Apollo
11
2 / 4 / 0
6,583
411
5,312
12,459
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
seagate2424
Hercules
11
0 / 6 / 0
7,082
443
5,782
12,817
5,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
21
Kills
5
5
Deaths
21
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
3
1
2
4
W
Anubis
Excessivly
Anubis
4
1
2
5
L
Mercury
GianY1995
Mercury
3
3
0
1
W
Danzaburou
Nsoov
Danzaburou
4
1
1
4.5
L
0
4
0
0
L
0
4
2
0.25
L
Apollo
iiTHAMERR
Apollo
2
4
0
0.5
L
Hercules
seagate2424
Hercules
0
6
0
0
W
Mulan
st0mpa
Mulan
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,184
Damage
19,420
45,896
Taken
51,213
28,980
Mitigated
23,602
17,803
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,504
878
0
2,414
7,675
5,813
0
258
7,417
26,531
1,044
W
4,172
1,361
0
5,095
9,214
3,201
1,990
278
8,936
0
64,434
W
Anubis
Excessivly
Anubis
3,223
173
0
2,628
4,908
2,126
156
789
4,119
80,867
2,390
L
Mercury
GianY1995
Mercury
6,601
2,609
0
465
10,703
4,481
0
2,089
8,614
0
69,707
W
Danzaburou
Nsoov
Danzaburou
9,893
4,944
0
4,185
8,414
3,031
0
138
8,276
0
68,882
L
947
0
0
763
5,344
2,061
0
1,696
3,648
37,296
460
L
778
522
2,112
2,842
9,890
6,984
0
2,340
7,550
13,900
0
L
Apollo
iiTHAMERR
Apollo
5,312
2,933
0
3,538
12,459
4,380
0
1,005
11,454
0
40,987
L
Hercules
seagate2424
Hercules
5,782
2,510
0
2,148
12,817
5,696
0
162
12,655
0
45,486
W
Mulan
st0mpa
Mulan
12,392
3,297
0
3,481
15,685
14,809
4
606
15,079
1,134
74,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
35,002
501
Minions Killed
377
0
Camps Cleared
0
1,540,114
Distance Traveled
1,417,098
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,965
560
41
3
0
329,606
8
W
Loki
9,056
566
106
7
0
343,739
2
W
Anubis
10,329
646
132
8
0
304,106
6
L
Mercury
8,131
508
114
7
0
370,559
0
W
Danzaburou
8,743
546
93
6
0
315,622
0
L
Anubis
6,667
417
79
5
0
289,114
1
L
Hel
6,539
409
25
2
0
275,750
2
L
Apollo
6,583
411
74
5
0
271,266
2
L
Hercules
7,082
443
85
5
0
210,409
4
W
Mulan
10,451
653
129
8
0
247,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role