Player Matchup

Sun Wukong
Sun Wukong
Brownie2428
Sun Wukong
Level 117
God Stats
26W - 13L
1,515 SR
Queue Stats
192W - 83L
1,625 Elo+
Party 1
Medusa
Medusa
MOLLOYM91
Medusa
Level 126
God Stats
22W - 6L
1,789 SR
Queue Stats
222W - 132L
1,695 Elo+
Party 1
Thanatos
Thanatos
Pitterpatter782
Thanatos
Level 146
God Stats
26W - 12L
1,754 SR
Queue Stats
679W - 317L
1,631 Elo+
Party 1
Tiamat
Tiamat
overkilla
Tiamat
Level 158
God Stats
66W - 50L
1,645 SR
Queue Stats
558W - 411L
1,585 Elo+
Party 1
Athena
Athena
xchris 117
Athena
Level 157
God Stats
53W - 18L
1,815 SR
Queue Stats
545W - 242L
1,639 Elo+
Party 1
Team Averages
Level 141
1,704 SR
1,635 Elo+

VS

Team Averages
Level 160
1,484 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Alexxburnsred
Awilix
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,551 Elo+
Solo
Shiva
Shiva
HiighKing
Shiva
Level 143
God Stats
16W - 13L
1,492 SR
Queue Stats
823W - 870L
1,590 Elo+
Solo
Anubis
Anubis
Laktrak
Anubis
Level 166
God Stats
1W - 1L
1,693 SR
Queue Stats
113W - 131L
1,510 Elo+
Solo
Medusa
Medusa
MysticWo1fjojo
Medusa
Level 156
God Stats
17W - 29L
1,235 SR
Queue Stats
640W - 675L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brownie2428
Sun Wukong
13
1 / 1 / 7
7,393
1,056
4,069
6,400
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
MOLLOYM91
Medusa
13
6 / 3 / 6
8,753
1,250
5,982
4,913
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
14
2 / 2 / 12
8,745
1,249
6,906
3,895
912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tiamat
overkilla
Tiamat
14
3 / 2 / 13
9,029
1,290
6,583
5,622
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
xchris 117
Athena
13
4 / 0 / 11
9,072
1,296
6,705
6,817
7,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

327

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 7 / 3
8,896
1,271
6,638
9,538
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 3
7,010
1,001
2,249
4,327
1,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
HiighKing
Shiva
13
0 / 0 / 4
7,333
1,048
4,996
6,477
4,884
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Laktrak
Anubis
13
2 / 7 / 3
7,758
1,108
6,878
10,320
3,714
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 0 / 2
7,850
1,121
4,916
3,337
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
16
Kills
8
8
Deaths
16
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
4
7
3
0.79
L
0
2
3
0.75
W
Sun Wukong
Brownie2428
Sun Wukong
1
1
7
4.5
L
Shiva
HiighKing
Shiva
0
0
4
2
L
Anubis
Laktrak
Anubis
2
7
3
0.5
W
Medusa
MOLLOYM91
Medusa
6
3
6
3
L
2
0
2
3
W
Thanatos
2
2
12
4
W
Tiamat
overkilla
Tiamat
3
2
13
4.75
W
Athena
xchris 117
Athena
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,245
Damage
25,677
27,647
Taken
33,999
17,111
Mitigated
13,027
3,427
Healing
1,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,638
215
0
213
9,538
2,487
0
2,956
6,350
21,305
431
L
2,249
500
0
0
4,327
1,154
0
733
3,498
0
5,708
W
Sun Wukong
Brownie2428
Sun Wukong
4,069
631
0
145
6,400
4,785
0
4,198
2,111
0
7,897
L
Shiva
HiighKing
Shiva
4,996
461
0
55
6,477
4,884
0
1,572
4,703
3,387
15,282
L
Anubis
Laktrak
Anubis
6,878
249
0
1,184
10,320
3,714
0
4,841
5,253
21,400
0
W
Medusa
MOLLOYM91
Medusa
5,982
1,568
0
0
4,913
1,708
0
2,555
2,206
0
18,383
L
4,916
1,722
0
0
3,337
788
0
1,844
1,328
0
19,766
W
Thanatos
6,906
881
0
2,179
3,895
912
0
2,400
1,413
0
18,041
W
Tiamat
overkilla
Tiamat
6,583
384
0
792
5,622
2,626
0
1,682
3,898
31,612
0
W
Athena
xchris 117
Athena
6,705
1,876
0
311
6,817
7,080
0
2,788
3,977
7,870
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,992
Gold Earned
38,847
143
Minions Killed
140
6
Camps Cleared
6
762,241
Distance Traveled
629,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,896
1,271
41
6
0
129,996
0
L
Awilix
7,010
1,001
19
3
2
91,342
0
W
Sun Wukong
7,393
1,056
7
1
2
141,273
0
L
Shiva
7,333
1,048
26
4
1
143,156
0
L
Anubis
7,758
1,108
23
3
0
119,589
0
W
Medusa
8,753
1,250
30
4
0
154,288
0
L
Medusa
7,850
1,121
31
4
3
145,426
0
W
Thanatos
8,745
1,249
29
4
1
157,121
0
W
Tiamat
9,029
1,290
70
10
2
143,712
0
W
Athena
9,072
1,296
7
1
1
165,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role