Player Matchup

Janus
Janus
 
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Colefolio123
Mercury
Level 128
God Stats
18W - 23L
1,468 SR
Queue Stats
21W - 33L
1,406 Elo+
Party 2
Hachiman
Hachiman
DaRealPandaKing
Hachiman
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,411 Elo+
Party 2
Erlang Shen
Erlang Shen
DocLyonHart
Erlang Shen
Level 86
God Stats
3W - 3L
1,588 SR
Queue Stats
18W - 30L
1,398 Elo+
Party 2
Ymir
Ymir
Supercocohead
Ymir
Level 124
God Stats
1W - 1L
1,726 SR
Queue Stats
17W - 31L
1,392 Elo+
Party 2
Team Averages
Level 98
1,557 SR
1,421 Elo+

VS

Team Averages
Level 106
1,592 SR
1,519 Elo+
Atlas
Atlas
Akriosv2
Atlas
Level 141
God Stats
6W - 4L
1,523 SR
Queue Stats
117W - 104L
1,569 Elo+
Party 1
Ra
Ra
Au_BlurryFace
Ra
Level 126
God Stats
10W - 13L
1,409 SR
Queue Stats
357W - 331L
1,492 Elo+
Solo
Osiris
Osiris
GawkGawkTV
Osiris
Level 126
God Stats
1W - 1L
1,446 SR
Queue Stats
30W - 36L
1,474 Elo+
Solo
Skadi
Skadi
Misfit310cpt
Skadi
Level 69
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
vapegod69420
Thanatos
Level 70
God Stats
10W - 1L
1,862 SR
Queue Stats
190W - 137L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 3 / 0
5,736
521
2,210
3,585
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Colefolio123
Mercury
9
0 / 3 / 0
5,126
466
2,142
7,681
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
8
1 / 3 / 0
5,123
466
2,614
5,984
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
DocLyonHart
Erlang Shen
11
2 / 4 / 0
6,509
592
3,240
9,606
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 2 / 1
4,648
423
1,915
6,619
3,320
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Akriosv2
Atlas
11
3 / 0 / 3
6,351
577
5,098
8,116
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 3
6,743
613
1,459
3,052
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
GawkGawkTV
Osiris
11
4 / 2 / 0
7,047
641
5,882
8,292
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 0 / 3
6,002
546
5,276
3,831
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
vapegod69420
Thanatos
13
5 / 1 / 1
6,988
635
4,168
7,796
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Atlas
Akriosv2
Atlas
3
0
3
4.5
W
0
0
3
1.5
L
Mercury
Colefolio123
Mercury
0
3
0
0
L
Hachiman
1
3
0
0.33
L
Erlang Shen
DocLyonHart
Erlang Shen
2
4
0
0.5
W
Osiris
GawkGawkTV
Osiris
4
2
0
2
W
3
0
3
4.5
L
0
2
1
0.25
W
Thanatos
vapegod69420
Thanatos
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,121
Damage
21,883
33,475
Taken
31,087
11,274
Mitigated
15,408
7,623
Healing
16,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,210
47
0
386
3,585
658
0
332
3,201
35,633
0
W
Atlas
Akriosv2
Atlas
5,098
1,473
0
2,701
8,116
5,532
0
1,522
6,594
22,672
0
W
1,459
37
181
2,371
3,052
959
0
1,042
1,850
45,755
1,250
L
Mercury
Colefolio123
Mercury
2,142
176
0
250
7,681
2,448
0
1,533
6,030
0
42,732
L
Hachiman
2,614
1,422
0
2,179
5,984
1,540
0
2,178
3,806
0
22,328
L
Erlang Shen
DocLyonHart
Erlang Shen
3,240
1,072
0
3,578
9,606
3,308
0
0
9,606
0
35,706
W
Osiris
GawkGawkTV
Osiris
5,882
2,637
0
3,072
8,292
4,550
25
0
8,292
0
47,213
W
5,276
1,884
0
1,559
3,831
1,410
24
356
3,475
0
38,672
L
1,915
569
0
1,230
6,619
3,320
0
2,243
4,376
9,651
0
W
Thanatos
vapegod69420
Thanatos
4,168
1,157
0
6,860
7,796
2,957
0
921
6,751
0
51,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,142
Gold Earned
33,131
271
Minions Killed
360
0
Camps Cleared
0
1,020,849
Distance Traveled
1,125,848
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,736
521
77
7
0
214,647
0
W
Atlas
6,351
577
22
2
0
229,119
2
W
Ra
6,743
613
90
8
0
219,545
2
L
Mercury
5,126
466
80
7
0
243,832
0
L
Hachiman
5,123
466
37
3
0
180,699
0
L
Erlang Shen
6,509
592
67
6
0
208,766
0
W
Osiris
7,047
641
86
8
0
208,013
0
W
Skadi
6,002
546
69
6
0
204,368
0
L
Ymir
4,648
423
10
1
0
172,905
0
W
Thanatos
6,988
635
93
8
0
264,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role