Player Matchup

Ymir
Ymir
AikoWarrior
Ymir
Level 149
God Stats
0W - 2L
1,305 SR
Queue Stats
339W - 327L
1,452 Elo+
Party 3
Cthulhu
Cthulhu
JuliusCaesar3_15
Cthulhu
Level 85
God Stats
2W - 6L
1,182 SR
Queue Stats
13W - 16L
1,503 Elo+
Solo
Cliodhna
Cliodhna
PhantasmaRue
Cliodhna
Level 148
God Stats
4W - 3L
1,705 SR
Queue Stats
46W - 44L
1,532 Elo+
Party 1
The Morrigan
The Morrigan
Zombie_KittyN
The Morrigan
Level 144
God Stats
1W - 3L
1,272 SR
Queue Stats
57W - 48L
1,568 Elo+
Party 1
Danzaburou
Danzaburou
its_just_game22
Danzaburou
Level 114
God Stats
36W - 32L
1,499 SR
Queue Stats
676W - 676L
1,449 Elo+
Party 3
Team Averages
Level 128
1,393 SR
1,501 Elo+

VS

Team Averages
Level 128
1,462 SR
1,497 Elo+
Thor
Thor
AÐRENALINE
Thor
Level 159
God Stats
8W - 14L
1,417 SR
Queue Stats
383W - 354L
1,504 Elo+
Party 2
Charybdis
Charybdis
Cupa 5817
Charybdis
Level 106
God Stats
2W - 1L
1,297 SR
Queue Stats
49W - 44L
1,490 Elo+
Party 2
Sylvanus
Sylvanus
Rulex 3
Sylvanus
Level 144
God Stats
19W - 20L
1,521 SR
Queue Stats
629W - 562L
1,523 Elo+
Party 2
Vulcan
Vulcan
VICENT1HD
Vulcan
Level 106
God Stats
8W - 8L
1,377 SR
Queue Stats
127W - 115L
1,522 Elo+
Party 2
Cernunnos
Cernunnos
jostyv009
Cernunnos
Level 127
God Stats
2W - 1L
1,697 SR
Queue Stats
203W - 200L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,124
548
6,106
14,490
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 0
5,918
455
5,238
9,434
5,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
PhantasmaRue
Cliodhna
13
2 / 2 / 0
6,667
513
2,986
10,658
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
Zombie_KittyN
The Morrigan
12
0 / 3 / 1
6,999
538
2,300
7,695
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
its_just_game22
Danzaburou
11
1 / 5 / 2
6,818
524
8,271
11,516
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
7,620
586
5,794
11,070
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
Cupa 5817
Charybdis
13
4 / 2 / 4
7,258
558
10,755
7,805
2,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Rulex 3
Sylvanus
13
3 / 2 / 4
6,885
530
7,185
11,545
8,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
VICENT1HD
Vulcan
14
2 / 1 / 2
7,630
587
8,998
4,917
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
jostyv009
Cernunnos
13
2 / 1 / 3
7,583
583
4,424
7,179
1,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
6
Kills
17
17
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
6
0
0
6
W
Charybdis
Cupa 5817
Charybdis
4
2
4
3
L
0
4
0
0
L
Cliodhna
PhantasmaRue
Cliodhna
2
2
0
1
W
Sylvanus
Rulex 3
Sylvanus
3
2
4
2.5
W
Vulcan
VICENT1HD
Vulcan
2
1
2
3
L
The Morrigan
Zombie_KittyN
The Morrigan
0
3
1
0.17
L
Danzaburou
its_just_game22
Danzaburou
1
5
2
0.4
W
Cernunnos
jostyv009
Cernunnos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
37,156
53,793
Taken
42,516
28,705
Mitigated
18,831
16,743
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,106
2,028
0
2,918
14,490
13,876
0
3,166
11,324
30,282
1,941
W
5,794
1,526
0
3,583
11,070
4,221
0
1,574
9,279
0
61,234
W
Charybdis
Cupa 5817
Charybdis
10,755
4,242
0
2,029
7,805
2,645
0
2,282
5,523
0
52,115
L
5,238
0
0
1,981
9,434
5,627
0
1,064
8,295
31,610
117
L
Cliodhna
PhantasmaRue
Cliodhna
2,986
697
0
6,235
10,658
3,379
0
1,167
9,383
0
59,109
W
Sylvanus
Rulex 3
Sylvanus
7,185
2,864
1,096
2,930
11,545
8,604
0
3,438
8,107
23,923
6,651
W
Vulcan
VICENT1HD
Vulcan
8,998
304
95
1,584
4,917
1,389
0
1,817
2,852
52,540
0
L
The Morrigan
Zombie_KittyN
The Morrigan
2,300
223
0
914
7,695
2,314
0
6,267
1,111
39,680
1,352
L
Danzaburou
its_just_game22
Danzaburou
8,271
2,900
0
4,695
11,516
3,509
0
3,354
8,162
0
52,219
W
Cernunnos
jostyv009
Cernunnos
4,424
2,340
0
4,226
7,179
1,972
656
3,142
3,360
0
44,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
36,976
392
Minions Killed
412
0
Camps Cleared
0
1,287,488
Distance Traveled
1,317,229
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,124
548
66
5
0
236,721
3
W
Thor
7,620
586
94
7
0
344,372
0
W
Charybdis
7,258
558
83
6
0
241,004
0
L
Cthulhu
5,918
455
49
4
0
276,957
2
L
Cliodhna
6,667
513
97
7
0
291,308
2
W
Sylvanus
6,885
530
59
5
0
250,213
6
W
Vulcan
7,630
587
101
8
0
265,152
4
L
The Morrigan
6,999
538
109
8
0
256,410
3
L
Danzaburou
6,818
524
71
5
0
226,092
0
W
Cernunnos
7,583
583
75
6
0
216,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role