Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Desir33
Hachiman
Level 159
God Stats
12W - 7L
1,632 SR
Queue Stats
42W - 31L
1,619 Elo+
Solo
King Arthur
King Arthur
DivineChaseMP
King Arthur
Level 33
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Raijin
Raijin
How to be Trash
Raijin
Level 107
God Stats
1W - 1L
1,430 SR
Queue Stats
47W - 51L
1,503 Elo+
Solo
Mercury
Mercury
Not Sparda
Mercury
Level 128
God Stats
2W - 3L
1,534 SR
Queue Stats
100W - 98L
1,500 Elo+
Solo
Team Averages
Level 134
1,527 SR
1,476 Elo+

VS

Team Averages
Level 119
1,594 SR
1,583 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BroodSole
Aphrodite
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
374W - 233L
1,689 Elo+
Party 1
Ne Zha
Ne Zha
Jaiwade
Ne Zha
Level 166
God Stats
2W - 0L
1,669 SR
Queue Stats
29W - 37L
1,479 Elo+
Solo
Hou Yi
Hou Yi
cmh09
Hou Yi
Level 128
God Stats
18W - 5L
1,799 SR
Queue Stats
311W - 170L
1,747 Elo+
Party 1
Bacchus
Bacchus
masterfore2121
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 0 / 0
5,213
1,043
1,296
372
122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Desir33
Hachiman
10
0 / 3 / 0
5,592
1,118
2,324
5,063
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
DivineChaseMP
King Arthur
9
0 / 1 / 0
5,149
1,030
336
1,288
708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 0
5,523
1,105
4,038
3,235
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Not Sparda
Mercury
10
0 / 0 / 0
5,275
1,055
314
1,703
514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

358

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 4
6,056
1,211
3,997
3,703
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
BroodSole
Aphrodite
11
2 / 0 / 2
6,058
1,212
512
908
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
Jaiwade
Ne Zha
10
2 / 0 / 1
6,078
1,216
1,175
1,225
509
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hou Yi
cmh09
Hou Yi
10
0 / 0 / 4
5,623
1,125
1,707
1,626
488
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 0 / 2
6,238
1,248
1,692
3,560
3,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
5
5
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Sun Wukong
 
Sun Wukong
1
0
4
3
W
Aphrodite
BroodSole
Aphrodite
2
0
2
3
L
Hachiman
Desir33
Hachiman
0
3
0
0
L
King Arthur
DivineChaseMP
King Arthur
0
1
0
0
L
0
1
0
0
W
Ne Zha
Jaiwade
Ne Zha
2
0
1
2.5
L
Mercury
Not Sparda
Mercury
0
0
0
0
W
Hou Yi
cmh09
Hou Yi
0
0
4
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,308
Damage
9,083
11,661
Taken
11,022
4,299
Mitigated
6,569
1,530
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,296
140
98
65
372
122
0
68
304
4,813
0
W
Sun Wukong
 
Sun Wukong
3,997
567
0
563
3,703
1,553
0
2,154
1,516
0
10,804
W
Aphrodite
BroodSole
Aphrodite
512
73
1,378
633
908
463
0
453
455
11,463
0
L
Hachiman
Desir33
Hachiman
2,324
1,226
0
892
5,063
1,898
0
1,077
3,986
0
15,916
L
King Arthur
DivineChaseMP
King Arthur
336
90
0
96
1,288
708
0
445
843
0
4,280
L
4,038
236
0
263
3,235
1,057
0
614
2,621
16,072
0
W
Ne Zha
Jaiwade
Ne Zha
1,175
196
0
60
1,225
509
0
640
585
0
7,116
L
Mercury
Not Sparda
Mercury
314
125
0
116
1,703
514
0
0
1,703
0
3,746
W
Hou Yi
cmh09
Hou Yi
1,707
684
0
220
1,626
488
0
609
1,017
0
14,393
W
1,692
299
0
1,709
3,560
3,556
0
1,478
2,053
8,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,752
Gold Earned
30,053
89
Minions Killed
106
4
Camps Cleared
6
363,604
Distance Traveled
516,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,213
1,043
7
1
0
41,043
0
W
Sun Wukong
6,056
1,211
20
4
3
112,167
0
W
Aphrodite
6,058
1,212
21
4
0
109,720
0
L
Hachiman
5,592
1,118
33
7
2
89,523
0
L
King Arthur
5,149
1,030
12
2
0
40,910
0
L
Raijin
5,523
1,105
29
6
1
86,265
0
W
Ne Zha
6,078
1,216
6
1
2
78,223
0
L
Mercury
5,275
1,055
8
2
1
105,863
0
W
Hou Yi
5,623
1,125
36
7
1
103,960
0
W
Bacchus
6,238
1,248
23
5
0
112,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role