Player Matchup

Mercury
Mercury
Aye_Breh
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,607 Elo+
Party 1
Hercules
Hercules
SadaBabyy-
Hercules
Level 123
God Stats
0W - 1L
1,292 SR
Queue Stats
4W - 4L
1,567 Elo+
Party 1
Janus
Janus
TheEvilFunky
Janus
Level 38
God Stats
2W - 2L
1,539 SR
Queue Stats
5W - 5L
1,576 Elo+
Solo
Team Averages
Level 96
1,444 SR
1,584 Elo+

VS

Team Averages
Level 61
1,574 SR
1,527 Elo+
Xing Tian
Xing Tian
CycloneJones_ham
Xing Tian
Level 97
God Stats
27W - 28L
1,534 SR
Queue Stats
295W - 282L
1,544 Elo+
Solo
Bastet
Bastet
Princess2115684
Bastet
Level 38
God Stats
6W - 7L
1,546 SR
Queue Stats
35W - 46L
1,465 Elo+
Solo
Ah Puch
Ah Puch
XxFantasma
Ah Puch
Level 47
God Stats
58W - 39L
1,643 SR
Queue Stats
228W - 231L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aye_Breh
Mercury
15
2 / 6 / 2
8,922
811
3,563
10,073
2,751
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
SadaBabyy-
Hercules
12
0 / 6 / 3
7,576
689
5,214
14,279
9,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 8 / 2
8,414
765
5,817
9,503
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
17
6 / 1 / 12
10,036
912
9,553
9,713
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 1 / 14
10,441
949
9,205
7,820
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
XxFantasma
Ah Puch
17
7 / 2 / 10
10,274
934
11,178
5,355
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
3
Kills
19
20
Deaths
4
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aye_Breh
Mercury
2
6
2
0.5
W
Xing Tian
6
1
12
12
W
6
1
14
13
L
Hercules
SadaBabyy-
Hercules
0
6
3
0.25
L
1
8
2
0.25
W
Ah Puch
XxFantasma
Ah Puch
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,594
Damage
29,936
33,855
Taken
22,888
14,611
Mitigated
11,301
2,154
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aye_Breh
Mercury
3,563
746
0
362
10,073
2,751
0
5,541
4,289
0
21,706
W
Xing Tian
9,553
489
0
150
9,713
6,772
223
2,100
7,389
18,359
3,197
W
9,205
1,672
0
1,409
7,820
2,727
393
2,147
5,498
0
29,640
L
Hercules
SadaBabyy-
Hercules
5,214
1,889
0
1,172
14,279
9,498
0
7,692
5,991
0
17,779
L
5,817
510
0
620
9,503
2,362
0
5,545
3,753
21,865
0
W
Ah Puch
XxFantasma
Ah Puch
11,178
770
0
1,102
5,355
1,802
755
1,184
4,100
43,704
210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,912
Gold Earned
30,751
98
Minions Killed
164
0
Camps Cleared
0
583,903
Distance Traveled
686,411
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,922
811
30
3
0
222,220
0
W
Xing Tian
10,036
912
29
3
0
243,851
0
W
Bastet
10,441
949
44
4
0
242,026
0
L
Hercules
7,576
689
26
2
0
186,943
0
L
Janus
8,414
765
42
4
0
174,740
0
W
Ah Puch
10,274
934
91
8
0
200,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role