Player Matchup

Ix Chel
Ix Chel
CJGamer2x0
Ix Chel
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 238L
1,465 Elo+
Solo
Atlas
Atlas
DayserTKOM7
Atlas
Level 119
God Stats
3W - 2L
1,537 SR
Queue Stats
110W - 108L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
annieee_09
Nu Wa
Level 68
God Stats
4W - 1L
1,690 SR
Queue Stats
83W - 75L
1,409 Elo+
Solo
Hun Batz
Hun Batz
isaac1102
Hun Batz
Level 126
God Stats
1W - 2L
1,507 SR
Queue Stats
46W - 53L
1,445 Elo+
Solo
He Bo
He Bo
yarol7777
He Bo
Level 98
God Stats
3W - 1L
1,706 SR
Queue Stats
70W - 76L
1,428 Elo+
Party 1
Team Averages
Level 107
1,588 SR
1,445 Elo+

VS

Team Averages
Level 99
1,479 SR
1,495 Elo+
Medusa
Medusa
AllHailSarah
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,534 Elo+
Party 2
Rama
Rama
CanizMajorizX13
Rama
Level 103
God Stats
4W - 14L
1,279 SR
Queue Stats
384W - 387L
1,439 Elo+
Solo
Janus
Janus
PapirringasPro
Janus
Level 64
God Stats
11W - 4L
1,618 SR
Queue Stats
177W - 181L
1,487 Elo+
Solo
Persephone
Persephone
a8bitmoneyy
Persephone
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,529 Elo+
Party 2
Guan Yu
Guan Yu
yeezyc
Guan Yu
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 162L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CJGamer2x0
Ix Chel
12
0 / 2 / 14
7,095
1,014
5,392
7,389
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
5 / 1 / 10
8,385
1,198
7,268
9,510
9,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
15
5 / 1 / 10
8,327
1,190
8,726
5,833
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
isaac1102
Hun Batz
13
8 / 4 / 3
8,217
1,174
10,524
7,185
3,310
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
yarol7777
He Bo
9
1 / 1 / 5
6,247
892
1,801
2,951
924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 4 / 6
6,713
959
5,986
8,967
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 4 / 0
6,503
929
4,308
6,151
1,475
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 3 / 0
5,000
714
691
2,732
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
a8bitmoneyy
Persephone
12
4 / 5 / 1
6,904
986
8,657
7,355
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
yeezyc
Guan Yu
13
0 / 3 / 7
6,644
949
4,065
12,331
6,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
19
Kills
8
9
Deaths
19
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
6
1
W
Ix Chel
CJGamer2x0
Ix Chel
0
2
14
3.5
L
3
4
0
0.75
W
5
1
10
10
L
0
3
0
0
L
Persephone
a8bitmoneyy
Persephone
4
5
1
0.9
W
Nu Wa
5
1
10
10
W
Hun Batz
isaac1102
Hun Batz
8
4
3
2.38
W
He Bo
yarol7777
He Bo
1
1
5
3.5
L
Guan Yu
yeezyc
Guan Yu
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,711
Damage
23,707
32,868
Taken
37,536
17,919
Mitigated
14,071
12,963
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,986
1,512
254
840
8,967
2,888
0
4,775
4,192
0
19,556
W
Ix Chel
CJGamer2x0
Ix Chel
5,392
360
4,212
3,642
7,389
2,287
618
2,663
4,646
14,017
0
L
4,308
2,665
278
511
6,151
1,475
0
4,142
2,009
0
10,757
W
7,268
2,188
688
1,516
9,510
9,572
40
3,002
6,468
14,263
907
L
691
49
0
0
2,732
607
0
1,382
1,350
3,991
84
L
Persephone
a8bitmoneyy
Persephone
8,657
629
0
264
7,355
2,440
0
4,552
2,741
15,590
0
W
Nu Wa
8,726
2,278
0
793
5,833
1,826
167
1,414
4,419
22,057
0
W
Hun Batz
isaac1102
Hun Batz
10,524
2,466
379
349
7,185
3,310
83
778
6,407
0
14,366
W
He Bo
yarol7777
He Bo
1,801
44
395
989
2,951
924
0
1,351
1,600
3,728
0
L
Guan Yu
yeezyc
Guan Yu
4,065
163
3,614
5,855
12,331
6,661
0
7,377
4,954
0
10,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
31,764
74
Minions Killed
60
0
Camps Cleared
0
697,258
Distance Traveled
591,113
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,713
959
27
4
0
143,066
0
W
Ix Chel
7,095
1,014
18
3
0
150,745
0
L
Rama
6,503
929
7
1
0
95,506
0
W
Atlas
8,385
1,198
13
2
0
135,331
0
L
Janus
5,000
714
5
1
0
48,592
0
L
Persephone
6,904
986
8
1
0
141,564
0
W
Nu Wa
8,327
1,190
29
4
0
154,297
0
W
Hun Batz
8,217
1,174
11
2
0
141,218
0
W
He Bo
6,247
892
3
0
0
115,667
0
L
Guan Yu
6,644
949
13
2
0
162,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role