Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
RagingMeta
Susano
Level 183
God Stats
20W - 19L
1,560 SR
Queue Stats
38W - 41L
1,523 Elo+
Party 1
Bacchus
Bacchus
SuchSkulduggery
Bacchus
Level 159
God Stats
0W - 6L
1,532 SR
Queue Stats
275W - 265L
1,559 Elo+
Party 2
Heimdallr
Heimdallr
Zunø
Heimdallr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,529 Elo+
Party 1
Tiamat
Tiamat
wixardex
Tiamat
Level 159
God Stats
5W - 11L
1,321 SR
Queue Stats
387W - 388L
1,541 Elo+
Party 2
Team Averages
Level 160
1,483 SR
1,530 Elo+

VS

Team Averages
Level 144
1,640 SR
1,563 Elo+
Hercules
Hercules
CometSora
Hercules
Level 134
God Stats
10W - 4L
1,749 SR
Queue Stats
344W - 314L
1,593 Elo+
Party 3
Cthulhu
Cthulhu
KingCrownz
Cthulhu
Level 142
God Stats
13W - 7L
1,716 SR
Queue Stats
258W - 221L
1,551 Elo+
Solo
Danzaburou
Danzaburou
imthelastshadow
Danzaburou
Level 149
God Stats
10W - 6L
1,594 SR
Queue Stats
402W - 361L
1,598 Elo+
Party 3
Ra
Ra
kripto622
Ra
Level 126
God Stats
7W - 5L
1,558 SR
Queue Stats
305W - 288L
1,558 Elo+
Solo
Bakasura
Bakasura
l Fire Fist Ace
Bakasura
Level 171
God Stats
4W - 2L
1,583 SR
Queue Stats
299W - 355L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 2
5,377
538
4,173
5,189
1,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
RagingMeta
Susano
9
1 / 2 / 1
5,097
510
2,551
5,810
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 0
5,425
543
5,016
9,543
8,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Heimdallr
Zunø
Heimdallr
10
0 / 4 / 0
5,131
513
1,875
6,711
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
wixardex
Tiamat
11
1 / 3 / 1
5,646
565
6,601
6,334
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CometSora
Hercules
13
4 / 0 / 1
7,377
738
6,610
9,237
4,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
KingCrownz
Cthulhu
11
3 / 0 / 5
6,888
689
5,662
8,563
4,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
imthelastshadow
Danzaburou
12
4 / 0 / 4
7,308
731
6,124
6,223
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 2
5,720
572
1,761
5,996
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
12
5 / 1 / 2
6,643
664
3,424
8,349
2,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
16
16
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
2
0.5
W
Hercules
CometSora
Hercules
4
0
1
4.5
W
Cthulhu
KingCrownz
Cthulhu
3
0
5
5.5
L
Susano
RagingMeta
Susano
1
2
1
0.75
L
1
5
0
0.2
L
Heimdallr
Zunø
Heimdallr
0
4
0
0
W
Danzaburou
imthelastshadow
Danzaburou
4
0
4
6
W
0
2
2
0.5
W
Bakasura
5
1
2
6
L
Tiamat
wixardex
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,216
Damage
23,581
33,587
Taken
38,368
17,485
Mitigated
16,138
11,341
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,173
810
0
1,560
5,189
1,686
0
1,675
3,459
32,118
0
W
Hercules
CometSora
Hercules
6,610
2,699
0
2,371
9,237
4,331
27
3,673
4,886
0
50,381
W
Cthulhu
KingCrownz
Cthulhu
5,662
770
1,837
3,098
8,563
4,941
0
4,120
4,443
19,669
1,099
L
Susano
RagingMeta
Susano
2,551
607
0
2,472
5,810
1,581
0
1,052
4,688
0
32,989
L
5,016
143
0
3,070
9,543
8,904
0
0
9,356
27,556
1,894
L
Heimdallr
Zunø
Heimdallr
1,875
634
0
1,788
6,711
1,755
0
1,267
5,389
0
28,473
W
Danzaburou
imthelastshadow
Danzaburou
6,124
2,685
0
2,148
6,223
2,070
509
988
5,235
0
51,745
W
1,761
52
208
1,802
5,996
2,287
0
4,411
1,585
39,881
833
W
Bakasura
3,424
2,251
0
3,577
8,349
2,509
44
1,444
6,833
0
36,141
L
Tiamat
wixardex
Tiamat
6,601
684
0
2,451
6,334
3,559
0
3,061
2,991
39,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
33,936
308
Minions Killed
385
0
Camps Cleared
0
1,046,488
Distance Traveled
1,134,427
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,377
538
61
6
0
190,635
0
W
Hercules
7,377
738
100
10
0
223,942
1
W
Cthulhu
6,888
689
30
3
0
232,343
4
L
Susano
5,097
510
60
6
0
258,478
0
L
Bacchus
5,425
543
59
6
0
188,225
0
L
Heimdallr
5,131
513
57
6
0
192,440
0
W
Danzaburou
7,308
731
91
9
0
207,722
3
W
Ra
5,720
572
88
9
0
219,524
0
W
Bakasura
6,643
664
76
8
0
250,896
0
L
Tiamat
5,646
565
71
7
0
216,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role