Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
BBQ-Chicken-01
Lancelot
Level 128
God Stats
4W - 3L
1,497 SR
Queue Stats
189W - 180L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
KAZEY684
Baron Samedi
Level 116
God Stats
1W - 0L
1,499 SR
Queue Stats
4W - 4L
1,399 Elo+
Party 2
Sobek
Sobek
Nic0x
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 59L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Rogue_Killcam
Sun Wukong
Level 110
God Stats
5W - 3L
1,609 SR
Queue Stats
288W - 296L
1,468 Elo+
Party 1
Team Averages
Level 128
1,521 SR
1,458 Elo+

VS

Team Averages
Level 78
1,531 SR
1,443 Elo+
Lancelot
Lancelot
 
Lancelot
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DaleDanTony1790
Chaac
Level 82
God Stats
0W - 1L
1,688 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
MajinKami
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 111L
1,494 Elo+
Solo
Ah Puch
Ah Puch
MrWhopperMan
Ah Puch
Level 65
God Stats
45W - 49L
1,465 SR
Queue Stats
48W - 53L
1,417 Elo+
Solo
Cupid
Cupid
OswaldoBR4
Cupid
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 46L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
8 / 0 / 3
9,016
601
7,548
7,451
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
15
3 / 2 / 4
8,468
565
4,622
9,394
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
KAZEY684
Baron Samedi
13
1 / 3 / 6
8,001
533
4,999
8,080
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Nic0x
Sobek
14
5 / 0 / 7
9,089
606
4,734
9,021
5,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
Rogue_Killcam
Sun Wukong
14
9 / 0 / 5
9,502
633
9,424
12,987
9,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 5 / 2
6,807
454
6,441
12,879
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 9 / 0
6,623
442
3,781
11,502
6,232
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
MajinKami
Baron Samedi
9
0 / 3 / 1
6,393
426
4,417
7,988
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
MrWhopperMan
Ah Puch
14
3 / 3 / 1
8,160
544
6,846
6,898
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
4
0 / 6 / 0
5,036
336
892
5,448
1,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
26
Kills
4
5
Deaths
26
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
0
3
9.5
L
Lancelot
 
Lancelot
1
5
2
0.4
W
Lancelot
3
2
4
2.5
L
0
9
0
0
W
Baron Samedi
KAZEY684
Baron Samedi
1
3
6
1.33
L
Baron Samedi
MajinKami
Baron Samedi
0
3
1
0.17
L
Ah Puch
MrWhopperMan
Ah Puch
3
3
1
1.17
W
Sobek
Nic0x
Sobek
5
0
7
8.5
L
Cupid
0
6
0
0
W
Sun Wukong
Rogue_Killcam
Sun Wukong
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,327
Damage
22,377
46,933
Taken
44,715
25,088
Mitigated
18,042
19,524
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,548
2,290
0
2,226
7,451
2,666
1,461
2,439
5,012
0
75,836
L
Lancelot
 
Lancelot
6,441
1,715
0
4,279
12,879
4,897
0
1,095
11,485
0
50,201
W
Lancelot
4,622
1,274
0
3,946
9,394
3,831
0
2,472
6,922
0
65,679
L
3,781
880
0
1,311
11,502
6,232
0
691
10,381
0
32,082
W
Baron Samedi
KAZEY684
Baron Samedi
4,999
141
0
2,108
8,080
3,053
9
2,903
5,177
43,045
0
L
Baron Samedi
MajinKami
Baron Samedi
4,417
299
261
2,132
7,988
3,497
0
3,030
4,705
27,149
401
L
Ah Puch
MrWhopperMan
Ah Puch
6,846
180
0
1,776
6,898
2,157
287
1,864
4,707
62,092
999
W
Sobek
Nic0x
Sobek
4,734
330
0
5,465
9,021
5,915
851
2,043
6,978
34,781
990
L
Cupid
892
344
50
735
5,448
1,259
0
2,134
3,272
0
5,741
W
Sun Wukong
Rogue_Killcam
Sun Wukong
9,424
2,597
0
5,779
12,987
9,623
287
1,373
11,614
0
48,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,076
Gold Earned
33,019
453
Minions Killed
321
0
Camps Cleared
0
1,459,228
Distance Traveled
1,212,820
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,016
601
121
8
0
296,011
0
L
Lancelot
6,807
454
92
6
0
313,591
0
W
Lancelot
8,468
565
112
7
0
333,032
0
L
Chaac
6,623
442
67
4
0
267,588
0
W
Baron Samedi
8,001
533
89
6
0
268,047
4
L
Baron Samedi
6,393
426
40
3
0
235,660
5
L
Ah Puch
8,160
544
113
8
0
272,410
0
W
Sobek
9,089
606
56
4
0
308,116
6
L
Cupid
5,036
336
9
1
0
123,571
0
W
Sun Wukong
9,502
633
75
5
0
254,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role