Player Matchup

Cupid
Cupid
Jonnythehitman4
Cupid
Level 117
God Stats
4W - 7L
1,469 SR
Queue Stats
8W - 11L
1,501 Elo+
Party 2
Bacchus
Bacchus
OutwardDesert2
Bacchus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,440 Elo+
Party 2
Susano
Susano
TottieFart
Susano
Level 158
God Stats
0W - 2L
1,343 SR
Queue Stats
82W - 76L
1,552 Elo+
Party 2
Eset
Eset
WarriorOneTrick
Eset
Level 158
God Stats
1W - 3L
1,619 SR
Queue Stats
226W - 248L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
lil NUTxPRO
Sun Wukong
Level 106
God Stats
0W - 2L
1,349 SR
Queue Stats
4W - 6L
1,473 Elo+
Party 2
Team Averages
Level 114
1,456 SR
1,498 Elo+

VS

Team Averages
Level 97
1,618 SR
1,539 Elo+
Bacchus
Bacchus
Nemeasy
Bacchus
Level 17
God Stats
6W - 2L
1,857 SR
Queue Stats
70W - 58L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Pibe313
Nu Wa
Level 88
God Stats
1W - 1L
1,394 SR
Queue Stats
60W - 58L
1,567 Elo+
Party 1
Artemis
Artemis
Puchashd
Artemis
Level 63
God Stats
8W - 4L
1,550 SR
Queue Stats
45W - 42L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
ellechero13
Ne Zha
Level 162
God Stats
4W - 0L
1,559 SR
Queue Stats
86W - 65L
1,518 Elo+
Solo
Mercury
Mercury
zagon24
Mercury
Level 155
God Stats
20W - 13L
1,728 SR
Queue Stats
142W - 144L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 4
8,008
801
4,098
12,455
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 6 / 8
8,498
850
4,872
13,077
11,952
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
TottieFart
Susano
15
4 / 4 / 6
9,552
955
11,116
10,945
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

16
4 / 3 / 2
9,454
945
11,124
6,749
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
lil NUTxPRO
Sun Wukong
14
2 / 7 / 5
8,883
888
4,860
13,658
10,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nemeasy
Bacchus
15
4 / 2 / 15
9,092
909
7,537
12,143
12,789
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nu Wa
Pibe313
Nu Wa
15
6 / 2 / 17
9,543
954
11,702
7,234
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Puchashd
Artemis
16
9 / 2 / 14
9,993
999
16,089
9,033
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
16
4 / 3 / 14
9,386
939
8,382
10,471
10,808
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
zagon24
Mercury
16
5 / 2 / 12
9,845
985
6,029
6,831
2,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
100
11
Kills
28
28
Deaths
11
25
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Bacchus
Nemeasy
Bacchus
4
2
15
5.75
L
1
6
8
0.83
W
Nu Wa
Pibe313
Nu Wa
6
2
17
7.25
W
Artemis
Puchashd
Artemis
9
2
14
8
L
Susano
TottieFart
Susano
4
4
6
1.75
L
4
3
2
1.67
W
Ne Zha
4
3
14
3.67
L
Sun Wukong
lil NUTxPRO
Sun Wukong
2
7
5
0.64
W
Mercury
zagon24
Mercury
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
49,739
56,884
Taken
45,712
32,104
Mitigated
30,712
7,370
Healing
12,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,098
1,744
116
2,396
12,455
3,722
0
4,530
7,925
0
21,711
W
Bacchus
Nemeasy
Bacchus
7,537
1,301
0
3,324
12,143
12,789
379
4,319
7,571
18,538
367
L
4,872
230
0
1,152
13,077
11,952
52
4,281
8,796
10,969
114
W
Nu Wa
Pibe313
Nu Wa
11,702
3,291
0
1,291
7,234
1,953
1,041
1,926
5,204
25,579
0
W
Artemis
Puchashd
Artemis
16,089
9,514
0
3,231
9,033
2,800
482
2,661
6,232
0
29,351
L
Susano
TottieFart
Susano
11,116
2,876
0
996
10,945
3,673
0
4,055
6,890
0
22,950
L
11,124
264
434
494
6,749
2,438
0
2,089
4,660
29,610
0
W
Ne Zha
8,382
1,025
0
1,968
10,471
10,808
0
3,724
6,405
1,905
22,191
L
Sun Wukong
lil NUTxPRO
Sun Wukong
4,860
931
0
1,782
13,658
10,319
0
5,398
8,260
0
21,098
W
Mercury
zagon24
Mercury
6,029
2,166
0
2,269
6,831
2,362
1,230
2,336
4,321
0
25,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,395
Gold Earned
47,859
182
Minions Killed
179
0
Camps Cleared
0
934,298
Distance Traveled
1,034,812
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,008
801
44
4
0
147,997
0
W
Bacchus
9,092
909
26
3
0
200,063
0
L
Bacchus
8,498
850
12
1
0
199,584
0
W
Nu Wa
9,543
954
34
3
0
183,401
5
W
Artemis
9,993
999
29
3
0
195,164
0
L
Susano
9,552
955
36
4
0
218,601
0
L
Eset
9,454
945
51
5
0
189,395
0
W
Ne Zha
9,386
939
40
4
0
183,207
0
L
Sun Wukong
8,883
888
39
4
0
178,721
0
W
Mercury
9,845
985
50
5
0
272,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role