Player Matchup

Fafnir
Fafnir
Chetice
Fafnir
Level 37
God Stats
1W - 1L
1,755 SR
Queue Stats
60W - 78L
1,469 Elo+
Party 1
Anhur
Anhur
Diamondback21
Anhur
Level 44
God Stats
12W - 14L
1,510 SR
Queue Stats
110W - 127L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
GeJahFiki
Kumbhakarna
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 337L
1,513 Elo+
Party 1
Achilles
Achilles
Tromthiccy
Achilles
Level 96
God Stats
45W - 38L
1,538 SR
Queue Stats
567W - 541L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
grubbul0us
Ao Kuang
Level 29
God Stats
16W - 12L
1,657 SR
Queue Stats
57W - 82L
1,444 Elo+
Party 1
Team Averages
Level 63
1,592 SR
1,479 Elo+

VS

Team Averages
Level 111
1,634 SR
1,529 Elo+
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bokhy
Sylvanus
Level 107
God Stats
184W - 172L
1,598 SR
Queue Stats
402W - 380L
1,552 Elo+
Party 2
Gilgamesh
Gilgamesh
I zazka I
Gilgamesh
Level 108
God Stats
11W - 3L
1,825 SR
Queue Stats
382W - 333L
1,559 Elo+
Party 2
Hades
Hades
Meliodas Fun264
Hades
Level 165
God Stats
375W - 323L
1,532 SR
Queue Stats
495W - 478L
1,484 Elo+
Solo
Persephone
Persephone
luis max stiel
Persephone
Level 92
God Stats
42W - 28L
1,712 SR
Queue Stats
341W - 320L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chetice
Fafnir
11
2 / 2 / 3
7,310
457
4,056
10,609
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
1 / 5 / 1
7,756
485
3,138
9,261
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
GeJahFiki
Kumbhakarna
9
0 / 8 / 4
6,691
418
4,026
17,330
11,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
Tromthiccy
Achilles
16
3 / 1 / 0
9,844
615
9,673
13,825
9,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
grubbul0us
Ao Kuang
13
4 / 7 / 1
7,989
499
7,289
17,415
4,492
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 0 / 8
9,774
611
11,302
5,389
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Bokhy
Sylvanus
12
4 / 3 / 12
7,889
493
7,738
12,952
9,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
I zazka I
Gilgamesh
15
3 / 2 / 5
8,282
518
6,075
12,081
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
0 / 3 / 1
7,929
496
5,029
12,460
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
luis max stiel
Persephone
15
8 / 2 / 5
9,924
620
10,436
8,484
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
10
Kills
23
23
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
8
12
W
Sylvanus
Bokhy
Sylvanus
4
3
12
3.33
L
Fafnir
Chetice
Fafnir
2
2
3
1.75
L
1
5
1
0.3
L
Kumbhakarna
GeJahFiki
Kumbhakarna
0
8
4
0.25
W
Gilgamesh
I zazka I
Gilgamesh
3
2
5
2.75
W
0
3
1
0.17
L
Achilles
Tromthiccy
Achilles
3
1
0
3
L
Ao Kuang
grubbul0us
Ao Kuang
4
7
1
0.64
W
Persephone
luis max stiel
Persephone
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
40,580
68,440
Taken
51,366
34,139
Mitigated
24,446
17,059
Healing
16,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,302
2,684
0
2,736
5,389
2,063
504
1,847
3,542
0
74,368
W
Sylvanus
Bokhy
Sylvanus
7,738
2,156
190
3,970
12,952
9,081
279
4,666
8,286
26,062
8,467
L
Fafnir
Chetice
Fafnir
4,056
1,667
0
4,459
10,609
5,517
0
3,347
7,070
30,189
8,264
L
3,138
2,328
0
2,790
9,261
2,588
0
1,444
7,777
0
46,733
L
Kumbhakarna
GeJahFiki
Kumbhakarna
4,026
681
0
2,468
17,330
11,561
41
6,385
10,770
24,800
0
W
Gilgamesh
I zazka I
Gilgamesh
6,075
1,820
0
1,077
12,081
5,063
0
2,842
9,239
0
79,272
W
5,029
235
0
5,752
12,460
5,358
0
687
11,773
48,535
0
L
Achilles
Tromthiccy
Achilles
9,673
1,170
0
2,354
13,825
9,981
0
5,077
8,748
0
77,371
L
Ao Kuang
grubbul0us
Ao Kuang
7,289
2,165
0
4,988
17,415
4,492
0
6,116
10,923
41,138
7,121
W
Persephone
luis max stiel
Persephone
10,436
376
0
2,754
8,484
2,881
0
5,371
3,098
54,241
1,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
43,798
393
Minions Killed
474
0
Camps Cleared
0
1,439,709
Distance Traveled
1,566,566
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,774
611
116
7
0
328,257
0
W
Sylvanus
7,889
493
51
3
0
240,032
6
L
Fafnir
7,310
457
67
4
0
266,226
1
L
Anhur
7,756
485
89
6
0
291,855
0
L
Kumbhakarna
6,691
418
41
3
0
280,505
0
W
Gilgamesh
8,282
518
112
7
0
377,554
0
W
Hades
7,929
496
97
6
0
289,218
0
L
Achilles
9,844
615
122
8
0
300,444
2
L
Ao Kuang
7,989
499
74
5
0
300,679
0
W
Persephone
9,924
620
98
6
0
331,505
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role