Player Matchup

Sol
Sol
Asubma
Sol
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
403W - 412L
1,448 Elo+
Solo
Cthulhu
Cthulhu
Darkschiri23
Cthulhu
Level 89
God Stats
112W - 106L
1,528 SR
Queue Stats
796W - 785L
1,495 Elo+
Solo
Ah Puch
Ah Puch
Vehyr
Ah Puch
Level 155
God Stats
20W - 21L
1,536 SR
Queue Stats
317W - 317L
1,421 Elo+
Solo
Mercury
Mercury
andres5555
Mercury
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 46L
1,245 Elo+
Solo
Heimdallr
Heimdallr
axilleassbolimis
Heimdallr
Level 105
God Stats
9W - 6L
1,634 SR
Queue Stats
219W - 201L
1,534 Elo+
Solo
Team Averages
Level 111
1,540 SR
1,429 Elo+

VS

Team Averages
Level 94
1,488 SR
1,432 Elo+
Guan Yu
Guan Yu
Abu nassso
Guan Yu
Level 64
God Stats
2W - 1L
1,485 SR
Queue Stats
119W - 150L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
Guy4Evr
Danzaburou
Level 82
God Stats
9W - 9L
1,473 SR
Queue Stats
168W - 161L
1,465 Elo+
Party 1
Agni
Agni
Jedi_Lord-MK
Agni
Level 106
God Stats
1W - 0L
1,502 SR
Queue Stats
5W - 3L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
Nsoov
Ao Kuang
Level 124
God Stats
37W - 32L
1,444 SR
Queue Stats
308W - 324L
1,423 Elo+
Party 1
Shiva
Shiva
Zm69
Shiva
Level 95
God Stats
14W - 18L
1,535 SR
Queue Stats
147W - 165L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Asubma
Sol
1
0 / 0 / 0
2,711
542
474
425
68
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Darkschiri23
Cthulhu
4
0 / 3 / 1
3,074
615
1,570
4,063
1,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
Vehyr
Ah Puch
6
1 / 1 / 0
3,765
753
1,449
2,051
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
andres5555
Mercury
4
0 / 3 / 0
3,063
613
635
3,491
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
6
1 / 4 / 1
3,537
707
1,768
3,556
822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abu nassso
Guan Yu
7
0 / 0 / 0
4,147
829
0
1,634
818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Guy4Evr
Danzaburou
6
6 / 1 / 3
4,492
898
4,452
3,614
899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
3,277
655
340
2,336
543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Nsoov
Ao Kuang
8
3 / 0 / 3
4,551
910
2,043
4,458
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
Zm69
Shiva
6
2 / 1 / 6
4,516
903
2,634
4,559
2,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Abu nassso
Guan Yu
0
0
0
0
L
Sol
Asubma
Sol
0
0
0
0
L
Cthulhu
Darkschiri23
Cthulhu
0
3
1
0.17
W
Danzaburou
Guy4Evr
Danzaburou
6
1
3
7.5
W
0
2
0
0
W
Ao Kuang
Nsoov
Ao Kuang
3
0
3
4.5
L
Ah Puch
Vehyr
Ah Puch
1
1
0
1
W
Shiva
Zm69
Shiva
2
1
6
5
L
Mercury
andres5555
Mercury
0
3
0
0
L
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,896
Damage
9,469
13,586
Taken
16,601
3,809
Mitigated
5,718
2,368
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Abu nassso
Guan Yu
0
0
0
735
1,634
818
74
0
1,634
0
17,913
L
Sol
Asubma
Sol
474
244
0
326
425
68
0
161
264
1,321
551
L
Cthulhu
Darkschiri23
Cthulhu
1,570
87
299
906
4,063
1,555
0
363
3,700
5,533
0
W
Danzaburou
Guy4Evr
Danzaburou
4,452
2,412
0
1,415
3,614
899
0
604
3,010
0
17,499
W
340
0
0
0
2,336
543
0
722
1,614
13,250
0
W
Ao Kuang
Nsoov
Ao Kuang
2,043
627
0
2,112
4,458
1,097
0
1,041
3,417
19,691
0
L
Ah Puch
Vehyr
Ah Puch
1,449
171
0
737
2,051
416
0
1,210
841
14,314
723
W
Shiva
Zm69
Shiva
2,634
565
399
1,680
4,559
2,361
0
977
3,564
0
12,562
L
Mercury
andres5555
Mercury
635
324
0
20
3,491
948
0
347
3,144
0
8,841
L
Heimdallr
1,768
635
0
80
3,556
822
0
302
3,254
0
10,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,150
Gold Earned
20,983
76
Minions Killed
157
0
Camps Cleared
0
451,308
Distance Traveled
654,596
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,147
829
42
8
0
118,578
0
L
Sol
2,711
542
5
1
0
20,423
0
L
Cthulhu
3,074
615
7
1
0
121,056
3
W
Danzaburou
4,492
898
34
7
0
107,322
0
W
Agni
3,277
655
23
5
0
115,366
1
W
Ao Kuang
4,551
910
46
9
0
152,930
0
L
Ah Puch
3,765
753
27
5
0
71,664
0
W
Shiva
4,516
903
12
2
0
160,400
2
L
Mercury
3,063
613
16
3
0
130,456
0
L
Heimdallr
3,537
707
21
4
0
107,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role