Player Matchup

Charon
Charon
AGENTdaSNIPEman
Charon
Level 159
God Stats
30W - 33L
1,576 SR
Queue Stats
592W - 618L
1,550 Elo+
Party 2
Nu Wa
Nu Wa
Eyras
Nu Wa
Level 87
God Stats
24W - 31L
1,451 SR
Queue Stats
209W - 217L
1,550 Elo+
Solo
Nut
Nut
JDann11
Nut
Level 129
God Stats
1W - 1L
1,777 SR
Queue Stats
56W - 66L
1,447 Elo+
Solo
Olorun
Olorun
Rabhimself89
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,500 Elo+
Party 2
Bellona
Bellona
narlymon317
Bellona
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 2
Team Averages
Level 81
1,561 SR
1,509 Elo+

VS

Team Averages
Level 133
1,580 SR
1,508 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AceGoCrazyyy485
Bastet
Level 156
God Stats
2W - 4L
1,314 SR
Queue Stats
501W - 533L
1,464 Elo+
Party 1
Artemis
Artemis
DIVIDER
Artemis
Level 158
God Stats
9W - 2L
2,003 SR
Queue Stats
783W - 846L
1,559 Elo+
Party 1
Mulan
Mulan
jad333
Mulan
Level 107
God Stats
67W - 57L
1,528 SR
Queue Stats
86W - 93L
1,463 Elo+
Solo
Chang'e
Chang'e
xXJadeTigerXx
Chang'e
Level 129
God Stats
472W - 440L
1,557 SR
Queue Stats
861W - 894L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,397
1,279
3,219
9,608
5,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Eyras
Nu Wa
10
0 / 3 / 0
5,411
1,082
1,617
2,343
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nut
10
1 / 4 / 0
6,188
1,238
2,047
6,734
2,237
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Olorun
10
0 / 3 / 1
5,637
1,127
1,786
4,565
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
narlymon317
Bellona
10
0 / 1 / 1
5,538
1,108
834
2,789
1,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Team 1 Tickets

279

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 1 / 7
7,315
1,463
5,750
4,215
3,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 6
6,575
1,315
4,656
2,562
948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
DIVIDER
Artemis
11
0 / 0 / 9
6,183
1,237
2,577
1,004
363
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
jad333
Mulan
12
6 / 0 / 6
7,564
1,513
6,584
4,360
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
12
1 / 0 / 11
6,666
1,333
2,808
1,611
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
1
Kills
14
14
Deaths
1
3
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
7
8.5
L
0
3
1
0.17
W
2
0
6
5
W
Artemis
DIVIDER
Artemis
0
0
9
4.5
L
Nu Wa
Eyras
Nu Wa
0
3
0
0
L
Nut
1
4
0
0.25
L
Olorun
0
3
1
0.17
W
Mulan
jad333
Mulan
6
0
6
9
L
Bellona
narlymon317
Bellona
0
1
1
0.5
W
Chang'e
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,503
Damage
22,375
26,039
Taken
13,752
11,203
Mitigated
9,141
2,830
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,750
119
204
515
4,215
3,624
0
1,912
2,230
9,195
0
L
3,219
722
1,264
947
9,608
5,988
0
3,124
6,329
11,238
0
W
4,656
900
0
417
2,562
948
0
1,008
1,500
0
12,126
W
Artemis
DIVIDER
Artemis
2,577
327
0
0
1,004
363
0
560
412
0
10,350
L
Nu Wa
Eyras
Nu Wa
1,617
295
0
0
2,343
601
0
746
1,563
4,915
106
L
Nut
2,047
936
0
0
6,734
2,237
0
1,541
5,125
0
18,391
L
Olorun
1,786
971
0
197
4,565
1,352
0
1,222
3,189
5,251
0
W
Mulan
jad333
Mulan
6,584
588
0
434
4,360
3,680
0
2,248
2,076
0
14,705
L
Bellona
narlymon317
Bellona
834
77
235
187
2,789
1,025
0
1,252
1,464
0
1,841
W
Chang'e
2,808
245
1,499
750
1,611
526
0
639
960
12,432
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
34,303
81
Minions Killed
93
3
Camps Cleared
3
333,230
Distance Traveled
606,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,315
1,463
6
1
0
114,964
0
L
Charon
6,397
1,279
17
3
1
96,850
0
W
Bastet
6,575
1,315
12
2
0
134,139
0
W
Artemis
6,183
1,237
21
4
1
115,960
0
L
Nu Wa
5,411
1,082
12
2
0
31,142
0
L
Nut
6,188
1,238
37
7
2
80,132
0
L
Olorun
5,637
1,127
11
2
0
77,345
0
W
Mulan
7,564
1,513
25
5
0
120,054
0
L
Bellona
5,538
1,108
4
1
0
47,761
0
W
Chang'e
6,666
1,333
29
6
2
121,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role