Player Matchup

Ymir
Ymir
AvaricetheGreedy
Ymir
Level 29
God Stats
1W - 0L
1,696 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Danzaburou
Danzaburou
KRAZYzy
Danzaburou
Level 58
God Stats
26W - 19L
1,546 SR
Queue Stats
88W - 82L
1,481 Elo+
Solo
Agni
Agni
PhasersSetToKill
Agni
Level 126
God Stats
4W - 2L
1,371 SR
Queue Stats
51W - 61L
1,456 Elo+
Solo
Mercury
Mercury
WhyME_64
Mercury
Level 157
God Stats
1W - 0L
1,545 SR
Queue Stats
143W - 104L
1,642 Elo+
Solo
Surtr
Surtr
grnhnd
Surtr
Level 14
God Stats
1W - 4L
1,281 SR
Queue Stats
43W - 60L
1,427 Elo+
Solo
Team Averages
Level 77
1,488 SR
1,455 Elo+

VS

Team Averages
Level 94
1,493 SR
1,354 Elo+
Ah Puch
Ah Puch
Axzar Le Fey
Ah Puch
Level 149
God Stats
16W - 9L
1,628 SR
Queue Stats
129W - 123L
1,527 Elo+
Solo
Ymir
Ymir
FlipyBeFlip
Ymir
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 426L
1,452 Elo+
Solo
Horus
Horus
Heribertovite
Horus
Level 117
God Stats
4W - 9L
1,337 SR
Queue Stats
60W - 84L
1,371 Elo+
Solo
Kukulkan
Kukulkan
Lokezuma
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Thor
Thor
Yowsito
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 13
8,982
898
3,905
12,264
10,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
KRAZYzy
Danzaburou
15
4 / 2 / 10
9,318
932
10,050
8,650
4,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 6
8,737
874
7,716
6,147
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
WhyME_64
Mercury
16
8 / 1 / 7
10,212
1,021
8,826
8,859
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
grnhnd
Surtr
15
4 / 1 / 9
9,324
932
8,945
8,784
6,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Axzar Le Fey
Ah Puch
15
2 / 2 / 3
8,842
884
12,731
6,886
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 4
8,153
815
5,438
11,199
11,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 3 / 3
7,816
782
1,437
9,928
8,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Lokezuma
Kukulkan
13
2 / 4 / 3
8,377
838
4,826
6,560
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Yowsito
Thor
14
2 / 7 / 2
8,632
863
8,670
10,697
3,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
20
Kills
7
8
Deaths
20
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
L
Ah Puch
Axzar Le Fey
Ah Puch
2
2
3
1.75
L
1
4
4
0.75
L
0
3
3
0.5
W
Danzaburou
KRAZYzy
Danzaburou
4
2
10
4.5
L
Kukulkan
Lokezuma
Kukulkan
2
4
3
0.88
W
3
2
6
3
W
Mercury
WhyME_64
Mercury
8
1
7
11.5
L
Thor
Yowsito
Thor
2
7
2
0.43
W
Surtr
grnhnd
Surtr
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,442
Damage
33,102
44,704
Taken
45,270
27,463
Mitigated
29,171
8,857
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,905
607
0
2,300
12,264
10,855
365
6,962
5,265
11,405
0
L
Ah Puch
Axzar Le Fey
Ah Puch
12,731
72
0
1,815
6,886
2,714
28
1,378
5,508
34,163
427
L
5,438
1,023
0
1,127
11,199
11,906
0
4,552
6,647
11,264
0
L
1,437
915
220
998
9,928
8,519
0
2,993
6,935
0
8,805
W
Danzaburou
KRAZYzy
Danzaburou
10,050
4,559
0
2,436
8,650
4,490
544
4,857
3,709
0
28,571
L
Kukulkan
Lokezuma
Kukulkan
4,826
525
0
61
6,560
2,449
0
691
5,869
20,275
0
W
7,716
1,130
0
794
6,147
2,015
40
2,803
3,308
22,535
493
W
Mercury
WhyME_64
Mercury
8,826
5,886
0
2,169
8,859
3,337
2,296
3,107
5,724
0
28,578
L
Thor
Yowsito
Thor
8,670
1,529
0
367
10,697
3,583
0
2,249
8,376
0
20,487
W
Surtr
grnhnd
Surtr
8,945
2,678
0
1,158
8,784
6,766
894
5,236
3,505
833
24,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,573
Gold Earned
41,820
198
Minions Killed
170
0
Camps Cleared
0
988,437
Distance Traveled
834,594
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,982
898
26
3
0
199,059
0
L
Ah Puch
8,842
884
62
6
0
176,143
2
L
Ymir
8,153
815
14
1
0
146,246
0
L
Horus
7,816
782
23
2
0
141,582
0
W
Danzaburou
9,318
932
45
5
0
184,518
0
L
Kukulkan
8,377
838
42
4
0
192,595
0
W
Agni
8,737
874
40
4
0
173,599
0
W
Mercury
10,212
1,021
42
4
0
234,796
2
L
Thor
8,632
863
29
3
0
178,028
0
W
Surtr
9,324
932
45
5
0
196,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role