Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold V
Equanímity
Nut
Gold V
Level 127
God Stats
23W - 25L
1,480 SR
Queue Stats
58W - 62L
1,443 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Morgans23-
Guan Yu
Bronze III
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,428 MMR
Solo
Athena
Athena
Bronze III
ahsuu
Athena
Bronze III
Level 110
God Stats
3W - 1L
1,598 SR
Queue Stats
4W - 2L
1,454 MMR
Solo
Arachne
Arachne
Gold IV
nova467
Arachne
Gold IV
Level 146
God Stats
8W - 5L
1,655 SR
Queue Stats
104W - 117L
1,448 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,547 SR
1,455 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,529 SR
1,448 MMR
Loki
Loki
Gold V
 
Loki
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Joaquin210502
Kuzenbo
Gold IV
Level 104
God Stats
9W - 10L
1,449 SR
Queue Stats
167W - 182L
1,430 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
RegitooMarques
Ah Puch
Bronze IV
Level 122
God Stats
0W - 1L
1,538 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Aphrodite
Aphrodite
Gold IV
ixControversyxi
Aphrodite
Gold IV
Level 180
God Stats
31W - 25L
1,656 SR
Queue Stats
86W - 97L
1,459 MMR
Solo
Neith
Neith
Gold IV
x_ItsLight
Neith
Gold IV
Level 158
God Stats
17W - 13L
1,500 SR
Queue Stats
131W - 129L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 3
5,660
566
5,326
4,042
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,000
600
5,644
9,033
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
Morgans23-
Guan Yu
10
0 / 2 / 2
5,126
513
636
6,833
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
ahsuu
Athena
9
3 / 0 / 2
5,562
556
3,617
6,300
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
nova467
Arachne
11
4 / 0 / 2
5,744
574
4,830
6,195
1,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
PeleAresGeb

VS

Bans
AgniSun WukongBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 3 / 0
4,873
487
2,359
7,602
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
9
0 / 1 / 0
4,971
497
1,870
7,661
6,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 1
5,902
590
4,781
3,748
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
ixControversyxi
Aphrodite
9
0 / 1 / 1
4,870
487
2,649
5,239
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
1 / 2 / 0
5,358
536
6,095
6,536
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
L
Loki
 
Loki
1
3
0
0.33
W
2
1
1
2.5
L
Kuzenbo
0
1
0
0
W
Guan Yu
Morgans23-
Guan Yu
0
2
2
0.5
L
1
2
1
0.75
W
Athena
ahsuu
Athena
3
0
2
4
L
Aphrodite
ixControversyxi
Aphrodite
0
1
1
0.5
W
Arachne
nova467
Arachne
4
0
2
5
L
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,053
Damage
17,754
32,403
Taken
30,786
13,586
Mitigated
13,485
12,404
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,326
908
0
910
4,042
1,107
0
1,660
2,382
40,955
1,078
L
Loki
 
Loki
2,359
202
0
2,387
7,602
1,954
0
1,093
6,399
0
32,902
W
5,644
3,245
0
5,021
9,033
2,772
0
613
8,420
0
42,160
L
Kuzenbo
1,870
956
0
2,769
7,661
6,468
0
2,948
4,493
16,631
0
W
Guan Yu
Morgans23-
Guan Yu
636
0
0
1,211
6,833
3,721
0
4,075
2,758
0
25,269
L
4,781
0
0
957
3,748
1,103
180
686
3,022
40,591
0
W
Athena
ahsuu
Athena
3,617
1,291
0
2,284
6,300
4,194
0
1,794
4,506
13,566
0
L
Aphrodite
ixControversyxi
Aphrodite
2,649
300
1,815
3,463
5,239
1,734
0
2,921
2,039
29,988
1,203
W
Arachne
nova467
Arachne
4,830
2,699
0
2,978
6,195
1,792
0
931
5,264
0
29,553
L
Neith
6,095
1,983
0
1,269
6,536
2,226
0
672
5,824
0
37,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
25,974
279
Minions Killed
278
0
Camps Cleared
0
1,008,476
Distance Traveled
978,390
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,660
566
75
8
0
166,887
0
L
Loki
4,873
487
59
6
0
228,170
2
W
Nut
6,000
600
81
8
0
179,260
2
L
Kuzenbo
4,971
497
28
3
0
202,971
2
W
Guan Yu
5,126
513
48
5
0
194,124
0
L
Ah Puch
5,902
590
73
7
0
166,113
2
W
Athena
5,562
556
18
2
0
231,492
4
L
Aphrodite
4,870
487
63
6
0
203,003
0
W
Arachne
5,744
574
57
6
0
236,713
0
L
Neith
5,358
536
55
6
0
178,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role