Player Matchup

Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Bronze III
Groovemiester
Fafnir
Bronze III
Level 50
God Stats
0W - 2L
1,329 SR
Queue Stats
0W - 3L
1,390 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
ShadyPuma
Ah Puch
Bronze III
Level 88
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 3L
1,390 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,416 SR
1,427 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,630 SR
1,346 MMR
Atlas
Atlas
Gold V
Aelrion
Atlas
Gold V
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,467 MMR
Solo
Anhur
Anhur
Bronze III
KINGKRUSHER2002
Anhur
Bronze III
Level 126
God Stats
2W - 4L
1,546 SR
Queue Stats
9W - 13L
1,373 MMR
Solo
Vulcan
Vulcan
Silver II
Rabbit1697
Vulcan
Silver II
Level 87
God Stats
2W - 0L
1,844 SR
Queue Stats
27W - 41L
1,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 6 / 2
9,354
668
3,674
13,799
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 3 / 1
10,700
764
4,713
14,905
11,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
ShadyPuma
Ah Puch
17
2 / 7 / 2
10,663
762
9,418
10,620
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnubisAchillesThe MorriganAwilixAphrodite

VS

Bans
CthulhuKukulkanChaacHadesGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aelrion
Atlas
18
4 / 2 / 11
11,732
838
10,235
13,277
8,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 1 / 5
13,763
983
13,326
8,319
2,929
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Rabbit1697
Vulcan
16
1 / 2 / 11
10,652
761
10,073
6,405
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
16
16
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
6
2
0.17
W
Atlas
Aelrion
Atlas
4
2
11
4.75
L
3
3
1
1.17
W
11
1
5
13.5
W
Vulcan
Rabbit1697
Vulcan
1
2
11
3.25
L
Ah Puch
ShadyPuma
Ah Puch
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
33,634
39,324
Taken
28,001
19,810
Mitigated
13,627
4,150
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,674
714
0
2,083
13,799
4,853
0
5,556
7,573
0
40,444
W
Atlas
Aelrion
Atlas
10,235
3,027
0
1,619
13,277
8,430
0
7,635
5,642
29,552
0
L
4,713
1,147
142
1,475
14,905
11,919
0
8,270
5,505
20,000
494
W
13,326
4,622
0
837
8,319
2,929
3,024
3,817
4,502
0
61,777
W
Vulcan
Rabbit1697
Vulcan
10,073
144
0
362
6,405
2,268
1,015
2,289
4,116
30,514
213
L
Ah Puch
ShadyPuma
Ah Puch
9,418
89
0
450
10,620
3,038
0
4,244
5,897
29,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
36,147
143
Minions Killed
182
0
Camps Cleared
0
706,502
Distance Traveled
760,312
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,354
668
74
5
0
241,135
0
W
Atlas
11,732
838
36
3
0
277,120
0
L
Fafnir
10,700
764
24
2
0
242,895
0
W
Anhur
13,763
983
95
7
0
254,737
2
W
Vulcan
10,652
761
51
4
0
228,455
0
L
Ah Puch
10,663
762
45
3
0
222,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role