Player Matchup

Discordia
Discordia
AHHHHHHplease
Discordia
Level 38
God Stats
4W - 3L
1,365 SR
Queue Stats
95W - 116L
1,514 Elo+
Party 1
He Bo
He Bo
AmandaHugankis
He Bo
Level 109
God Stats
1W - 4L
1,149 SR
Queue Stats
323W - 326L
1,545 Elo+
Solo
Aphrodite
Aphrodite
Im Inanimate
Aphrodite
Level 158
God Stats
5W - 3L
1,586 SR
Queue Stats
122W - 127L
1,543 Elo+
Party 1
Mulan
Mulan
Slinkydo
Mulan
Level 176
God Stats
4W - 2L
1,677 SR
Queue Stats
191W - 181L
1,622 Elo+
Solo
Rama
Rama
TheChronoNova
Rama
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 66L
1,476 Elo+
Party 1
Team Averages
Level 114
1,455 SR
1,540 Elo+

VS

Team Averages
Level 92
1,435 SR
1,532 Elo+
Anhur
Anhur
 
Anhur
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CapitanCT
Danzaburou
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
286W - 294L
1,512 Elo+
Solo
Loki
Loki
Dannymotaku
Loki
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 165L
1,546 Elo+
Solo
Ravana
Ravana
IBalckAbyssI
Ravana
Level 29
God Stats
0W - 2L
1,219 SR
Queue Stats
62W - 54L
1,606 Elo+
Solo
Aphrodite
Aphrodite
smkbandit23
Aphrodite
Level 159
God Stats
4W - 4L
1,455 SR
Queue Stats
264W - 268L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AHHHHHHplease
Discordia
17
5 / 0 / 9
9,559
797
20,774
6,837
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
4 / 2 / 8
9,603
800
14,101
15,619
11,042
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Aphrodite
Im Inanimate
Aphrodite
16
2 / 3 / 8
8,847
737
6,234
12,098
5,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mulan
Slinkydo
Mulan
17
6 / 3 / 8
9,503
792
17,286
21,148
19,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
0 / 3 / 9
8,187
682
7,619
10,858
3,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 1 / 7
8,921
743
6,585
22,856
10,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
CapitanCT
Danzaburou
16
3 / 5 / 4
9,561
797
17,512
12,503
4,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 7
8,284
690
7,031
7,589
2,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
14
3 / 4 / 4
8,533
711
12,700
13,689
11,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
smkbandit23
Aphrodite
15
0 / 4 / 8
8,484
707
12,487
15,437
10,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
17
Kills
10
11
Deaths
17
42
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
1
7
6.5
W
Discordia
AHHHHHHplease
Discordia
5
0
9
9.5
W
4
2
8
4
L
Danzaburou
CapitanCT
Danzaburou
3
5
4
1
L
1
3
7
1.5
L
Ravana
3
4
4
1.25
W
Aphrodite
Im Inanimate
Aphrodite
2
3
8
2
W
Mulan
Slinkydo
Mulan
6
3
8
3.33
W
0
3
9
1.5
L
Aphrodite
smkbandit23
Aphrodite
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,014
Damage
56,315
66,560
Taken
72,074
43,021
Mitigated
40,231
33,264
Healing
33,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,585
1,622
261
6,708
22,856
10,683
296
10,611
11,526
0
12,615
W
Discordia
AHHHHHHplease
Discordia
20,774
441
1,273
1,329
6,837
2,531
176
1,762
5,075
33,196
286
W
14,101
468
0
1,673
15,619
11,042
0
2,516
13,103
16,164
1,554
L
Danzaburou
CapitanCT
Danzaburou
17,512
2,292
611
1,754
12,503
4,992
842
8,258
3,749
0
38,987
L
7,031
363
1,069
1,060
7,589
2,989
0
4,549
2,806
0
18,958
L
Ravana
12,700
1,517
355
3,347
13,689
11,236
0
6,645
6,504
0
21,871
W
Aphrodite
Im Inanimate
Aphrodite
6,234
281
13,416
7,157
12,098
5,944
0
1,670
10,428
21,229
458
W
Mulan
Slinkydo
Mulan
17,286
825
1,205
5,293
21,148
19,995
0
5,183
15,965
0
27,033
W
7,619
5,231
504
1,414
10,858
3,509
608
1,022
9,836
0
21,035
L
Aphrodite
smkbandit23
Aphrodite
12,487
597
9,534
9,129
15,437
10,331
165
7,110
7,737
22,385
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
43,783
150
Minions Killed
126
0
Camps Cleared
0
1,177,679
Distance Traveled
1,143,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,921
743
11
1
0
242,221
0
W
Discordia
9,559
797
32
3
0
255,870
0
W
He Bo
9,603
800
17
1
0
249,012
0
L
Danzaburou
9,561
797
54
5
0
220,732
0
L
Loki
8,284
690
21
2
0
239,324
0
L
Ravana
8,533
711
11
1
0
231,603
0
W
Aphrodite
8,847
737
50
4
0
227,237
0
W
Mulan
9,503
792
13
1
0
233,814
0
W
Rama
8,187
682
38
3
0
211,746
0
L
Aphrodite
8,484
707
29
2
0
209,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role