Player Matchup

Chronos
Chronos
EyeTokeDiesel
Chronos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,510 Elo+
Party 1
Izanami
Izanami
N4TUR3R4TH
Izanami
Level 153
God Stats
3W - 4L
1,451 SR
Queue Stats
127W - 142L
1,427 Elo+
Party 2
Hercules
Hercules
Sirloinof_beef
Hercules
Level 116
God Stats
11W - 11L
1,479 SR
Queue Stats
573W - 575L
1,495 Elo+
Solo
Xbalanque
Xbalanque
rybad32
Xbalanque
Level 145
God Stats
6W - 11L
1,437 SR
Queue Stats
98W - 109L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
xShadyHadesx
Nu Wa
Level 287
God Stats
2W - 6L
1,545 SR
Queue Stats
191W - 247L
1,460 Elo+
Party 1
Team Averages
Level 153
1,482 SR
1,466 Elo+

VS

Team Averages
Level 148
1,575 SR
1,539 Elo+
Ne Zha
Ne Zha
BroomerOne10
Ne Zha
Level 129
God Stats
2W - 0L
1,588 SR
Queue Stats
67W - 52L
1,501 Elo+
Solo
Ares
Ares
Weldskills
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,590 Elo+
Solo
Sol
Sol
callpolice
Sol
Level 138
God Stats
3W - 4L
1,675 SR
Queue Stats
86W - 73L
1,586 Elo+
Solo
Kukulkan
Kukulkan
chocobpa
Kukulkan
Level 155
God Stats
3W - 3L
1,520 SR
Queue Stats
331W - 355L
1,479 Elo+
Solo
Anubis
Anubis
pocoyoc
Anubis
Level 210
God Stats
3W - 2L
1,590 SR
Queue Stats
264W - 264L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
2 / 5 / 6
8,421
702
7,499
10,624
2,585
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
N4TUR3R4TH
Izanami
15
3 / 6 / 5
8,898
742
6,720
11,038
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
16
2 / 5 / 5
8,730
728
11,742
20,046
20,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
rybad32
Xbalanque
15
3 / 7 / 5
9,219
768
14,330
12,752
2,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 6 / 5
8,465
705
12,438
9,460
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
11 / 3 / 15
11,584
965
16,643
12,915
7,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 3 / 20
10,441
870
7,803
20,273
27,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 1 / 14
12,085
1,007
14,818
14,787
6,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
chocobpa
Kukulkan
17
4 / 2 / 9
10,033
836
10,405
9,269
4,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
pocoyoc
Anubis
17
4 / 2 / 17
10,485
874
10,330
8,610
7,054
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
11
Kills
29
29
Deaths
11
26
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
11
3
15
6.17
L
Chronos
2
5
6
1
L
Izanami
N4TUR3R4TH
Izanami
3
6
5
0.92
L
Hercules
2
5
5
0.9
W
3
3
20
4.33
W
7
1
14
14
W
Kukulkan
chocobpa
Kukulkan
4
2
9
4.25
W
Anubis
pocoyoc
Anubis
4
2
17
6.25
L
Xbalanque
rybad32
Xbalanque
3
7
5
0.79
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,729
Damage
59,999
63,920
Taken
65,854
31,516
Mitigated
52,457
17,632
Healing
29,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
16,643
1,398
818
5,012
12,915
7,358
2,467
3,506
9,203
0
35,095
L
Chronos
7,499
1,539
523
1,587
10,624
2,585
0
5,842
4,782
17,196
0
L
Izanami
N4TUR3R4TH
Izanami
6,720
2,894
1,458
1,647
11,038
2,965
0
7,538
3,500
0
16,591
L
Hercules
11,742
939
737
7,240
20,046
20,695
0
14,028
6,018
1,718
14,770
W
7,803
281
1,112
5,668
20,273
27,025
0
6,034
13,724
12,212
0
W
14,818
2,223
4,018
6,164
14,787
6,679
3,027
5,469
9,196
28,549
0
W
Kukulkan
chocobpa
Kukulkan
10,405
177
2,541
2,319
9,269
4,341
855
2,661
6,571
32,986
598
W
Anubis
pocoyoc
Anubis
10,330
0
707
1,359
8,610
7,054
958
3,391
5,093
30,935
2,348
L
Xbalanque
rybad32
Xbalanque
14,330
4,768
633
1,967
12,752
2,965
0
9,549
3,203
0
31,388
L
12,438
4,368
543
1,297
9,460
2,306
0
5,983
3,477
24,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,733
Gold Earned
54,628
115
Minions Killed
184
0
Camps Cleared
0
995,307
Distance Traveled
1,269,913
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,584
965
25
2
0
271,425
0
L
Chronos
8,421
702
27
2
0
188,054
0
L
Izanami
8,898
742
17
1
0
185,047
0
L
Hercules
8,730
728
13
1
0
207,531
0
W
Ares
10,441
870
7
1
0
259,870
0
W
Sol
12,085
1,007
40
3
0
266,446
0
W
Kukulkan
10,033
836
59
5
0
242,565
0
W
Anubis
10,485
874
53
4
0
229,607
2
L
Xbalanque
9,219
768
35
3
0
198,676
0
L
Nu Wa
8,465
705
23
2
0
215,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role