Player Matchup

Mercury
Mercury
Da Girth God
Mercury
Level 149
God Stats
2W - 2L
1,564 SR
Queue Stats
433W - 461L
1,488 Elo+
Party 2
Bellona
Bellona
Menisqis
Bellona
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,413 Elo+
Party 2
Lancelot
Lancelot
Unfixedfern797
Lancelot
Level 215
God Stats
0W - 3L
1,089 SR
Queue Stats
129W - 150L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Z Bob God
Danzaburou
Level 108
God Stats
2W - 3L
1,665 SR
Queue Stats
312W - 303L
1,494 Elo+
Party 2
Cupid
Cupid
lnklink
Cupid
Level 83
God Stats
0W - 3L
1,149 SR
Queue Stats
248W - 254L
1,528 Elo+
Party 2
Team Averages
Level 131
1,393 SR
1,483 Elo+

VS

Team Averages
Level 88
1,546 SR
1,512 Elo+
Hera
Hera
 
Hera
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ChicoWeen
Baron Samedi
Level 85
God Stats
3W - 3L
1,493 SR
Queue Stats
176W - 187L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dafrogx
Tsukuyomi
Level 85
God Stats
7W - 9L
1,280 SR
Queue Stats
177W - 171L
1,561 Elo+
Party 1
Athena
Athena
defundthecraigs
Athena
Level 106
God Stats
4W - 1L
1,678 SR
Queue Stats
222W - 225L
1,517 Elo+
Party 1
Baba Yaga
Baba Yaga
lB Rye
Baba Yaga
Level 29
God Stats
4W - 1L
1,780 SR
Queue Stats
75W - 85L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Da Girth God
Mercury
14
3 / 5 / 5
7,923
792
5,306
10,009
7,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bellona
Menisqis
Bellona
13
2 / 6 / 5
7,638
764
6,278
12,517
17,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
11
0 / 8 / 4
6,482
648
5,712
12,146
8,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Z Bob God
Danzaburou
13
1 / 5 / 6
7,528
753
9,584
9,568
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
lnklink
Cupid
16
5 / 4 / 4
8,191
819
7,056
13,044
5,390
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
10 / 2 / 12
10,002
1,000
12,132
5,692
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ChicoWeen
Baron Samedi
14
3 / 4 / 12
8,510
851
9,649
10,339
13,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Dafrogx
Tsukuyomi
18
11 / 2 / 14
10,945
1,095
16,792
13,118
8,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 2 / 22
9,677
968
8,296
15,641
27,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
lB Rye
Baba Yaga
15
1 / 1 / 22
8,822
882
5,414
7,870
8,368
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
110
11
Kills
28
28
Deaths
11
24
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
2
12
8
W
Baron Samedi
ChicoWeen
Baron Samedi
3
4
12
2.25
L
Mercury
Da Girth God
Mercury
3
5
5
1.1
W
Tsukuyomi
Dafrogx
Tsukuyomi
11
2
14
9
L
Bellona
Menisqis
Bellona
2
6
5
0.75
L
Lancelot
0
8
4
0.25
L
Danzaburou
Z Bob God
Danzaburou
1
5
6
0.8
W
3
2
22
7
W
Baba Yaga
lB Rye
Baba Yaga
1
1
22
12
L
Cupid
lnklink
Cupid
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,936
Damage
52,283
57,284
Taken
52,660
42,833
Mitigated
60,234
15,845
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,132
3,109
1,618
691
5,692
2,942
1,792
0
5,569
21,815
0
W
Baron Samedi
ChicoWeen
Baron Samedi
9,649
278
3,272
2,311
10,339
13,247
28
0
10,257
14,661
0
L
Mercury
Da Girth God
Mercury
5,306
2,242
324
1,034
10,009
7,122
0
4,731
5,047
0
12,648
W
Tsukuyomi
Dafrogx
Tsukuyomi
16,792
3,394
1,413
3,736
13,118
8,267
1,751
0
13,076
0
36,170
L
Bellona
Menisqis
Bellona
6,278
892
121
1,389
12,517
17,864
0
6,754
5,587
0
10,756
L
Lancelot
5,712
1,349
179
863
12,146
8,134
0
8,286
3,672
0
10,568
L
Danzaburou
Z Bob God
Danzaburou
9,584
2,084
159
1,549
9,568
4,323
0
6,691
2,669
0
23,541
W
8,296
1,416
838
1,991
15,641
27,410
427
0
15,377
14,106
0
W
Baba Yaga
lB Rye
Baba Yaga
5,414
526
778
1,946
7,870
8,368
523
0
7,786
13,159
726
L
Cupid
lnklink
Cupid
7,056
4,010
4,139
6,088
13,044
5,390
0
7,589
5,091
0
20,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
47,956
86
Minions Killed
116
0
Camps Cleared
0
902,207
Distance Traveled
973,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,002
1,000
28
3
0
198,163
0
W
Baron Samedi
8,510
851
23
2
0
163,244
0
L
Mercury
7,923
792
13
1
0
190,932
0
W
Tsukuyomi
10,945
1,095
36
4
0
230,124
0
L
Bellona
7,638
764
3
0
0
174,294
0
L
Lancelot
6,482
648
9
1
0
178,507
0
L
Danzaburou
7,528
753
33
3
0
166,642
0
W
Athena
9,677
968
15
2
0
184,375
0
W
Baba Yaga
8,822
882
14
1
0
197,165
0
L
Cupid
8,191
819
28
3
0
191,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role