Player Matchup

Sol
Sol
M1ghtyMonkey205
Sol
Level 66
God Stats
13W - 2L
1,805 SR
Queue Stats
248W - 264L
1,422 Elo+
Party 1
Ix Chel
Ix Chel
M1ghtyNT1ny
Ix Chel
Level 64
God Stats
22W - 22L
1,472 SR
Queue Stats
174W - 193L
1,469 Elo+
Party 1
Chaac
Chaac
Nearlyideal
Chaac
Level 81
God Stats
6W - 0L
1,956 SR
Queue Stats
103W - 104L
1,484 Elo+
Party 1
Team Averages
Level 70
1,745 SR
1,459 Elo+

VS

Team Averages
Level 75
1,564 SR
1,510 Elo+
Kuzenbo
Kuzenbo
PapaHill
Kuzenbo
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 9L
1,531 Elo+
Solo
Charybdis
Charybdis
Tonaaayyy_
Charybdis
Level 42
God Stats
33W - 33L
1,541 SR
Queue Stats
74W - 67L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Xl-Moonlight_
Nu Wa
Level 120
God Stats
37W - 32L
1,652 SR
Queue Stats
125W - 121L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
9,131
913
6,844
8,124
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
M1ghtyNT1ny
Ix Chel
14
4 / 0 / 8
8,731
873
6,727
4,227
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 10
9,151
915
8,716
10,500
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PapaHill
Kuzenbo
10
0 / 7 / 1
6,419
642
2,807
10,750
8,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Tonaaayyy_
Charybdis
12
1 / 4 / 1
7,219
722
4,556
7,806
2,178
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 4 / 1
7,466
747
6,531
6,463
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
2
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Ix Chel
M1ghtyNT1ny
Ix Chel
4
0
8
8
W
5
1
10
10
L
Kuzenbo
PapaHill
Kuzenbo
0
7
1
0.07
L
Charybdis
Tonaaayyy_
Charybdis
1
4
1
0.38
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,287
Damage
13,894
22,851
Taken
25,019
13,013
Mitigated
12,840
10,168
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,844
1,422
0
3,865
8,124
2,271
360
3,629
4,336
40,288
1,948
W
Ix Chel
M1ghtyNT1ny
Ix Chel
6,727
863
962
1,527
4,227
1,225
200
2,189
1,900
27,922
1,006
W
8,716
973
0
3,814
10,500
9,517
180
2,927
7,371
0
27,261
L
Kuzenbo
PapaHill
Kuzenbo
2,807
978
0
611
10,750
8,955
0
6,240
3,896
8,778
140
L
Charybdis
Tonaaayyy_
Charybdis
4,556
2,213
0
626
7,806
2,178
0
4,065
3,349
0
12,822
L
6,531
2,545
310
1,154
6,463
1,707
0
2,488
3,455
23,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,013
Gold Earned
21,104
163
Minions Killed
65
0
Camps Cleared
0
552,672
Distance Traveled
473,764
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,131
913
84
8
0
175,282
0
W
Ix Chel
8,731
873
48
5
0
193,190
2
W
Chaac
9,151
915
31
3
0
184,200
0
L
Kuzenbo
6,419
642
6
1
0
142,842
0
L
Charybdis
7,219
722
24
2
0
173,988
0
L
Nu Wa
7,466
747
35
4
0
156,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role