Player Matchup

Chronos
Chronos
Darkeatermidir66
Chronos
Level 147
God Stats
23W - 24L
1,701 SR
Queue Stats
358W - 327L
1,559 Elo+
Party 1
Aphrodite
Aphrodite
IX2000
Aphrodite
Level 56
God Stats
0W - 2L
1,203 SR
Queue Stats
65W - 68L
1,480 Elo+
Solo
Tyr
Tyr
Sir_Geruad
Tyr
Level 173
God Stats
6W - 13L
1,430 SR
Queue Stats
297W - 309L
1,447 Elo+
Solo
Artemis
Artemis
daidizzle_03
Artemis
Level 155
God Stats
2W - 2L
1,632 SR
Queue Stats
205W - 191L
1,536 Elo+
Solo
Horus
Horus
ondeado_gris
Horus
Level 124
God Stats
2W - 1L
1,836 SR
Queue Stats
213W - 205L
1,552 Elo+
Party 1
Team Averages
Level 131
1,560 SR
1,515 Elo+

VS

Team Averages
Level 125
1,406 SR
1,493 Elo+
Merlin
Merlin
Ackermanz
Merlin
Level 106
God Stats
16W - 12L
1,599 SR
Queue Stats
412W - 380L
1,537 Elo+
Solo
Xing Tian
Xing Tian
Bolmpo
Xing Tian
Level 119
God Stats
3W - 2L
1,300 SR
Queue Stats
158W - 150L
1,481 Elo+
Party 2
Mercury
Mercury
JasonM9
Mercury
Level 195
God Stats
2W - 2L
1,346 SR
Queue Stats
253W - 285L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Sqauncho
Gilgamesh
Level 99
God Stats
30W - 21L
1,584 SR
Queue Stats
214W - 192L
1,502 Elo+
Party 2
Jing Wei
Jing Wei
ssundazee
Jing Wei
Level 105
God Stats
7W - 9L
1,202 SR
Queue Stats
85W - 89L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
4,436
555
3,861
4,884
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
IX2000
Aphrodite
8
1 / 1 / 2
4,511
564
1,760
5,168
2,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 1 / 0
3,658
457
749
2,496
597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
daidizzle_03
Artemis
9
0 / 2 / 0
4,593
574
2,683
4,674
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 2
4,780
598
1,425
3,472
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ackermanz
Merlin
10
0 / 1 / 1
5,320
665
1,329
3,078
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
Bolmpo
Xing Tian
8
1 / 2 / 1
4,899
612
4,397
7,429
3,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
JasonM9
Mercury
11
3 / 0 / 0
5,629
704
1,692
4,376
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
Sqauncho
Gilgamesh
10
0 / 0 / 1
5,741
718
1,895
4,335
2,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Jing Wei
ssundazee
Jing Wei
8
1 / 2 / 1
4,572
572
3,175
3,714
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
5
Kills
5
5
Deaths
5
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ackermanz
Merlin
0
1
1
0.5
W
Xing Tian
Bolmpo
Xing Tian
1
2
1
0.75
L
2
1
2
3
L
Aphrodite
IX2000
Aphrodite
1
1
2
2
W
Mercury
JasonM9
Mercury
3
0
0
3
L
0
1
0
0
W
Gilgamesh
Sqauncho
Gilgamesh
0
0
1
0.5
L
Artemis
daidizzle_03
Artemis
0
2
0
0
L
2
0
2
3
W
Jing Wei
ssundazee
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,478
Damage
12,488
20,694
Taken
22,932
7,394
Mitigated
9,584
6,272
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ackermanz
Merlin
1,329
54
0
630
3,078
729
0
0
3,078
32,769
0
W
Xing Tian
Bolmpo
Xing Tian
4,397
356
0
1,785
7,429
3,783
0
2,999
4,132
15,309
2,288
L
3,861
685
0
498
4,884
1,496
0
2,030
2,854
19,534
941
L
Aphrodite
IX2000
Aphrodite
1,760
623
812
2,472
5,168
2,516
0
1,816
3,352
14,999
0
W
Mercury
JasonM9
Mercury
1,692
201
0
250
4,376
1,458
0
115
4,261
0
36,943
L
749
51
0
1,075
2,496
597
0
0
2,291
0
7,930
W
Gilgamesh
Sqauncho
Gilgamesh
1,895
359
0
1,492
4,335
2,453
280
0
4,335
0
37,898
L
Artemis
daidizzle_03
Artemis
2,683
465
0
673
4,674
1,432
0
1,045
3,345
0
24,702
L
1,425
759
280
462
3,472
1,353
0
258
3,144
0
24,425
W
Jing Wei
ssundazee
Jing Wei
3,175
2,249
0
297
3,714
1,161
0
2,012
1,463
0
21,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,978
Gold Earned
26,161
203
Minions Killed
262
0
Camps Cleared
0
733,751
Distance Traveled
874,529
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,320
665
55
7
0
151,503
0
W
Xing Tian
4,899
612
19
2
0
174,158
6
L
Chronos
4,436
555
45
6
0
169,138
0
L
Aphrodite
4,511
564
34
4
0
164,631
0
W
Mercury
5,629
704
75
9
0
201,390
0
L
Tyr
3,658
457
19
2
0
59,561
0
W
Gilgamesh
5,741
718
71
9
0
159,963
4
L
Artemis
4,593
574
58
7
0
145,597
1
L
Horus
4,780
598
47
6
0
194,824
0
W
Jing Wei
4,572
572
42
5
0
187,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role