Player Matchup

Hera
Hera
 
Hera
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Snow_25_Warrior
Neith
Level 54
God Stats
2W - 1L
1,757 SR
Queue Stats
26W - 22L
1,527 Elo+
Solo
Yu Huang
Yu Huang
iAm_-Th3LegEnds
Yu Huang
Level 117
God Stats
1W - 4L
1,337 SR
Queue Stats
29W - 37L
1,471 Elo+
Party 2
Fenrir
Fenrir
nicopuri
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 65L
1,626 Elo+
Party 3
Team Averages
Level 92
1,519 SR
1,525 Elo+

VS

Team Averages
Level 129
1,446 SR
1,534 Elo+
Artemis
Artemis
BocchiHitori
Artemis
Level 158
God Stats
11W - 5L
1,535 SR
Queue Stats
76W - 56L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Caide4emo
Nu Wa
Level 88
God Stats
350W - 324L
1,557 SR
Queue Stats
363W - 363L
1,532 Elo+
Solo
Ravana
Ravana
Laikan
Ravana
Level 160
God Stats
2W - 2L
1,415 SR
Queue Stats
271W - 293L
1,640 Elo+
Solo
Maui
Maui
Octavo4G
Maui
Level 93
God Stats
9W - 11L
1,407 SR
Queue Stats
36W - 37L
1,476 Elo+
Party 1
King Arthur
King Arthur
ThrowsItBack
King Arthur
Level 147
God Stats
4W - 5L
1,316 SR
Queue Stats
41W - 40L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 2 / 1
5,396
1,079
2,445
4,758
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
 
Tyr
10
0 / 4 / 1
5,335
1,067
2,661
8,875
6,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
0 / 1 / 0
5,260
1,052
1,574
2,370
625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yu Huang
10
0 / 1 / 1
5,515
1,103
1,922
3,070
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
nicopuri
Fenrir
10
1 / 2 / 0
5,415
1,083
2,269
4,411
2,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

349

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BocchiHitori
Artemis
11
4 / 0 / 6
6,710
1,342
8,593
2,874
1,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Caide4emo
Nu Wa
11
1 / 0 / 8
6,053
1,211
5,586
1,714
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Laikan
Ravana
11
1 / 0 / 6
5,885
1,177
3,003
2,906
1,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
11
1 / 0 / 8
6,480
1,296
1,461
1,662
1,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
ThrowsItBack
King Arthur
11
3 / 1 / 5
6,232
1,246
3,431
3,515
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
1
Kills
10
10
Deaths
1
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
1
0.25
L
Tyr
 
Tyr
0
4
1
0.13
W
Artemis
BocchiHitori
Artemis
4
0
6
7
W
Nu Wa
Caide4emo
Nu Wa
1
0
8
5
W
Ravana
Laikan
Ravana
1
0
6
4
W
Maui
1
0
8
5
L
0
1
0
0
W
King Arthur
ThrowsItBack
King Arthur
3
1
5
5.5
L
Yu Huang
0
1
1
0.5
L
Fenrir
nicopuri
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,871
Damage
22,074
23,484
Taken
12,671
10,880
Mitigated
7,439
1,348
Healing
1,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,445
120
0
405
4,758
1,034
0
1,898
2,826
9,784
0
L
Tyr
 
Tyr
2,661
169
0
507
8,875
6,259
0
1,998
6,726
0
6,779
W
Artemis
BocchiHitori
Artemis
8,593
2,524
0
136
2,874
1,189
0
810
2,064
0
15,384
W
Nu Wa
Caide4emo
Nu Wa
5,586
2,372
0
199
1,714
587
0
374
1,261
17,601
0
W
Ravana
Laikan
Ravana
3,003
564
0
498
2,906
1,579
0
848
2,036
0
10,702
W
Maui
1,461
151
0
264
1,662
1,038
0
1,054
575
2,287
0
L
1,574
143
0
190
2,370
625
0
1,456
878
0
10,169
W
King Arthur
ThrowsItBack
King Arthur
3,431
306
0
228
3,515
3,046
0
1,281
2,204
0
9,604
L
Yu Huang
1,922
100
0
0
3,070
946
0
754
2,316
19,372
0
L
Fenrir
nicopuri
Fenrir
2,269
326
0
246
4,411
2,016
0
941
3,397
0
4,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,921
Gold Earned
31,360
95
Minions Killed
83
3
Camps Cleared
4
441,763
Distance Traveled
496,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,396
1,079
18
4
2
97,567
0
L
Tyr
5,335
1,067
10
2
0
98,796
0
W
Artemis
6,710
1,342
19
4
0
104,187
0
W
Nu Wa
6,053
1,211
31
6
2
82,778
0
W
Ravana
5,885
1,177
18
4
2
111,112
0
W
Maui
6,480
1,296
0
0
0
98,730
0
L
Neith
5,260
1,052
25
5
1
62,005
0
W
King Arthur
6,232
1,246
15
3
0
99,932
0
L
Yu Huang
5,515
1,103
34
7
0
93,541
0
L
Fenrir
5,415
1,083
8
2
0
89,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role