Player Matchup

Hou Yi
Hou Yi
AinWndrlnd
Hou Yi
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 170L
1,480 Elo+
Party 1
Hachiman
Hachiman
DeadGamerWalkin
Hachiman
Level 129
God Stats
2W - 3L
1,429 SR
Queue Stats
345W - 367L
1,486 Elo+
Party 4
Kali
Kali
HebezZ26
Kali
Level 144
God Stats
22W - 30L
1,441 SR
Queue Stats
1,054W - 1,086L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Trave61
Danzaburou
Level 126
God Stats
2W - 5L
1,271 SR
Queue Stats
272W - 255L
1,474 Elo+
Party 1
Odin
Odin
bduckk
Odin
Level 129
God Stats
1W - 1L
1,637 SR
Queue Stats
202W - 201L
1,582 Elo+
Party 4
Team Averages
Level 135
1,456 SR
1,497 Elo+

VS

Team Averages
Level 130
1,531 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
KINGREAPER3710
Morgan Le Fay
Level 127
God Stats
6W - 0L
1,864 SR
Queue Stats
155W - 137L
1,453 Elo+
Party 2
Agni
Agni
Khallgar
Agni
Level 109
God Stats
1W - 2L
1,294 SR
Queue Stats
120W - 109L
1,542 Elo+
Party 3
Ah Puch
Ah Puch
MaldyNutz
Ah Puch
Level 140
God Stats
2W - 4L
1,367 SR
Queue Stats
257W - 231L
1,602 Elo+
Party 3
Nemesis
Nemesis
TexMex Joker512
Nemesis
Level 144
God Stats
13W - 6L
1,628 SR
Queue Stats
330W - 348L
1,560 Elo+
Party 3
Skadi
Skadi
VLyricEagleV
Skadi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 174L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AinWndrlnd
Hou Yi
17
6 / 5 / 6
9,790
816
10,886
10,765
3,849
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
15
5 / 8 / 7
9,402
784
9,315
13,307
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
15
0 / 7 / 11
7,760
647
4,337
17,250
15,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Trave61
Danzaburou
14
1 / 8 / 8
8,226
686
6,654
12,900
4,304
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
bduckk
Odin
15
2 / 7 / 7
8,801
733
6,755
16,307
16,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KINGREAPER3710
Morgan Le Fay
18
7 / 3 / 12
10,949
912
13,717
12,492
7,291
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
17
6 / 5 / 16
10,384
865
12,078
8,347
3,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
MaldyNutz
Ah Puch
17
12 / 3 / 14
11,690
974
18,406
10,706
5,071
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 14
9,269
772
9,600
13,671
14,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 1 / 15
10,987
916
10,835
9,672
8,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
106
14
Kills
35
35
Deaths
15
39
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AinWndrlnd
Hou Yi
6
5
6
1.8
L
Hachiman
5
8
7
1.06
L
Kali
0
7
11
0.79
W
Morgan Le Fay
KINGREAPER3710
Morgan Le Fay
7
3
12
4.33
W
Agni
6
5
16
2.8
W
Ah Puch
MaldyNutz
Ah Puch
12
3
14
6.33
W
2
3
14
3
L
Danzaburou
Trave61
Danzaburou
1
8
8
0.63
W
8
1
15
15.5
L
Odin
bduckk
Odin
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,947
Damage
64,636
70,529
Taken
54,888
44,251
Mitigated
39,175
12,551
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AinWndrlnd
Hou Yi
10,886
3,570
905
855
10,765
3,849
300
5,855
4,564
0
31,051
L
Hachiman
9,315
5,571
0
572
13,307
4,266
0
9,709
3,254
0
17,242
L
Kali
4,337
821
730
3,768
17,250
15,218
11
8,865
8,069
159
9,362
W
Morgan Le Fay
KINGREAPER3710
Morgan Le Fay
13,717
801
1,457
4,298
12,492
7,291
1,048
34
12,243
32,999
211
W
Agni
12,078
1,572
550
504
8,347
3,660
667
17
8,251
24,003
175
W
Ah Puch
MaldyNutz
Ah Puch
18,406
923
908
2,202
10,706
5,071
1,513
0
10,658
26,814
1,886
W
9,600
2,702
935
2,746
13,671
14,188
550
17
13,459
0
14,798
L
Danzaburou
Trave61
Danzaburou
6,654
1,965
938
1,162
12,900
4,304
0
8,166
4,412
0
15,062
W
10,835
4,675
992
1,188
9,672
8,965
3,360
34
9,431
0
30,044
L
Odin
bduckk
Odin
6,755
611
1,136
2,485
16,307
16,614
0
9,051
6,896
0
13,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
53,279
123
Minions Killed
149
0
Camps Cleared
0
987,400
Distance Traveled
1,103,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,790
816
52
4
0
204,439
0
L
Hachiman
9,402
784
24
2
0
196,745
0
L
Kali
7,760
647
6
1
0
203,425
0
W
Morgan Le Fay
10,949
912
45
4
0
234,131
0
W
Agni
10,384
865
27
2
0
215,832
0
W
Ah Puch
11,690
974
17
1
0
199,491
0
W
Nemesis
9,269
772
12
1
0
225,260
0
L
Danzaburou
8,226
686
19
2
0
168,129
0
W
Skadi
10,987
916
48
4
0
228,799
0
L
Odin
8,801
733
22
2
0
214,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role