Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
CatboyOryx
Ix Chel
Level 27
God Stats
3W - 5L
1,736 SR
Queue Stats
17W - 23L
1,434 Elo+
Party 1
Neith
Neith
JinSouL00na
Neith
Level 137
God Stats
12W - 16L
1,499 SR
Queue Stats
332W - 344L
1,489 Elo+
Solo
Shiva
Shiva
iiBlueShadow
Shiva
Level 105
God Stats
3W - 3L
1,861 SR
Queue Stats
17W - 23L
1,434 Elo+
Party 1
Team Averages
Level 97
1,619 SR
1,471 Elo+

VS

Team Averages
Level 127
1,426 SR
1,507 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ItsDrunkElf
Artemis
Level 104
God Stats
5W - 7L
1,540 SR
Queue Stats
94W - 102L
1,516 Elo+
Party 3
Kuzenbo
Kuzenbo
chef777
Kuzenbo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,526 Elo+
Solo
Achilles
Achilles
fluid423
Achilles
Level 129
God Stats
5W - 14L
1,459 SR
Queue Stats
103W - 109L
1,517 Elo+
Party 3
Yu Huang
Yu Huang
iAm_-Th3LegEnds
Yu Huang
Level 117
God Stats
1W - 0L
1,133 SR
Queue Stats
11W - 13L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 0 / 3
5,945
991
3,299
6,234
3,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
 
Nemesis
8
0 / 1 / 0
4,935
823
365
1,539
384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ix Chel
CatboyOryx
Ix Chel
10
2 / 3 / 2
5,699
950
3,984
5,754
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 2
6,146
1,024
5,798
4,000
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
2 / 2 / 3
5,815
969
4,001
5,612
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 2 / 1
6,027
1,005
3,391
4,130
1,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Artemis
ItsDrunkElf
Artemis
11
0 / 0 / 3
5,733
956
3,148
3,016
960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
chef777
Kuzenbo
10
1 / 1 / 4
5,699
950
3,024
6,021
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
fluid423
Achilles
12
3 / 1 / 3
6,281
1,047
5,484
6,641
4,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
11
1 / 1 / 3
5,895
983
5,510
2,533
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
5
Kills
7
7
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
3
1.5
L
Nemesis
 
Nemesis
0
1
0
0
W
Thor
 
Thor
2
2
1
1.25
L
Ix Chel
CatboyOryx
Ix Chel
2
3
2
1
W
Artemis
ItsDrunkElf
Artemis
0
0
3
1.5
L
1
1
2
2
W
Kuzenbo
chef777
Kuzenbo
1
1
4
3
W
Achilles
fluid423
Achilles
3
1
3
4.5
W
Yu Huang
1
1
3
2.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,447
Damage
20,557
23,139
Taken
22,341
9,409
Mitigated
14,294
5,862
Healing
4,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,299
234
0
1,241
6,234
3,171
0
1,032
4,847
14,896
0
L
Nemesis
 
Nemesis
365
143
0
454
1,539
384
0
410
1,002
0
1,682
W
Thor
 
Thor
3,391
730
0
99
4,130
1,714
0
1,838
2,292
0
8,185
L
Ix Chel
CatboyOryx
Ix Chel
3,984
495
404
1,408
5,754
1,746
0
1,730
3,690
8,267
0
W
Artemis
ItsDrunkElf
Artemis
3,148
758
0
930
3,016
960
0
1,622
1,394
0
16,160
L
5,798
930
211
692
4,000
1,352
0
1,244
2,318
0
22,460
W
Kuzenbo
chef777
Kuzenbo
3,024
553
0
878
6,021
5,831
0
1,997
4,024
6,400
611
W
Achilles
fluid423
Achilles
5,484
1,222
0
2,123
6,641
4,922
0
1,371
5,270
0
14,917
W
Yu Huang
5,510
267
0
465
2,533
867
190
455
2,078
14,861
0
L
4,001
590
412
1,040
5,612
2,756
0
2,586
2,512
0
7,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
29,635
109
Minions Killed
104
0
Camps Cleared
0
548,245
Distance Traveled
623,768
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,945
991
33
6
0
121,137
0
L
Nemesis
4,935
823
4
1
0
40,300
2
W
Thor
6,027
1,005
14
2
0
131,144
0
L
Ix Chel
5,699
950
10
2
0
118,657
0
W
Artemis
5,733
956
24
4
0
106,847
0
L
Neith
6,146
1,024
49
8
0
129,640
0
W
Kuzenbo
5,699
950
9
2
0
123,871
0
W
Achilles
6,281
1,047
18
3
0
132,157
0
W
Yu Huang
5,895
983
39
7
0
129,749
0
L
Shiva
5,815
969
13
2
0
138,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role