Player Matchup

Ix Chel
Ix Chel
C4NS3RB3R03133
Ix Chel
Level 89
God Stats
11W - 12L
1,532 SR
Queue Stats
683W - 685L
1,455 Elo+
Solo
Artemis
Artemis
CptThunderClap
Artemis
Level 27
God Stats
37W - 30L
1,458 SR
Queue Stats
76W - 71L
1,436 Elo+
Party 3
Bellona
Bellona
DariusBlack21
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,137 Elo+
Solo
Surtr
Surtr
Gangie07
Surtr
Level 85
God Stats
22W - 8L
1,771 SR
Queue Stats
349W - 365L
1,487 Elo+
Solo
Bacchus
Bacchus
icyyshadow11
Bacchus
Level 65
God Stats
23W - 18L
1,547 SR
Queue Stats
78W - 78L
1,431 Elo+
Party 3
Team Averages
Level 70
1,562 SR
1,389 Elo+

VS

Team Averages
Level 89
1,503 SR
1,433 Elo+
Ares
Ares
Chapel3057
Ares
Level 76
God Stats
120W - 105L
1,502 SR
Queue Stats
269W - 302L
1,413 Elo+
Solo
Charybdis
Charybdis
GingaNinja64
Charybdis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,464 Elo+
Party 1
Mercury
Mercury
LunarWo1f_666
Mercury
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 165L
1,424 Elo+
Party 2
Poseidon
Poseidon
Unbeerlievable7
Poseidon
Level 94
God Stats
3W - 1L
1,568 SR
Queue Stats
38W - 33L
1,463 Elo+
Party 1
Bellona
Bellona
xDWxWolfy
Bellona
Level 88
God Stats
3W - 4L
1,444 SR
Queue Stats
115W - 110L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,229
513
8,600
10,190
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 4
8,735
485
7,887
11,582
4,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
1
0 / 0 / 0
3,717
207
0
0
0
Surtr
Gangie07
Surtr
16
4 / 2 / 1
9,687
538
11,758
17,060
11,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Bacchus
icyyshadow11
Bacchus
13
3 / 4 / 3
8,647
480
7,904
16,627
12,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
9,196
511
7,223
12,508
11,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
GingaNinja64
Charybdis
16
2 / 4 / 5
9,279
516
7,723
10,645
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mercury
17
3 / 1 / 6
9,659
537
6,856
10,597
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
15
5 / 6 / 3
9,652
536
12,536
10,813
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
xDWxWolfy
Bellona
15
1 / 0 / 0
9,687
538
4,142
12,029
11,278
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
13
Kills
13
13
Deaths
13
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
2
2
7
2.75
L
2
4
4
1
L
Bellona
0
0
0
0
L
Surtr
Gangie07
Surtr
4
2
1
2.25
W
Charybdis
GingaNinja64
Charybdis
2
4
5
1.13
W
Mercury
3
1
6
6
W
Poseidon
5
6
3
1.08
L
Bacchus
icyyshadow11
Bacchus
3
4
3
1.13
W
Bellona
xDWxWolfy
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,149
Damage
38,480
55,459
Taken
56,592
31,247
Mitigated
34,548
12,105
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,600
320
390
706
10,190
3,382
0
4,658
5,154
57,462
0
W
7,223
512
0
1,953
12,508
11,319
152
4,403
7,911
26,563
0
L
7,887
4,997
141
1,633
11,582
4,004
1,000
3,776
7,700
0
59,456
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
Gangie07
Surtr
11,758
3,581
0
4,956
17,060
11,024
511
4,020
12,503
3,465
79,939
W
Charybdis
GingaNinja64
Charybdis
7,723
3,811
0
3,275
10,645
3,943
464
2,638
7,915
0
63,577
W
Mercury
6,856
3,637
0
616
10,597
4,398
0
2,684
7,705
0
86,764
W
Poseidon
12,536
1,500
0
460
10,813
3,610
404
5,250
5,129
53,738
0
L
Bacchus
icyyshadow11
Bacchus
7,904
1,054
410
3,869
16,627
12,837
0
6,424
9,959
29,294
2,204
W
Bellona
xDWxWolfy
Bellona
4,142
873
0
3,289
12,029
11,278
198
1,068
10,917
0
72,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,015
Gold Earned
47,473
379
Minions Killed
506
0
Camps Cleared
0
1,384,832
Distance Traveled
1,809,791
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,229
513
109
6
0
324,931
0
W
Ares
9,196
511
34
2
0
340,573
2
L
Artemis
8,735
485
95
5
0
329,762
0
L
Bellona
3,717
207
0
0
0
0
0
L
Surtr
9,687
538
128
7
0
403,317
4
W
Charybdis
9,279
516
120
7
0
322,432
0
W
Mercury
9,659
537
121
7
0
440,027
0
W
Poseidon
9,652
536
111
6
0
368,331
0
L
Bacchus
8,647
480
47
3
0
326,822
7
W
Bellona
9,687
538
120
7
0
338,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role