Player Matchup

Rama
Rama
Brobiie
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 138L
1,499 Elo+
Party 2
Guan Yu
Guan Yu
ChiraDk
Guan Yu
Level 140
God Stats
2W - 0L
1,733 SR
Queue Stats
161W - 148L
1,508 Elo+
Solo
Hercules
Hercules
MyNameTyrone
Hercules
Level 63
God Stats
4W - 3L
1,489 SR
Queue Stats
121W - 127L
1,479 Elo+
Party 2
Ullr
Ullr
angxus174
Ullr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 51L
1,383 Elo+
Solo
Atlas
Atlas
shortAfew
Atlas
Level 123
God Stats
3W - 0L
1,824 SR
Queue Stats
81W - 77L
1,480 Elo+
Solo
Team Averages
Level 96
1,609 SR
1,470 Elo+

VS

Team Averages
Level 123
1,566 SR
1,492 Elo+
Awilix
Awilix
BUBBLE0BUDDY
Awilix
Level 142
God Stats
1W - 2L
1,829 SR
Queue Stats
222W - 228L
1,472 Elo+
Solo
Ullr
Ullr
BonesDaYungin
Ullr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PacOhChips
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,476 Elo+
Party 1
Mercury
Mercury
RedJumpman
Mercury
Level 124
God Stats
0W - 3L
1,499 SR
Queue Stats
20W - 20L
1,474 Elo+
Party 1
Guan Yu
Guan Yu
jdavisjer
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Brobiie
Rama
16
6 / 4 / 11
10,016
911
17,484
9,226
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
ChiraDk
Guan Yu
14
1 / 3 / 9
9,013
819
2,843
9,934
9,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
MyNameTyrone
Hercules
18
11 / 4 / 11
10,717
974
14,663
16,248
18,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
15
4 / 6 / 8
9,760
887
8,921
11,103
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
shortAfew
Atlas
16
3 / 4 / 17
10,351
941
11,290
16,758
18,198
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
5 / 6 / 7
8,695
790
7,242
11,633
5,066
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 4 / 8
7,967
724
9,284
11,287
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
PacOhChips
Morgan Le Fay
15
3 / 3 / 12
9,133
830
15,261
8,349
4,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
RedJumpman
Mercury
16
7 / 5 / 8
10,198
927
7,579
8,782
3,533
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
jdavisjer
Guan Yu
14
5 / 7 / 5
9,294
845
8,307
19,770
14,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
61
25
Kills
21
21
Deaths
25
56
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Awilix
5
6
7
1.42
L
1
4
8
1.25
W
Rama
Brobiie
Rama
6
4
11
2.88
W
Guan Yu
ChiraDk
Guan Yu
1
3
9
1.83
W
Hercules
MyNameTyrone
Hercules
11
4
11
4.13
L
Morgan Le Fay
PacOhChips
Morgan Le Fay
3
3
12
3
L
Mercury
RedJumpman
Mercury
7
5
8
2.2
W
Ullr
4
6
8
1.33
L
Guan Yu
jdavisjer
Guan Yu
5
7
5
1.07
W
Atlas
shortAfew
Atlas
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,201
Damage
47,673
63,269
Taken
59,821
52,086
Mitigated
33,110
20,970
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
7,242
1,960
0
0
11,633
5,066
0
1,933
9,484
0
14,451
L
9,284
6,054
763
1,396
11,287
4,800
675
1,755
9,355
0
17,551
W
Rama
Brobiie
Rama
17,484
10,438
1,036
1,739
9,226
2,840
3,250
1,595
7,631
0
35,993
W
Guan Yu
ChiraDk
Guan Yu
2,843
281
3,970
3,087
9,934
9,035
197
2,321
7,613
0
5,937
W
Hercules
MyNameTyrone
Hercules
14,663
3,872
297
4,986
16,248
18,639
551
4,132
12,116
0
20,809
L
Morgan Le Fay
PacOhChips
Morgan Le Fay
15,261
3,897
239
968
8,349
4,962
126
1,195
7,075
23,963
937
L
Mercury
RedJumpman
Mercury
7,579
2,038
581
602
8,782
3,533
0
1,192
7,456
0
14,585
W
Ullr
8,921
3,443
106
1,016
11,103
3,374
2,492
3,192
7,911
0
25,145
L
Guan Yu
jdavisjer
Guan Yu
8,307
1,111
4,930
5,350
19,770
14,749
250
3,422
16,109
897
12,811
W
Atlas
shortAfew
Atlas
11,290
2,974
1,152
3,581
16,758
18,198
216
4,046
12,712
22,701
1,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,857
Gold Earned
45,287
110
Minions Killed
87
0
Camps Cleared
0
945,734
Distance Traveled
933,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,695
790
12
1
0
184,551
0
L
Ullr
7,967
724
28
3
0
190,559
0
W
Rama
10,016
911
44
4
0
172,268
0
W
Guan Yu
9,013
819
6
1
0
169,591
0
W
Hercules
10,717
974
14
1
0
210,291
0
L
Morgan Le Fay
9,133
830
20
2
0
141,725
0
L
Mercury
10,198
927
19
2
0
203,879
0
W
Ullr
9,760
887
31
3
0
186,133
0
L
Guan Yu
9,294
845
8
1
0
212,793
0
W
Atlas
10,351
941
15
1
0
207,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role