Player Matchup

Kuzenbo
Kuzenbo
O41597
Kuzenbo
Level 86
God Stats
4W - 6L
1,492 SR
Queue Stats
40W - 40L
1,467 Elo+
Solo
Shiva
Shiva
Rhongomniad
Shiva
Level 118
God Stats
3W - 1L
1,676 SR
Queue Stats
39W - 31L
1,551 Elo+
Solo
Olorun
Olorun
Riskytacticz99
Olorun
Level 84
God Stats
12W - 12L
1,506 SR
Queue Stats
42W - 57L
1,273 Elo+
Solo
Team Averages
Level 96
1,558 SR
1,430 Elo+

VS

Team Averages
Level 50
1,455 SR
1,345 Elo+
Kukulkan
Kukulkan
ArmyGymnast2018
Kukulkan
Level 62
God Stats
5W - 3L
1,427 SR
Queue Stats
256W - 259L
1,335 Elo+
Solo
Medusa
Medusa
DrExplosives
Medusa
Level 45
God Stats
49W - 37L
1,600 SR
Queue Stats
151W - 165L
1,424 Elo+
Solo
Sylvanus
Sylvanus
Jackhammer_Jonji
Sylvanus
Level 42
God Stats
7W - 8L
1,336 SR
Queue Stats
64W - 85L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
O41597
Kuzenbo
11
0 / 3 / 2
6,920
692
4,989
9,904
9,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 5 / 0
7,792
779
7,657
10,757
9,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 6 / 2
7,290
729
2,745
9,914
2,949
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 1 / 7
8,672
867
9,560
4,773
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
16
5 / 0 / 9
9,582
958
11,878
7,782
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 7
8,498
850
4,214
6,167
2,809
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
2
Kills
14
14
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
1
7
8.5
W
Medusa
5
0
9
9.5
W
4
1
7
7.5
L
Kuzenbo
O41597
Kuzenbo
0
3
2
0.33
L
2
5
0
0.4
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,391
Damage
25,652
30,575
Taken
18,722
22,209
Mitigated
7,191
4,143
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
9,560
1,095
0
55
4,773
1,721
364
1,520
3,253
28,897
0
W
Medusa
11,878
6,516
0
3,641
7,782
2,661
1,356
3,521
4,261
0
35,003
W
4,214
981
1,537
1,801
6,167
2,809
210
2,560
3,607
15,386
808
L
Kuzenbo
O41597
Kuzenbo
4,989
1,584
279
836
9,904
9,368
0
4,775
5,102
16,171
765
L
7,657
508
275
232
10,757
9,892
0
4,298
6,441
0
16,454
L
2,745
785
726
1,795
9,914
2,949
0
4,366
5,548
26,199
1,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,002
Gold Earned
26,752
100
Minions Killed
129
0
Camps Cleared
0
478,172
Distance Traveled
546,510
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,672
867
53
5
0
169,802
0
W
Medusa
9,582
958
57
6
0
206,349
1
W
Sylvanus
8,498
850
19
2
0
170,359
0
L
Kuzenbo
6,920
692
18
2
0
160,487
1
L
Shiva
7,792
779
32
3
0
176,958
0
L
Olorun
7,290
729
50
5
0
140,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role