Player Matchup

Cernunnos
Cernunnos
Dweebys
Cernunnos
Level 148
God Stats
1W - 3L
1,420 SR
Queue Stats
45W - 23L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
Lord Quintal
Sun Wukong
Level 141
God Stats
0W - 2L
1,866 SR
Queue Stats
171W - 167L
1,450 Elo+
Solo
Bakasura
Bakasura
TheEvilFunky
Bakasura
Level 37
God Stats
12W - 8L
1,595 SR
Queue Stats
21W - 29L
1,404 Elo+
Solo
Nu Wa
Nu Wa
daarvid672
Nu Wa
Level 151
God Stats
3W - 9L
1,276 SR
Queue Stats
206W - 202L
1,482 Elo+
Party 2
Sylvanus
Sylvanus
gombolk
Sylvanus
Level 119
God Stats
6W - 5L
1,671 SR
Queue Stats
49W - 46L
1,500 Elo+
Party 2
Team Averages
Level 119
1,566 SR
1,489 Elo+

VS

Team Averages
Level 135
1,593 SR
1,528 Elo+
Ah Puch
Ah Puch
JohnHerold2
Ah Puch
Level 125
God Stats
13W - 2L
1,560 SR
Queue Stats
176W - 176L
1,526 Elo+
Party 3
Achilles
Achilles
MasterLuffy2901
Achilles
Level 147
God Stats
4W - 0L
1,549 SR
Queue Stats
205W - 183L
1,550 Elo+
Solo
Fenrir
Fenrir
Xynatic
Fenrir
Level 143
God Stats
20W - 21L
1,547 SR
Queue Stats
78W - 89L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
folgar
Cthulhu
Level 147
God Stats
29W - 18L
1,638 SR
Queue Stats
63W - 55L
1,503 Elo+
Party 1
Chronos
Chronos
ll Kotah ll
Chronos
Level 113
God Stats
36W - 22L
1,669 SR
Queue Stats
63W - 53L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dweebys
Cernunnos
11
1 / 1 / 0
6,050
550
5,045
5,887
1,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Lord Quintal
Sun Wukong
11
1 / 1 / 0
6,167
561
5,272
8,748
6,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
TheEvilFunky
Bakasura
11
0 / 2 / 1
5,727
521
4,729
10,719
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
10
0 / 3 / 0
5,629
512
4,654
5,176
1,417
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
gombolk
Sylvanus
10
0 / 2 / 0
5,559
505
1,765
7,464
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JohnHerold2
Ah Puch
11
3 / 0 / 3
6,627
602
8,315
4,496
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
11
1 / 1 / 0
6,116
556
6,869
10,120
7,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
Xynatic
Fenrir
13
3 / 0 / 5
6,684
608
5,045
10,065
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
folgar
Cthulhu
9
2 / 1 / 0
5,129
466
3,831
6,299
3,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
ll Kotah ll
Chronos
11
0 / 0 / 2
5,870
534
2,964
4,956
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dweebys
Cernunnos
1
1
0
1
W
Ah Puch
JohnHerold2
Ah Puch
3
0
3
4.5
L
Sun Wukong
Lord Quintal
Sun Wukong
1
1
0
1
W
Achilles
1
1
0
1
L
Bakasura
TheEvilFunky
Bakasura
0
2
1
0.25
W
Fenrir
Xynatic
Fenrir
3
0
5
5.5
L
Nu Wa
0
3
0
0
W
Cthulhu
folgar
Cthulhu
2
1
0
2
L
Sylvanus
gombolk
Sylvanus
0
2
0
0
W
Chronos
ll Kotah ll
Chronos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
27,024
37,994
Taken
35,936
18,027
Mitigated
18,133
13,853
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dweebys
Cernunnos
5,045
1,802
0
2,115
5,887
1,868
0
3,289
2,428
0
54,083
W
Ah Puch
JohnHerold2
Ah Puch
8,315
206
0
1,736
4,496
1,273
0
2,017
2,339
46,036
0
L
Sun Wukong
Lord Quintal
Sun Wukong
5,272
1,460
0
3,608
8,748
6,547
0
0
8,748
0
41,041
W
Achilles
6,869
1,873
0
1,924
10,120
7,809
0
281
9,675
0
44,223
L
Bakasura
TheEvilFunky
Bakasura
4,729
3,541
0
3,798
10,719
4,026
0
3,992
6,347
0
36,591
W
Fenrir
Xynatic
Fenrir
5,045
1,766
0
3,941
10,065
3,978
0
2,771
7,144
0
55,730
L
Nu Wa
4,654
801
0
1,106
5,176
1,417
0
2,341
2,667
39,487
0
W
Cthulhu
folgar
Cthulhu
3,831
311
0
1,716
6,299
3,479
0
861
5,438
25,266
855
L
Sylvanus
gombolk
Sylvanus
1,765
428
856
2,370
7,464
4,169
0
4,608
2,694
14,196
0
W
Chronos
ll Kotah ll
Chronos
2,964
619
0
1,968
4,956
1,594
0
489
4,467
38,187
936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,132
Gold Earned
30,426
360
Minions Killed
409
0
Camps Cleared
0
1,082,252
Distance Traveled
1,170,848
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,050
550
86
8
0
220,779
1
W
Ah Puch
6,627
602
92
8
0
227,570
0
L
Sun Wukong
6,167
561
71
6
0
203,426
0
W
Achilles
6,116
556
76
7
0
197,141
0
L
Bakasura
5,727
521
93
8
0
271,927
0
W
Fenrir
6,684
608
92
8
0
257,150
0
L
Nu Wa
5,629
512
78
7
0
216,221
2
W
Cthulhu
5,129
466
49
4
0
231,511
3
L
Sylvanus
5,559
505
32
3
0
169,899
0
W
Chronos
5,870
534
100
9
0
257,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role