Player Matchup

Erlang Shen
Erlang Shen
Silver III
 
Erlang Shen
Silver III
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze II
CYKOSIS666
Nike
Bronze II
Level 110
God Stats
1W - 2L
1,464 SR
Queue Stats
10W - 32L
837 MMR
Party 1
Ix Chel
Ix Chel
Silver III
MatyCampos10
Ix Chel
Silver III
Level 126
God Stats
0W - 5L
1,090 SR
Queue Stats
363W - 390L
906 MMR
Solo
Nut
Nut
Bronze II
jon1223
Nut
Bronze II
Level 80
God Stats
4W - 5L
1,500 SR
Queue Stats
12W - 30L
968 MMR
Party 1
Loki
Loki
Silver III
maskedbananastv
Loki
Silver III
Level 69
God Stats
1W - 3L
1,360 SR
Queue Stats
53W - 79L
969 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 120
1,383 SR
1,036 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 159
1,484 SR
893 MMR
Kuzenbo
Kuzenbo
Silver III
CertifiedPark
Kuzenbo
Silver III
Level 71
God Stats
10W - 16L
1,619 SR
Queue Stats
408W - 423L
1,002 MMR
Solo
Neith
Neith
Silver IV
Kommons
Neith
Silver IV
Level 145
God Stats
6W - 3L
1,535 SR
Queue Stats
338W - 376L
794 MMR
Solo
Mercury
Mercury
Silver III
cfih
Mercury
Silver III
Level 118
God Stats
11W - 16L
1,495 SR
Queue Stats
139W - 169L
999 MMR
Solo
Hercules
Hercules
Silver IV
linuxfrag
Hercules
Silver IV
Level 153
God Stats
130W - 143L
1,454 SR
Queue Stats
384W - 428L
762 MMR
Solo
Agni
Agni
Silver III
remilson1
Agni
Silver III
Level 306
God Stats
8W - 9L
1,316 SR
Queue Stats
549W - 605L
908 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
4 / 2 / 1
8,182
584
8,655
14,906
16,313
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 0
6,465
462
6,555
12,184
7,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
MatyCampos10
Ix Chel
13
1 / 1 / 1
7,298
521
2,678
2,931
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
12
0 / 5 / 1
6,735
481
6,191
11,122
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 3 / 1
7,572
541
5,154
8,287
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThorAwilixCthulhuNu Wa

VS

Bans
HachimanAo KuangArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
1 / 0 / 8
7,915
565
4,974
9,622
10,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Kommons
Neith
14
4 / 1 / 7
8,217
587
10,359
11,372
3,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mercury
cfih
Mercury
16
8 / 1 / 2
8,612
615
6,174
10,990
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
linuxfrag
Hercules
13
3 / 4 / 0
7,999
571
8,640
12,842
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
0 / 3 / 4
7,335
524
3,475
6,998
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
9
Kills
16
16
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
2
1
2.25
L
0
5
0
0
W
Kuzenbo
1
0
8
5
W
Neith
Kommons
Neith
4
1
7
7.5
L
Ix Chel
MatyCampos10
Ix Chel
1
1
1
1.5
W
Mercury
cfih
Mercury
8
1
2
9
L
Nut
0
5
1
0.1
W
Hercules
linuxfrag
Hercules
3
4
0
0.75
L
4
3
1
1.5
W
Agni
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,233
Damage
33,622
49,430
Taken
51,824
31,759
Mitigated
26,099
12,690
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,655
2,900
0
4,175
14,906
16,313
0
1,209
13,697
3,443
53,361
L
6,555
710
0
1,562
12,184
7,771
73
1,277
10,907
0
27,007
W
Kuzenbo
4,974
2,549
0
3,659
9,622
10,127
137
1,009
8,479
29,233
0
W
Neith
Kommons
Neith
10,359
3,636
0
5,125
11,372
3,711
429
90
11,282
0
53,407
L
Ix Chel
MatyCampos10
Ix Chel
2,678
137
71
417
2,931
1,044
0
1,674
1,257
47,784
876
W
Mercury
cfih
Mercury
6,174
3,040
0
4,791
10,990
3,951
0
241
10,668
0
63,025
L
Nut
6,191
3,666
0
3,416
11,122
3,866
726
1,263
9,859
0
49,692
W
Hercules
linuxfrag
Hercules
8,640
4,133
0
3,969
12,842
6,155
0
1,178
10,942
0
39,547
L
5,154
1,275
0
3,049
8,287
2,765
0
3,099
5,188
0
43,536
W
Agni
3,475
71
0
1,130
6,998
2,155
712
1,675
5,069
53,527
1,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,252
Gold Earned
40,078
393
Minions Killed
411
0
Camps Cleared
0
1,294,884
Distance Traveled
1,385,854
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,182
584
87
6
0
258,899
0
L
Nike
6,465
462
39
3
0
272,856
2
W
Kuzenbo
7,915
565
47
3
0
286,278
5
W
Neith
8,217
587
84
6
0
238,359
0
L
Ix Chel
7,298
521
100
7
0
210,844
0
W
Mercury
8,612
615
115
8
0
339,375
0
L
Nut
6,735
481
89
6
0
250,674
0
W
Hercules
7,999
571
74
5
0
256,039
0
L
Loki
7,572
541
78
6
0
301,611
0
W
Agni
7,335
524
91
7
0
265,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role