Player Matchup

Nu Wa
Nu Wa
Gold III
GBN Rose
Nu Wa
Gold III
Level 149
God Stats
17W - 10L
1,566 SR
Queue Stats
124W - 148L
1,431 MMR
Solo
Set
Set
Silver I
MV Rango
Set
Silver I
Level 156
God Stats
70W - 94L
1,516 SR
Queue Stats
184W - 247L
1,288 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
WavveyTV
Kuzenbo
Bronze III
Level 127
God Stats
2W - 1L
1,726 SR
Queue Stats
36W - 43L
1,279 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,603 SR
1,333 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,488 SR
1,243 MMR
Hercules
Hercules
Bronze III
Bi11 nYe 420
Hercules
Bronze III
Level 74
God Stats
0W - 2L
1,436 SR
Queue Stats
1W - 5L
1,360 MMR
Party 1
Skadi
Skadi
Bronze III
Crack Yo1007
Skadi
Bronze III
Level 104
God Stats
1W - 3L
1,481 SR
Queue Stats
3W - 13L
1,158 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze I
xClappinCheekz
Baron Samedi
Bronze I
Level 88
God Stats
0W - 5L
1,547 SR
Queue Stats
3W - 16L
1,210 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GBN Rose
Nu Wa
20
1 / 0 / 9
12,946
809
14,184
7,955
3,691
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 0 / 3
13,787
862
11,922
10,841
9,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
WavveyTV
Kuzenbo
18
2 / 0 / 4
12,053
753
9,676
7,278
10,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AchillesCthulhuNe ZhaCabrakanMulan

VS

Bans
AresMedusaChaacGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bi11 nYe 420
Hercules
18
0 / 1 / 0
10,266
642
4,219
15,170
17,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
0 / 4 / 0
10,693
668
5,570
13,051
4,428
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
xClappinCheekz
Baron Samedi
16
0 / 7 / 0
10,042
628
4,289
12,212
6,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
12
Kills
0
0
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bi11 nYe 420
Hercules
0
1
0
0
L
0
4
0
0
W
Nu Wa
GBN Rose
Nu Wa
1
0
9
5.5
W
9
0
3
10.5
W
Kuzenbo
WavveyTV
Kuzenbo
2
0
4
4
L
Baron Samedi
xClappinCheekz
Baron Samedi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,782
Damage
14,078
26,074
Taken
40,433
23,437
Mitigated
27,854
7,848
Healing
3,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bi11 nYe 420
Hercules
4,219
262
0
1,469
15,170
17,063
0
10,034
4,805
0
26,872
L
5,570
1,432
0
1,436
13,051
4,428
0
6,334
6,537
0
62,916
W
Nu Wa
GBN Rose
Nu Wa
14,184
4,197
498
3,492
7,955
3,691
2,472
2,039
5,916
67,215
0
W
11,922
2,539
0
2,745
10,841
9,655
1,519
1,307
9,532
0
61,279
W
Kuzenbo
WavveyTV
Kuzenbo
9,676
3,026
0
1,113
7,278
10,091
259
1,047
6,209
26,042
197
L
Baron Samedi
xClappinCheekz
Baron Samedi
4,289
90
283
504
12,212
6,363
0
7,430
4,483
36,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,786
Gold Earned
31,001
211
Minions Killed
192
0
Camps Cleared
0
883,554
Distance Traveled
797,753
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,266
642
38
2
0
307,649
0
L
Skadi
10,693
668
97
6
0
283,051
0
W
Nu Wa
12,946
809
80
5
0
302,301
2
W
Set
13,787
862
98
6
0
310,070
0
W
Kuzenbo
12,053
753
33
2
0
271,183
0
L
Baron Samedi
10,042
628
57
4
0
207,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role