Player Matchup

Bakasura
Bakasura
BoweryHades21
Bakasura
Level 61
God Stats
11W - 8L
1,589 SR
Queue Stats
38W - 46L
1,408 Elo+
Party 1
Ymir
Ymir
Ninder975
Ymir
Level 75
God Stats
10W - 5L
1,624 SR
Queue Stats
20W - 16L
1,505 Elo+
Party 1
Izanami
Izanami
SilencedSeal18
Izanami
Level 14
God Stats
1W - 0L
1,436 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TheeFiddleKid
Chaac
Level 95
God Stats
8W - 5L
1,580 SR
Queue Stats
134W - 115L
1,444 Elo+
Party 1
Anubis
Anubis
winter_656
Anubis
Level 69
God Stats
1W - 1L
1,545 SR
Queue Stats
59W - 63L
1,446 Elo+
Party 1
Team Averages
Level 63
1,555 SR
1,461 Elo+

VS

Team Averages
Level 73
1,481 SR
1,418 Elo+
Artemis
Artemis
GremlinSkin
Artemis
Level 8
God Stats
2W - 2L
1,579 SR
Queue Stats
2W - 9L
1,243 Elo+
Party 2
Zhong Kui
Zhong Kui
HammeredElmo420
Zhong Kui
Level 127
God Stats
8W - 4L
1,793 SR
Queue Stats
222W - 202L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
I Alexis B
Danzaburou
Level 41
God Stats
1W - 2L
1,551 SR
Queue Stats
34W - 51L
1,380 Elo+
Solo
Olorun
Olorun
R2D2Xx99
Olorun
Level 81
God Stats
1W - 5L
1,130 SR
Queue Stats
116W - 115L
1,439 Elo+
Party 2
Hercules
Hercules
docfimbres
Hercules
Level 106
God Stats
2W - 5L
1,353 SR
Queue Stats
114W - 107L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoweryHades21
Bakasura
15
2 / 3 / 1
8,718
513
3,841
12,599
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ymir
15
6 / 2 / 5
10,693
629
8,220
18,457
17,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
0 / 7 / 9
8,613
507
6,532
11,902
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 7
8,738
514
4,538
15,727
11,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
winter_656
Anubis
17
14 / 2 / 2
11,935
702
19,941
10,511
4,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GremlinSkin
Artemis
11
1 / 8 / 1
6,966
410
3,608
13,393
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
HammeredElmo420
Zhong Kui
17
12 / 3 / 0
11,174
657
22,407
18,236
11,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
I Alexis B
Danzaburou
14
5 / 3 / 3
8,865
521
10,152
11,049
3,362
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
R2D2Xx99
Olorun
13
1 / 8 / 6
8,257
486
8,526
14,766
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hercules
docfimbres
Hercules
2
0 / 0 / 0
3,525
207
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
22
Kills
19
19
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BoweryHades21
Bakasura
2
3
1
0.83
L
Artemis
GremlinSkin
Artemis
1
8
1
0.19
L
Zhong Kui
HammeredElmo420
Zhong Kui
12
3
0
4
L
Danzaburou
I Alexis B
Danzaburou
5
3
3
2.17
W
Ymir
6
2
5
4.25
L
Olorun
R2D2Xx99
Olorun
1
8
6
0.5
W
0
7
9
0.64
W
0
5
7
0.7
L
Hercules
docfimbres
Hercules
0
0
0
0
W
Anubis
winter_656
Anubis
14
2
2
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,072
Damage
44,693
69,196
Taken
57,444
44,390
Mitigated
21,716
13,500
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BoweryHades21
Bakasura
3,841
3,162
0
4,488
12,599
5,765
1,904
4,592
8,007
0
53,060
L
Artemis
GremlinSkin
Artemis
3,608
880
0
35
13,393
2,567
0
8,781
4,612
0
30,397
L
Zhong Kui
HammeredElmo420
Zhong Kui
22,407
3,545
0
9,426
18,236
11,772
1,013
5,631
12,605
79,580
12,902
L
Danzaburou
I Alexis B
Danzaburou
10,152
3,852
0
3,100
11,049
3,362
0
4,810
6,239
0
51,105
W
Ymir
8,220
1,317
0
2,042
18,457
17,778
562
6,897
11,560
35,929
3,322
L
Olorun
R2D2Xx99
Olorun
8,526
3,976
210
2,539
14,766
4,015
195
8,299
6,467
42,736
2,293
W
6,532
4,225
0
1,110
11,902
3,997
179
4,599
7,303
0
47,687
W
4,538
598
0
1,654
15,727
11,957
656
10,397
5,330
0
50,346
L
Hercules
docfimbres
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
winter_656
Anubis
19,941
319
0
4,206
10,511
4,893
90
4,166
6,345
90,204
1,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,697
Gold Earned
38,787
457
Minions Killed
361
0
Camps Cleared
0
1,625,180
Distance Traveled
1,162,748
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,718
513
103
6
0
333,786
0
L
Artemis
6,966
410
44
3
0
297,642
0
L
Zhong Kui
11,174
657
153
9
0
287,985
0
L
Danzaburou
8,865
521
96
6
0
290,066
5
W
Ymir
10,693
629
34
2
0
330,363
0
L
Olorun
8,257
486
68
4
0
287,055
0
W
Izanami
8,613
507
93
5
0
309,331
0
W
Chaac
8,738
514
93
5
0
328,888
1
L
Hercules
3,525
207
0
0
0
0
0
W
Anubis
11,935
702
134
8
0
322,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role