Player Matchup

Sun Wukong
Sun Wukong
BiggerWhale
Sun Wukong
Level 47
God Stats
1W - 5L
1,511 SR
Queue Stats
5W - 15L
1,378 Elo+
Solo
Izanami
Izanami
Glitch139896
Izanami
Level 67
God Stats
26W - 21L
1,511 SR
Queue Stats
56W - 48L
1,485 Elo+
Solo
Nu Wa
Nu Wa
MalikGotem
Nu Wa
Level 123
God Stats
52W - 40L
1,325 SR
Queue Stats
123W - 117L
1,401 Elo+
Solo
Nemesis
Nemesis
Roe_BragzAlot95
Nemesis
Level 97
God Stats
14W - 11L
1,589 SR
Queue Stats
234W - 234L
1,459 Elo+
Party 1
Cerberus
Cerberus
SSBBPanther4
Cerberus
Level 148
God Stats
21W - 30L
1,567 SR
Queue Stats
363W - 371L
1,443 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,433 Elo+

VS

Team Averages
Level 56
1,542 SR
1,422 Elo+
Poseidon
Poseidon
Deadmanz134
Poseidon
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,362 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DelcoZRT
Kumbhakarna
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 40L
1,374 Elo+
Party 2
Izanami
Izanami
DingusBaboon
Izanami
Level 67
God Stats
4W - 3L
1,506 SR
Queue Stats
21W - 13L
1,479 Elo+
Solo
Olorun
Olorun
GloGang GBE831
Olorun
Level 57
God Stats
5W - 3L
1,443 SR
Queue Stats
68W - 57L
1,490 Elo+
Solo
Fenrir
Fenrir
Saltybong3114
Fenrir
Level 98
God Stats
3W - 0L
1,759 SR
Queue Stats
86W - 70L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BiggerWhale
Sun Wukong
10
2 / 3 / 0
5,728
573
3,834
9,715
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
Glitch139896
Izanami
6
1 / 3 / 1
4,734
473
2,670
3,541
896
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
11
5 / 1 / 1
6,145
615
5,269
4,178
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 4
5,030
503
5,118
6,050
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SSBBPanther4
Cerberus
9
3 / 1 / 1
5,423
542
2,734
6,024
3,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deadmanz134
Poseidon
9
0 / 6 / 1
5,186
519
1,683
6,232
1,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
DelcoZRT
Kumbhakarna
9
0 / 2 / 4
5,562
556
2,589
7,902
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DingusBaboon
Izanami
10
5 / 0 / 0
6,246
625
4,679
4,992
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 1 / 0
6,431
643
4,824
5,628
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
2 / 3 / 0
5,290
529
3,936
9,084
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
12
Kills
9
9
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BiggerWhale
Sun Wukong
2
3
0
0.67
W
Poseidon
Deadmanz134
Poseidon
0
6
1
0.08
W
Kumbhakarna
DelcoZRT
Kumbhakarna
0
2
4
1
W
Izanami
DingusBaboon
Izanami
5
0
0
5
L
Izanami
Glitch139896
Izanami
1
3
1
0.5
W
2
1
0
2
L
Nu Wa
5
1
1
5.5
L
1
1
4
3
L
Cerberus
SSBBPanther4
Cerberus
3
1
1
3.5
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
17,711
29,508
Taken
33,838
12,810
Mitigated
10,435
9,005
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BiggerWhale
Sun Wukong
3,834
370
0
3,341
9,715
5,780
39
5,029
4,686
0
33,623
W
Poseidon
Deadmanz134
Poseidon
1,683
304
0
190
6,232
1,337
0
3,112
2,844
28,786
0
W
Kumbhakarna
DelcoZRT
Kumbhakarna
2,589
449
0
1,056
7,902
3,714
546
1,534
6,252
14,997
0
W
Izanami
DingusBaboon
Izanami
4,679
3,299
0
2,629
4,992
1,359
2,433
1,160
3,756
0
40,294
L
Izanami
Glitch139896
Izanami
2,670
2,129
0
312
3,541
896
0
720
2,821
0
19,153
W
4,824
2,575
0
2,365
5,628
1,471
0
237
4,948
39,507
1,663
L
Nu Wa
5,269
1,744
0
851
4,178
1,102
213
1,273
2,905
30,081
784
L
5,118
2,244
0
2,589
6,050
1,523
0
514
5,536
0
21,362
L
Cerberus
SSBBPanther4
Cerberus
2,734
0
0
1,912
6,024
3,509
0
1,434
4,590
13,237
0
W
3,936
1,220
0
4,163
9,084
2,554
0
1,274
7,639
0
33,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
28,715
213
Minions Killed
273
0
Camps Cleared
0
908,105
Distance Traveled
914,450
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,728
573
55
6
0
181,409
0
W
Poseidon
5,186
519
43
4
0
165,590
0
W
Kumbhakarna
5,562
556
23
2
0
206,136
0
W
Izanami
6,246
625
77
8
0
162,285
0
L
Izanami
4,734
473
41
4
0
106,797
0
W
Olorun
6,431
643
73
7
0
165,043
0
L
Nu Wa
6,145
615
51
5
0
183,399
5
L
Nemesis
5,030
503
37
4
0
220,896
1
L
Cerberus
5,423
542
29
3
0
215,604
0
W
Fenrir
5,290
529
57
6
0
215,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role