Player Matchup

Neith
Neith
SkillZzTheQueen
Neith
Level 145
God Stats
61W - 39L
1,520 SR
Queue Stats
107W - 119L
1,473 Elo+
Party 1
Horus
Horus
Thebossofthehous
Horus
Level 75
God Stats
11W - 12L
1,542 SR
Queue Stats
71W - 81L
1,519 Elo+
Solo
Merlin
Merlin
xXALBION0510Xx
Merlin
Level 53
God Stats
6W - 6L
1,337 SR
Queue Stats
119W - 132L
1,493 Elo+
Party 1
Team Averages
Level 91
1,467 SR
1,495 Elo+

VS

Team Averages
Level 125
1,434 SR
1,478 Elo+
Chang'e
Chang'e
Localareanorse
Chang'e
Level 111
God Stats
9W - 11L
1,593 SR
Queue Stats
162W - 179L
1,452 Elo+
Party 2
Odin
Odin
VaporDelinquent
Odin
Level 107
God Stats
2W - 7L
1,360 SR
Queue Stats
213W - 212L
1,481 Elo+
Party 2
Nut
Nut
brart
Nut
Level 157
God Stats
0W - 1L
1,347 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
8,120
812
8,679
4,241
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 4
8,648
865
7,307
10,734
10,338
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 2 / 3
9,564
956
9,826
7,961
3,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,801
780
4,929
12,416
2,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 1
7,493
749
4,028
9,677
8,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nut
brart
Nut
11
0 / 4 / 2
7,247
725
8,253
10,611
3,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
2
2
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
2
0
3
3.5
W
3
0
4
5
L
1
0
1
1.5
L
Nut
brart
Nut
0
4
2
0.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,812
Damage
17,210
22,936
Taken
32,704
15,504
Mitigated
14,364
8,352
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,929
694
1,320
3,207
12,416
2,964
232
3,309
9,020
25,114
1,236
W
8,679
2,842
0
743
4,241
1,838
1,009
1,462
2,779
0
28,239
W
7,307
2,588
1,038
4,142
10,734
10,338
257
1,870
8,864
0
13,606
L
4,028
785
0
1,066
9,677
8,237
48
2,850
6,646
0
7,610
L
Nut
brart
Nut
8,253
4,837
0
2,003
10,611
3,163
0
3,341
7,089
0
29,498
W
9,826
416
0
2,429
7,961
3,328
81
1,210
6,751
56,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,332
Gold Earned
22,541
162
Minions Killed
103
0
Camps Cleared
0
609,094
Distance Traveled
553,018
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,801
780
44
4
0
181,136
5
W
Neith
8,120
812
55
6
0
194,128
0
W
Horus
8,648
865
17
2
0
222,949
0
L
Odin
7,493
749
7
1
0
198,750
0
L
Nut
7,247
725
52
5
0
173,132
0
W
Merlin
9,564
956
90
9
0
192,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role