Player Matchup

Cerberus
Cerberus
BDE Breezuss
Cerberus
Level 146
God Stats
1W - 0L
1,615 SR
Queue Stats
21W - 16L
1,606 Elo+
Party 2
Yemoja
Yemoja
MJVD1990
Yemoja
Level 157
God Stats
8W - 9L
1,343 SR
Queue Stats
834W - 861L
1,467 Elo+
Solo
Cthulhu
Cthulhu
MonsterFriZbee
Cthulhu
Level 136
God Stats
2W - 1L
1,499 SR
Queue Stats
95W - 74L
1,566 Elo+
Party 2
Izanami
Izanami
OfficerKrupke00
Izanami
Level 156
God Stats
3W - 1L
1,719 SR
Queue Stats
372W - 400L
1,454 Elo+
Party 3
Jormungandr
Jormungandr
SirenBorn
Jormungandr
Level 157
God Stats
12W - 10L
1,517 SR
Queue Stats
250W - 261L
1,449 Elo+
Party 3
Team Averages
Level 150
1,539 SR
1,508 Elo+

VS

Team Averages
Level 103
1,365 SR
1,501 Elo+
Medusa
Medusa
AverageWilly19
Medusa
Level 88
God Stats
4W - 4L
1,430 SR
Queue Stats
275W - 281L
1,478 Elo+
Party 1
Cerberus
Cerberus
Broseph_48
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 71L
1,553 Elo+
Party 1
Achilles
Achilles
Humnoid_Tsunami
Achilles
Level 156
God Stats
1W - 10L
1,170 SR
Queue Stats
646W - 667L
1,513 Elo+
Solo
Aphrodite
Aphrodite
XGingerMaster
Aphrodite
Level 144
God Stats
4W - 5L
1,524 SR
Queue Stats
659W - 666L
1,465 Elo+
Party 1
Artemis
Artemis
rone1
Artemis
Level 65
God Stats
0W - 2L
1,202 SR
Queue Stats
121W - 129L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BDE Breezuss
Cerberus
16
3 / 3 / 17
10,587
756
12,701
19,672
13,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
MJVD1990
Yemoja
17
2 / 4 / 13
11,187
799
5,389
13,369
14,576
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 2 / 12
11,853
847
33,312
17,291
9,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
3 / 2 / 5
10,429
745
10,069
9,514
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
SirenBorn
Jormungandr
18
5 / 4 / 13
11,514
822
15,523
22,073
26,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 5
10,064
719
18,900
15,260
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Broseph_48
Cerberus
16
2 / 2 / 9
10,362
740
8,196
18,540
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
16
2 / 5 / 10
9,412
672
8,371
19,467
21,657
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
XGingerMaster
Aphrodite
17
2 / 4 / 12
9,754
697
10,892
18,929
18,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
rone1
Artemis
15
3 / 6 / 5
9,369
669
11,021
13,139
4,662
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
55
22
Kills
14
15
Deaths
22
60
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
Cerberus
BDE Breezuss
Cerberus
3
3
17
3.83
L
Cerberus
Broseph_48
Cerberus
2
2
9
3.25
L
Achilles
2
5
10
1.4
W
Yemoja
MJVD1990
Yemoja
2
4
13
2.13
W
9
2
12
7.5
W
3
2
5
2.75
W
Jormungandr
SirenBorn
Jormungandr
5
4
13
2.88
L
Aphrodite
XGingerMaster
Aphrodite
2
4
12
2
L
Artemis
rone1
Artemis
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,994
Damage
57,380
81,919
Taken
85,335
68,821
Mitigated
70,826
37,376
Healing
38,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,900
7,113
562
1,780
15,260
5,862
0
12,136
2,506
0
38,260
W
Cerberus
BDE Breezuss
Cerberus
12,701
403
1,929
5,323
19,672
13,799
367
3,904
15,768
17,800
0
L
Cerberus
Broseph_48
Cerberus
8,196
260
559
6,518
18,540
20,102
380
11,033
6,706
14,229
1,524
L
Achilles
8,371
2,552
1,141
3,794
19,467
21,657
0
12,316
6,084
0
19,203
W
Yemoja
MJVD1990
Yemoja
5,389
1,796
12,523
2,635
13,369
14,576
1,457
2,327
11,042
12,536
215
W
33,312
690
4,435
4,749
17,291
9,862
958
5,354
11,937
60,326
775
W
10,069
5,275
332
753
9,514
3,921
3,971
1,695
7,819
0
26,468
W
Jormungandr
SirenBorn
Jormungandr
15,523
2,651
1,056
3,641
22,073
26,663
313
4,992
17,081
27,287
3,737
L
Aphrodite
XGingerMaster
Aphrodite
10,892
2,306
11,635
10,397
18,929
18,543
0
14,462
3,605
22,953
0
L
Artemis
rone1
Artemis
11,021
4,634
1,220
1,166
13,139
4,662
504
9,779
2,741
0
26,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,570
Gold Earned
48,961
166
Minions Killed
157
0
Camps Cleared
0
1,293,030
Distance Traveled
1,206,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,064
719
36
3
0
232,376
0
W
Cerberus
10,587
756
23
2
0
287,636
0
L
Cerberus
10,362
740
42
3
0
255,686
0
L
Achilles
9,412
672
17
1
0
249,091
0
W
Yemoja
11,187
799
19
1
0
216,641
0
W
Cthulhu
11,853
847
52
4
0
297,882
0
W
Izanami
10,429
745
44
3
0
235,144
0
W
Jormungandr
11,514
822
28
2
0
255,727
0
L
Aphrodite
9,754
697
28
2
0
234,881
0
L
Artemis
9,369
669
34
2
0
234,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role