Player Matchup

Serqet
Serqet
OgVincentTV
Serqet
Level 67
God Stats
2W - 1L
1,761 SR
Queue Stats
55W - 90L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
Patron177216
Jormungandr
Level 28
God Stats
19W - 11L
1,527 SR
Queue Stats
36W - 43L
1,347 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SaintsDemon
Ah Muzen Cab
Level 109
God Stats
8W - 9L
1,535 SR
Queue Stats
114W - 147L
1,419 Elo+
Party 1
Chang'e
Chang'e
Skyysta
Chang'e
Level 85
God Stats
3W - 7L
1,223 SR
Queue Stats
57W - 74L
1,497 Elo+
Party 1
Agni
Agni
chuialejandor
Agni
Level 63
God Stats
14W - 12L
1,526 SR
Queue Stats
88W - 72L
1,494 Elo+
Party 3
Team Averages
Level 70
1,514 SR
1,442 Elo+

VS

Team Averages
Level 75
1,622 SR
1,456 Elo+
Arachne
Arachne
ArtisticSteam3
Arachne
Level 38
God Stats
59W - 65L
1,496 SR
Queue Stats
72W - 89L
1,426 Elo+
Party 2
Janus
Janus
Nowhere33478885
Janus
Level 59
God Stats
8W - 7L
1,510 SR
Queue Stats
100W - 135L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rodrigoacg21
Cu Chulainn
Level 62
God Stats
2W - 1L
1,847 SR
Queue Stats
110W - 155L
1,446 Elo+
Party 2
Kumbhakarna
Kumbhakarna
tomatodododo
Kumbhakarna
Level 68
God Stats
8W - 9L
1,558 SR
Queue Stats
62W - 80L
1,437 Elo+
Party 2
Izanami
Izanami
wayofzay
Izanami
Level 148
God Stats
1W - 1L
1,702 SR
Queue Stats
316W - 280L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
4 / 3 / 3
9,379
521
5,092
14,112
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Patron177216
Jormungandr
14
3 / 1 / 7
8,666
481
10,382
11,685
8,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
SaintsDemon
Ah Muzen Cab
17
5 / 1 / 2
10,200
567
10,909
8,793
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Skyysta
Chang'e
16
0 / 1 / 3
9,114
506
8,295
12,672
8,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 1 / 3
11,299
628
7,706
6,967
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 2
9,844
547
9,176
14,501
6,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

15
1 / 4 / 1
8,027
446
1,388
7,599
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Rodrigoacg21
Cu Chulainn
15
1 / 2 / 2
8,870
493
8,789
14,185
7,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
tomatodododo
Kumbhakarna
11
1 / 4 / 1
7,307
406
4,467
19,008
11,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
wayofzay
Izanami
10
0 / 4 / 1
6,681
371
3,667
8,257
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
7
7
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
L
1
4
1
0.38
W
Serqet
4
3
3
1.83
W
Jormungandr
Patron177216
Jormungandr
3
1
7
6.5
L
Cu Chulainn
Rodrigoacg21
Cu Chulainn
1
2
2
1
W
Ah Muzen Cab
SaintsDemon
Ah Muzen Cab
5
1
2
6
W
Chang'e
Skyysta
Chang'e
0
1
3
1.5
W
3
1
3
4.5
L
Kumbhakarna
tomatodododo
Kumbhakarna
1
4
1
0.38
L
Izanami
wayofzay
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,384
Damage
27,487
54,229
Taken
63,550
30,052
Mitigated
30,717
18,787
Healing
18,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,176
7,264
0
6,839
14,501
6,708
226
4,811
9,394
0
89,532
L
1,388
38
0
570
7,599
2,302
0
5,072
2,425
43,564
0
W
Serqet
5,092
776
0
1,094
14,112
6,141
0
1,195
12,917
0
56,787
W
Jormungandr
Patron177216
Jormungandr
10,382
1,137
0
2,325
11,685
8,893
608
3,040
8,645
37,589
1,339
L
Cu Chulainn
Rodrigoacg21
Cu Chulainn
8,789
807
0
2,729
14,185
7,865
0
6,655
6,234
13,511
54,123
W
Ah Muzen Cab
SaintsDemon
Ah Muzen Cab
10,909
3,757
0
934
8,793
3,520
2,014
1,290
7,461
0
102,111
W
Chang'e
Skyysta
Chang'e
8,295
1,534
1,977
9,389
12,672
8,976
251
1,960
10,712
66,562
2,970
W
7,706
140
110
2,958
6,967
2,522
353
1,150
5,662
93,963
1,792
L
Kumbhakarna
tomatodododo
Kumbhakarna
4,467
547
0
5,268
19,008
11,493
0
6,391
11,873
28,139
0
L
Izanami
wayofzay
Izanami
3,667
2,594
0
2,721
8,257
2,349
14
1,520
6,349
0
39,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,658
Gold Earned
40,729
637
Minions Killed
442
0
Camps Cleared
0
1,823,522
Distance Traveled
1,716,599
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,844
547
155
9
0
441,965
0
L
Janus
8,027
446
62
3
0
340,283
2
W
Serqet
9,379
521
90
5
0
430,324
0
W
Jormungandr
8,666
481
68
4
0
344,917
1
L
Cu Chulainn
8,870
493
111
6
0
357,012
6
W
Ah Muzen Cab
10,200
567
158
9
0
366,838
0
W
Chang'e
9,114
506
135
8
0
313,632
5
W
Agni
11,299
628
186
10
0
367,811
0
L
Kumbhakarna
7,307
406
35
2
0
384,959
7
L
Izanami
6,681
371
79
4
0
192,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role