Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Gold III
ESBUxKILLER
Heimdallr
Gold III
Level 158
God Stats
3W - 2L
1,799 SR
Queue Stats
64W - 71L
1,463 MMR
Solo
Xbalanque
Xbalanque
Gold IV
KronicZike
Xbalanque
Gold IV
Level 155
God Stats
26W - 15L
1,698 SR
Queue Stats
960W - 973L
1,554 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
MrOscuro
Tsukuyomi
Gold III
Level 157
God Stats
28W - 24L
1,629 SR
Queue Stats
315W - 326L
1,452 MMR
Solo
Ra
Ra
Gold IV
luiseduardo20
Ra
Gold IV
Level 156
God Stats
77W - 58L
1,593 SR
Queue Stats
396W - 391L
1,450 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,644 SR
1,484 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,625 SR
1,458 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Bronze V
Creppycloc319
Bellona
Bronze V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,455 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
SrToro
Ao Kuang
Gold IV
Level 126
God Stats
3W - 1L
1,675 SR
Queue Stats
31W - 33L
1,462 MMR
Solo
Mulan
Mulan
Silver IV
WittleGaymerTTV
Mulan
Silver IV
Level 109
God Stats
5W - 4L
1,538 SR
Queue Stats
11W - 17L
1,439 MMR
Party 2
Neith
Neith
Platinum III
byLastHope
Neith
Platinum III
Level 157
God Stats
2W - 0L
1,915 SR
Queue Stats
139W - 138L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 0
3,324
665
665
2,961
1,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
ESBUxKILLER
Heimdallr
6
1 / 1 / 2
3,470
694
1,161
2,789
745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
KronicZike
Xbalanque
5
0 / 0 / 0
3,155
631
1,597
2,451
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Tsukuyomi
MrOscuro
Tsukuyomi
1
0 / 0 / 0
2,482
496
0
335
57
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
2 / 1 / 1
4,187
837
1,988
2,513
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneArtemisAnubisBastet

VS

Bans
SkadiKumbhakarnaThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 1
3,601
720
1,642
1,760
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
6
1 / 0 / 0
3,764
753
686
2,547
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
SrToro
Ao Kuang
6
1 / 2 / 0
3,552
710
1,352
4,433
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,164
633
1,115
2,992
1,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
6
0 / 0 / 1
3,381
676
1,235
1,626
361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
W
Nu Wa
 
Nu Wa
0
1
1
0.5
W
Bellona
1
0
0
1
L
Heimdallr
ESBUxKILLER
Heimdallr
1
1
2
2
L
Xbalanque
KronicZike
Xbalanque
0
0
0
0
L
Tsukuyomi
MrOscuro
Tsukuyomi
0
0
0
0
W
Ao Kuang
SrToro
Ao Kuang
1
2
0
0.5
W
0
0
0
0
W
Neith
0
0
1
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,411
Damage
6,030
11,049
Taken
13,358
3,593
Mitigated
4,130
4,425
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
665
289
0
1,134
2,961
1,621
0
82
2,873
7,627
0
W
Nu Wa
 
Nu Wa
1,642
303
0
370
1,760
382
0
528
1,174
16,565
0
W
Bellona
686
87
0
1,406
2,547
1,090
74
0
2,547
0
19,344
L
Heimdallr
ESBUxKILLER
Heimdallr
1,161
512
0
1,020
2,789
745
0
788
1,959
0
12,539
L
Xbalanque
KronicZike
Xbalanque
1,597
218
0
1,403
2,451
481
0
97
2,348
0
15,926
L
Tsukuyomi
MrOscuro
Tsukuyomi
0
0
0
22
335
57
0
101
228
0
935
W
Ao Kuang
SrToro
Ao Kuang
1,352
638
0
1,108
4,433
1,242
0
1,124
3,137
17,684
554
W
1,115
77
0
225
2,992
1,055
0
622
2,370
0
10,038
W
Neith
1,235
214
0
1,115
1,626
361
0
43
1,583
0
20,563
L
1,988
427
144
702
2,513
689
0
1,683
749
17,820
1,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,618
Gold Earned
17,462
118
Minions Killed
179
0
Camps Cleared
0
455,083
Distance Traveled
549,826
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,324
665
11
2
0
118,208
2
W
Nu Wa
3,601
720
43
9
0
101,981
0
W
Bellona
3,764
753
42
8
0
106,247
0
L
Heimdallr
3,470
694
23
5
0
123,561
0
L
Xbalanque
3,155
631
40
8
0
97,438
0
L
Tsukuyomi
2,482
496
3
1
0
19,032
0
W
Ao Kuang
3,552
710
34
7
0
129,394
0
W
Mulan
3,164
633
22
4
0
112,762
2
W
Neith
3,381
676
38
8
0
99,442
0
L
Ra
4,187
837
41
8
0
96,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role