Player Matchup

Vulcan
Vulcan
Silver III
Iutaka
Vulcan
Silver III
Level 38
God Stats
0W - 1L
1,433 SR
Queue Stats
8W - 12L
1,375 MMR
Party 1
Apollo
Apollo
Bronze IV
SnoooPp
Apollo
Bronze IV
Level 49
God Stats
0W - 1L
1,801 SR
Queue Stats
5W - 9L
1,457 MMR
Party 1
King Arthur
King Arthur
Gold IV
YG_Simi
King Arthur
Gold IV
Level 63
God Stats
15W - 11L
1,687 SR
Queue Stats
108W - 115L
1,424 MMR
Solo
Geb
Geb
Gold IV
isaac1102
Geb
Gold IV
Level 126
God Stats
4W - 3L
1,669 SR
Queue Stats
110W - 111L
1,381 MMR
Solo
Thor
Thor
Gold II
zagon24
Thor
Gold II
Level 155
God Stats
0W - 2L
1,234 SR
Queue Stats
37W - 37L
1,448 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,565 SR
1,417 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 156
1,517 SR
1,413 MMR
Hachiman
Hachiman
Gold I
CeIavie
Hachiman
Gold I
Level 187
God Stats
36W - 29L
1,623 SR
Queue Stats
431W - 411L
1,429 MMR
Solo
Ne Zha
Ne Zha
Bronze III
DyneWulf
Ne Zha
Bronze III
Level 156
God Stats
1W - 1L
1,578 SR
Queue Stats
3W - 4L
1,408 MMR
Party 2
Jormungandr
Jormungandr
Gold III
Frozen_Legend750
Jormungandr
Gold III
Level 104
God Stats
6W - 5L
1,534 SR
Queue Stats
208W - 217L
1,425 MMR
Solo
Sylvanus
Sylvanus
Gold V
Hebrewer
Sylvanus
Gold V
Level 155
God Stats
16W - 23L
1,408 SR
Queue Stats
136W - 135L
1,395 MMR
Solo
Yu Huang
Yu Huang
Bronze III
PookiePookums
Yu Huang
Bronze III
Level 176
God Stats
3W - 1L
1,439 SR
Queue Stats
3W - 4L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Iutaka
Vulcan
12
0 / 5 / 1
7,144
476
6,081
8,413
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Apollo
SnoooPp
Apollo
11
0 / 5 / 4
6,626
442
6,335
11,042
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
YG_Simi
King Arthur
14
1 / 2 / 1
7,991
533
8,401
14,657
9,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 2
6,962
464
5,850
12,237
8,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
zagon24
Thor
15
6 / 2 / 2
8,487
566
6,780
12,405
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AgniAchillesCthulhuMedusa

VS

Bans
MulanLancelotBakasuraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CeIavie
Hachiman
15
6 / 3 / 2
9,090
606
8,198
9,889
3,141
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
DyneWulf
Ne Zha
14
3 / 2 / 3
7,772
518
7,433
10,221
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
Frozen_Legend750
Jormungandr
15
0 / 2 / 4
8,552
570
8,411
12,864
14,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Hebrewer
Sylvanus
13
0 / 1 / 10
8,047
536
6,386
12,221
12,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yu Huang
PookiePookums
Yu Huang
15
6 / 0 / 1
9,027
602
8,867
6,237
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
15
16
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CeIavie
Hachiman
6
3
2
2.33
W
Ne Zha
DyneWulf
Ne Zha
3
2
3
2.25
W
Jormungandr
Frozen_Legend750
Jormungandr
0
2
4
1
W
Sylvanus
Hebrewer
Sylvanus
0
1
10
5
L
Vulcan
Iutaka
Vulcan
0
5
1
0.1
W
Yu Huang
PookiePookums
Yu Huang
6
0
1
6.5
L
Apollo
SnoooPp
Apollo
0
5
4
0.4
L
King Arthur
YG_Simi
King Arthur
1
2
1
0.75
L
1
2
2
1
L
Thor
zagon24
Thor
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,447
Damage
39,295
58,754
Taken
51,432
27,852
Mitigated
36,344
17,808
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CeIavie
Hachiman
8,198
4,417
0
3,139
9,889
3,141
1,948
2,070
7,819
0
61,803
W
Ne Zha
DyneWulf
Ne Zha
7,433
1,713
0
2,907
10,221
4,496
0
1,492
8,729
0
66,494
W
Jormungandr
Frozen_Legend750
Jormungandr
8,411
2,524
0
3,012
12,864
14,059
0
0
12,864
56,028
4,517
W
Sylvanus
Hebrewer
Sylvanus
6,386
1,571
1,459
4,197
12,221
12,233
171
4,594
7,627
19,684
1,736
L
Vulcan
Iutaka
Vulcan
6,081
38
0
1,250
8,413
2,063
0
5,086
3,327
49,787
0
W
Yu Huang
PookiePookums
Yu Huang
8,867
569
0
2,019
6,237
2,415
0
3,775
2,462
68,885
1,907
L
Apollo
SnoooPp
Apollo
6,335
3,004
0
2,293
11,042
3,214
0
3,615
7,427
0
40,186
L
King Arthur
YG_Simi
King Arthur
8,401
1,344
0
4,501
14,657
9,731
0
6,666
7,991
0
67,099
L
5,850
1,087
0
3,635
12,237
8,483
0
5,141
7,096
21,461
0
L
Thor
zagon24
Thor
6,780
1,931
0
6,129
12,405
4,361
0
1,337
11,068
0
71,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,210
Gold Earned
42,488
428
Minions Killed
487
0
Camps Cleared
0
1,543,163
Distance Traveled
1,605,156
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,090
606
107
7
0
284,690
4
W
Ne Zha
7,772
518
91
6
0
389,229
1
W
Jormungandr
8,552
570
113
8
0
273,672
0
W
Sylvanus
8,047
536
29
2
0
324,689
5
L
Vulcan
7,144
476
119
8
0
292,113
0
W
Yu Huang
9,027
602
147
10
0
332,876
1
L
Apollo
6,626
442
66
4
0
297,952
1
L
King Arthur
7,991
533
114
8
0
306,046
2
L
Geb
6,962
464
19
1
0
322,951
6
L
Thor
8,487
566
110
7
0
324,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role