Player Matchup

Bellona
Bellona
Platinum IV
 
Bellona
Platinum IV
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Platinum V
Arimathan
Raijin
Platinum V
Level 75
God Stats
11W - 4L
1,783 SR
Queue Stats
44W - 35L
1,904 MMR
Party 1
Awilix
Awilix
Platinum IV
Shad0kIller
Awilix
Platinum IV
Level 141
God Stats
22W - 21L
1,651 SR
Queue Stats
83W - 77L
1,885 MMR
Party 1
Rama
Rama
Platinum IV
TÏMØИ
Rama
Platinum IV
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 129L
1,712 MMR
Party 2
Khepri
Khepri
Diamond IV
mzzo
Khepri
Diamond IV
Level 80
God Stats
8W - 3L
1,833 SR
Queue Stats
99W - 74L
1,897 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,654 SR
1,780 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 186
1,514 SR
1,821 MMR
Lancelot
Lancelot
Platinum V
GENERALMUJO
Lancelot
Platinum V
Level 182
God Stats
10W - 10L
1,644 SR
Queue Stats
205W - 207L
1,669 MMR
Solo
Chronos
Chronos
Diamond I
HollowSSamurai
Chronos
Diamond I
Level 199
God Stats
3W - 1L
1,715 SR
Queue Stats
207W - 178L
2,219 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
JackzinhOW
Jing Wei
Diamond IV
Level 173
God Stats
2W - 3L
1,403 SR
Queue Stats
16W - 22L
2,018 MMR
Solo
Hades
Hades
Platinum IV
Malvakrai
Hades
Platinum IV
Level 154
God Stats
1W - 3L
1,243 SR
Queue Stats
63W - 62L
1,683 MMR
Solo
Da Ji
Da Ji
Platinum V
blimblimboy
Da Ji
Platinum V
Level 223
God Stats
26W - 26L
1,562 SR
Queue Stats
710W - 724L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 0 / 0
3,947
789
2,063
4,328
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Arimathan
Raijin
8
1 / 0 / 0
4,217
843
930
1,628
376
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Awilix
7
0 / 0 / 1
3,521
704
167
2,124
597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
7
3 / 0 / 0
3,617
723
1,654
1,928
544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
mzzo
Khepri
6
0 / 0 / 3
3,718
744
862
3,607
1,395
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
CerberusFreyaSusanoAo Kuang

VS

Bans
KumbhakarnaPeleCthulhuThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GENERALMUJO
Lancelot
7
0 / 1 / 0
3,592
718
1,903
4,398
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 1 / 0
3,519
704
1,288
2,333
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
JackzinhOW
Jing Wei
3
0 / 0 / 0
2,782
556
358
577
102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Malvakrai
Hades
5
0 / 3 / 0
3,175
635
2,097
3,506
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

1
0 / 0 / 0
2,421
484
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
W
Raijin
Arimathan
Raijin
1
0
0
1
L
Lancelot
GENERALMUJO
Lancelot
0
1
0
0
L
0
1
0
0
L
Jing Wei
JackzinhOW
Jing Wei
0
0
0
0
L
Hades
Malvakrai
Hades
0
3
0
0
W
Awilix
0
0
1
0.5
W
Rama
3
0
0
3
L
0
0
0
0
W
Khepri
mzzo
Khepri
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,676
Damage
5,646
13,615
Taken
10,814
5,746
Mitigated
3,193
5,351
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,063
647
0
1,985
4,328
2,834
0
0
4,328
0
20,762
W
Raijin
Arimathan
Raijin
930
170
0
792
1,628
376
0
852
648
21,502
861
L
Lancelot
GENERALMUJO
Lancelot
1,903
395
0
1,250
4,398
1,325
0
0
4,398
0
20,223
L
1,288
215
0
857
2,333
530
0
713
1,462
16,173
0
L
Jing Wei
JackzinhOW
Jing Wei
358
233
0
207
577
102
0
0
577
0
6,576
L
Hades
Malvakrai
Hades
2,097
146
17
545
3,506
1,236
0
823
2,683
11,622
0
W
Awilix
167
72
0
460
2,124
597
0
282
1,816
0
19,346
W
Rama
1,654
1,533
0
949
1,928
544
0
778
1,042
0
19,157
L
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
mzzo
Khepri
862
376
0
1,165
3,607
1,395
0
1,003
2,396
13,248
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,020
Gold Earned
15,489
208
Minions Killed
116
0
Camps Cleared
0
534,974
Distance Traveled
352,591
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,947
789
49
10
0
109,139
0
W
Raijin
4,217
843
63
13
0
100,740
0
L
Lancelot
3,592
718
36
7
0
103,266
0
L
Chronos
3,519
704
43
9
0
109,365
0
L
Jing Wei
2,782
556
13
3
0
43,364
0
L
Hades
3,175
635
24
5
0
89,024
2
W
Awilix
3,521
704
35
7
0
124,407
1
W
Rama
3,617
723
41
8
0
104,850
0
L
Da Ji
2,421
484
0
0
0
7,572
0
W
Khepri
3,718
744
20
4
0
95,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role