Player Matchup

Bakasura
Bakasura
A1_domin8tor
Bakasura
Level 105
God Stats
7W - 3L
1,595 SR
Queue Stats
80W - 69L
1,490 Elo+
Solo
Discordia
Discordia
AuroraF1re
Discordia
Level 86
God Stats
11W - 9L
1,616 SR
Queue Stats
137W - 131L
1,499 Elo+
Party 2
Neith
Neith
Donpireso
Neith
Level 109
God Stats
30W - 18L
1,638 SR
Queue Stats
177W - 165L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
Freelancer00hio
Sylvanus
Level 120
God Stats
16W - 10L
1,542 SR
Queue Stats
35W - 28L
1,504 Elo+
Party 2
Nox
Nox
GodKazius
Nox
Level 111
God Stats
14W - 11L
1,545 SR
Queue Stats
178W - 165L
1,493 Elo+
Party 2
Team Averages
Level 106
1,587 SR
1,494 Elo+

VS

Team Averages
Level 110
1,625 SR
1,493 Elo+
Bellona
Bellona
ChoobertDoobert
Bellona
Level 86
God Stats
0W - 1L
1,970 SR
Queue Stats
111W - 91L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
Dark--Berto
Zhong Kui
Level 157
God Stats
19W - 14L
1,541 SR
Queue Stats
214W - 217L
1,565 Elo+
Solo
Hou Yi
Hou Yi
FONDERFLIPER
Hou Yi
Level 134
God Stats
23W - 24L
1,535 SR
Queue Stats
276W - 284L
1,502 Elo+
Party 1
Cerberus
Cerberus
Geoform187
Cerberus
Level 126
God Stats
31W - 22L
1,642 SR
Queue Stats
250W - 258L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SmiteBan3
Tsukuyomi
Level 46
God Stats
5W - 4L
1,438 SR
Queue Stats
38W - 51L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A1_domin8tor
Bakasura
15
3 / 4 / 1
9,400
588
12,502
20,492
15,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
AuroraF1re
Discordia
13
1 / 4 / 0
7,920
495
6,272
6,351
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Donpireso
Neith
15
3 / 0 / 2
8,402
525
14,972
6,949
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
14
2 / 1 / 5
8,383
524
6,487
13,573
12,663
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
4 / 3 / 1
8,323
520
3,888
9,078
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
7,493
468
7,033
17,753
14,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Dark--Berto
Zhong Kui
14
3 / 1 / 3
8,774
548
4,631
6,702
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hou Yi
12
1 / 3 / 0
6,821
426
5,702
10,708
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
Geoform187
Cerberus
13
0 / 3 / 2
6,881
430
5,847
16,367
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tsukuyomi
SmiteBan3
Tsukuyomi
13
7 / 3 / 4
8,335
521
12,015
14,124
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
13
Kills
12
12
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
A1_domin8tor
Bakasura
3
4
1
0.88
W
Discordia
AuroraF1re
Discordia
1
4
0
0.25
L
1
3
4
1
L
Zhong Kui
Dark--Berto
Zhong Kui
3
1
3
4.5
W
Neith
Donpireso
Neith
3
0
2
4
L
Hou Yi
1
3
0
0.33
W
Sylvanus
2
1
5
4.5
L
Cerberus
Geoform187
Cerberus
0
3
2
0.33
W
4
3
1
1.5
L
Tsukuyomi
SmiteBan3
Tsukuyomi
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,121
Damage
35,228
56,443
Taken
65,654
36,747
Mitigated
36,537
26,530
Healing
21,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
A1_domin8tor
Bakasura
12,502
6,302
0
13,120
20,492
15,754
0
1,868
18,624
0
55,170
W
Discordia
AuroraF1re
Discordia
6,272
329
0
925
6,351
1,927
262
1,299
5,052
48,299
1,114
L
7,033
2,314
0
5,208
17,753
14,208
0
2,457
12,198
0
54,006
L
Zhong Kui
Dark--Berto
Zhong Kui
4,631
685
0
2,295
6,702
3,940
954
3,104
3,059
53,687
9,881
W
Neith
Donpireso
Neith
14,972
5,175
0
1,766
6,949
2,970
0
1,165
5,470
0
84,832
L
Hou Yi
5,702
2,028
0
3,404
10,708
2,752
0
2,942
7,726
0
43,166
W
Sylvanus
6,487
1,300
1,367
5,306
13,573
12,663
0
3,123
10,081
21,296
306
L
Cerberus
Geoform187
Cerberus
5,847
88
279
6,931
16,367
11,042
0
4,598
11,769
45,793
1,803
W
3,888
393
0
4,046
9,078
3,433
0
1,551
7,490
59,611
0
L
Tsukuyomi
SmiteBan3
Tsukuyomi
12,015
3,623
0
3,246
14,124
4,595
0
2,807
10,439
0
52,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,428
Gold Earned
38,304
498
Minions Killed
461
0
Camps Cleared
0
1,558,899
Distance Traveled
1,595,299
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,400
588
131
8
0
300,345
0
W
Discordia
7,920
495
87
5
0
304,265
0
L
Bellona
7,493
468
87
5
0
312,696
4
L
Zhong Kui
8,774
548
112
7
0
318,937
0
W
Neith
8,402
525
146
9
0
300,882
0
L
Hou Yi
6,821
426
82
5
0
272,438
5
W
Sylvanus
8,383
524
20
1
0
275,082
9
L
Cerberus
6,881
430
108
7
0
304,670
0
W
Nox
8,323
520
114
7
0
378,325
2
L
Tsukuyomi
8,335
521
72
5
0
386,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role