Player Matchup

Jing Wei
Jing Wei
BigBoiOutkast22
Jing Wei
Level 126
God Stats
5W - 10L
1,294 SR
Queue Stats
153W - 131L
1,499 Elo+
Party 3
Bacchus
Bacchus
Gabriel167663
Bacchus
Level 61
God Stats
1W - 0L
1,822 SR
Queue Stats
2W - 7L
1,259 Elo+
Party 1
Hades
Hades
SSS_sebi
Hades
Level 158
God Stats
27W - 7L
1,672 SR
Queue Stats
212W - 186L
1,570 Elo+
Solo
Loki
Loki
Tarandroo
Loki
Level 29
God Stats
4W - 3L
1,423 SR
Queue Stats
6W - 10L
1,326 Elo+
Party 1
Horus
Horus
ihonny
Horus
Level 154
God Stats
6W - 5L
1,603 SR
Queue Stats
174W - 143L
1,510 Elo+
Party 3
Team Averages
Level 106
1,563 SR
1,433 Elo+

VS

Team Averages
Level 148
1,545 SR
1,501 Elo+
Thor
Thor
 
Thor
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Ghost Zenin
Sun Wukong
Level 109
God Stats
41W - 36L
1,526 SR
Queue Stats
168W - 173L
1,426 Elo+
Party 4
Olorun
Olorun
MrRandyWatson5C
Olorun
Level 236
God Stats
36W - 31L
1,643 SR
Queue Stats
284W - 265L
1,503 Elo+
Party 4
Anubis
Anubis
Riiamu
Anubis
Level 95
God Stats
2W - 3L
1,347 SR
Queue Stats
89W - 78L
1,499 Elo+
Solo
Sylvanus
Sylvanus
ShadowDrack512
Sylvanus
Level 153
God Stats
5W - 3L
1,711 SR
Queue Stats
411W - 399L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
3 / 0 / 1
8,741
624
7,197
8,789
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
12
3 / 1 / 9
7,691
549
6,658
10,231
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
SSS_sebi
Hades
15
4 / 2 / 6
8,138
581
10,613
9,626
6,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
14
6 / 3 / 6
7,795
557
5,392
9,850
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
ihonny
Horus
15
4 / 1 / 2
8,989
642
10,498
12,829
9,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 3 / 2
7,380
527
8,517
11,661
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Ghost Zenin
Sun Wukong
13
1 / 4 / 0
6,979
499
5,275
13,103
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 2 / 0
7,787
556
3,885
7,334
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Riiamu
Anubis
12
2 / 5 / 2
7,421
530
8,387
10,529
4,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
10
0 / 6 / 5
6,675
477
6,945
14,606
9,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
20
Kills
7
7
Deaths
20
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
2
1.33
W
Jing Wei
3
0
1
3.5
W
Bacchus
3
1
9
7.5
L
Sun Wukong
Ghost Zenin
Sun Wukong
1
4
0
0.25
L
1
2
0
0.5
L
Anubis
Riiamu
Anubis
2
5
2
0.6
W
Hades
SSS_sebi
Hades
4
2
6
3.5
L
Sylvanus
0
6
5
0.42
W
Loki
6
3
6
3
W
Horus
ihonny
Horus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,358
Damage
33,009
51,325
Taken
57,233
29,630
Mitigated
33,604
22,114
Healing
17,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,517
2,244
0
4,782
11,661
4,106
0
2,701
8,918
0
54,451
W
Jing Wei
7,197
6,017
0
3,936
8,789
3,176
308
2,909
5,880
0
72,575
W
Bacchus
6,658
1,093
236
2,449
10,231
8,099
0
5,689
4,542
22,919
236
L
Sun Wukong
Ghost Zenin
Sun Wukong
5,275
799
0
2,667
13,103
13,065
27
251
11,850
0
40,438
L
3,885
1,929
180
2,097
7,334
2,617
949
1,178
6,156
57,578
3,588
L
Anubis
Riiamu
Anubis
8,387
272
0
3,111
10,529
4,710
0
6,378
4,151
64,948
0
W
Hades
SSS_sebi
Hades
10,613
470
1,445
5,430
9,626
6,088
0
4,887
4,739
62,606
0
L
Sylvanus
6,945
2,004
1,970
3,138
14,606
9,106
0
6,527
8,031
17,957
1,157
W
Loki
5,392
1,848
0
3,038
9,850
2,673
0
3,552
6,259
0
48,298
W
Horus
ihonny
Horus
10,498
3,991
0
5,580
12,829
9,594
31
1,429
10,663
0
62,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,354
Gold Earned
36,242
458
Minions Killed
413
0
Camps Cleared
0
1,539,055
Distance Traveled
1,362,270
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,380
527
97
7
0
322,211
5
W
Jing Wei
8,741
624
118
8
0
286,172
0
W
Bacchus
7,691
549
24
2
0
319,710
0
L
Sun Wukong
6,979
499
70
5
0
259,556
0
L
Olorun
7,787
556
119
9
0
271,072
2
L
Anubis
7,421
530
101
7
0
236,396
0
W
Hades
8,138
581
116
8
0
310,140
4
L
Sylvanus
6,675
477
26
2
0
273,035
0
W
Loki
7,795
557
81
6
0
319,704
0
W
Horus
8,989
642
119
9
0
303,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role