Player Matchup

Skadi
Skadi
Atzel Mauricio
Skadi
Level 68
God Stats
11W - 10L
1,482 SR
Queue Stats
147W - 162L
1,368 Elo+
Solo
Sol
Sol
KakarotUchihaGG
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 49L
1,563 Elo+
Party 1
Hercules
Hercules
NorthScrew
Hercules
Level 106
God Stats
6W - 1L
1,500 SR
Queue Stats
145W - 147L
1,394 Elo+
Solo
Nemesis
Nemesis
NovaCreation
Nemesis
Level 66
God Stats
6W - 5L
1,574 SR
Queue Stats
95W - 68L
1,517 Elo+
Party 1
Yemoja
Yemoja
monstruss77
Yemoja
Level 97
God Stats
1W - 1L
1,238 SR
Queue Stats
55W - 57L
1,387 Elo+
Solo
Team Averages
Level 92
1,459 SR
1,446 Elo+

VS

Team Averages
Level 79
1,565 SR
1,408 Elo+
Cu Chulainn
Cu Chulainn
Mephisto598
Cu Chulainn
Level 36
God Stats
1W - 1L
1,755 SR
Queue Stats
4W - 14L
1,347 Elo+
Solo
Bacchus
Bacchus
XxWrathxX2194
Bacchus
Level 109
God Stats
1W - 1L
1,705 SR
Queue Stats
187W - 164L
1,423 Elo+
Solo
Da Ji
Da Ji
condowockeez
Da Ji
Level 117
God Stats
0W - 2L
1,305 SR
Queue Stats
9W - 9L
1,459 Elo+
Solo
Medusa
Medusa
joshrock_89
Medusa
Level 68
God Stats
9W - 6L
1,577 SR
Queue Stats
56W - 54L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
salamanca1096
Morgan Le Fay
Level 63
God Stats
11W - 12L
1,485 SR
Queue Stats
86W - 90L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,819
568
4,246
5,806
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
5 / 2 / 2
7,328
611
6,601
5,429
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
NorthScrew
Hercules
13
3 / 0 / 4
7,813
651
5,903
6,285
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
NovaCreation
Nemesis
13
3 / 0 / 2
6,949
579
4,018
5,452
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
11
0 / 0 / 4
6,746
562
2,829
5,132
2,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mephisto598
Cu Chulainn
8
0 / 6 / 0
4,986
416
2,515
10,632
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
7
0 / 1 / 1
4,714
393
5,710
9,632
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 1
5,928
494
2,112
8,144
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
9
0 / 3 / 2
4,894
408
2,664
6,204
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
salamanca1096
Morgan Le Fay
5
1 / 2 / 0
4,440
370
1,178
1,844
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
3
3
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
5
2
2
3
L
Cu Chulainn
Mephisto598
Cu Chulainn
0
6
0
0
W
Hercules
NorthScrew
Hercules
3
0
4
5
W
Nemesis
NovaCreation
Nemesis
3
0
2
4
L
Bacchus
0
1
1
0.5
L
2
2
1
1.25
L
Medusa
0
3
2
0.33
W
Yemoja
0
0
4
2
L
Morgan Le Fay
salamanca1096
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,597
Damage
14,179
28,104
Taken
36,456
12,506
Mitigated
15,608
12,730
Healing
9,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,246
1,433
0
1,327
5,806
1,622
3,029
1,925
3,573
0
51,690
W
6,601
834
0
1,692
5,429
1,420
2,368
1,724
3,539
33,598
841
L
Cu Chulainn
Mephisto598
Cu Chulainn
2,515
534
0
1,422
10,632
5,994
0
1,727
8,169
0
17,007
W
Hercules
NorthScrew
Hercules
5,903
1,075
0
3,733
6,285
4,944
0
375
5,420
0
39,472
W
Nemesis
NovaCreation
Nemesis
4,018
1,825
0
888
5,452
1,930
0
363
5,045
0
57,201
L
Bacchus
5,710
783
298
3,153
9,632
5,054
0
2,684
6,755
16,011
0
L
2,112
562
0
3,164
8,144
2,425
0
1,712
6,176
0
35,020
L
Medusa
2,664
233
0
965
6,204
1,706
0
1,741
4,407
0
25,903
W
Yemoja
2,829
476
2,698
2,392
5,132
2,590
110
1,655
3,195
21,704
0
L
Morgan Le Fay
salamanca1096
Morgan Le Fay
1,178
90
89
197
1,844
429
0
794
876
5,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,655
Gold Earned
24,962
366
Minions Killed
179
0
Camps Cleared
0
1,157,035
Distance Traveled
997,898
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,819
568
86
7
0
205,404
0
W
Sol
7,328
611
73
6
0
249,853
3
L
Cu Chulainn
4,986
416
36
3
0
229,380
1
W
Hercules
7,813
651
76
6
0
215,785
0
W
Nemesis
6,949
579
95
8
0
277,790
0
L
Bacchus
4,714
393
22
2
0
215,370
1
L
Da Ji
5,928
494
71
6
0
236,492
0
L
Medusa
4,894
408
40
3
0
233,327
0
W
Yemoja
6,746
562
36
3
0
208,203
0
L
Morgan Le Fay
4,440
370
10
1
0
83,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role